#ifndef SDF3D_SHAPE_SPHERE_H #define SDF3D_SHAPE_SPHERE_H class Sdf3dShapeSphere : public MMNode { GDCLASS(Sdf3dShapeSphere, MMNode); public: Ref get_output(); void set_output(const Ref &val); float get_radius() const; void set_radius(const float val); void _init_properties(); void _register_methods(const Variant &mm_graph_node); Vector2 _get_property_value_sdf3d(const Vector3 &uv3); float get_radius(); void set_radius(const float val); Sdf3dShapeSphere(); ~Sdf3dShapeSphere(); protected: static void _bind_methods(); //tool //export(Resource) Ref output; //export(float) float radius = 0.5; //radius }; #endif