A UserManager implementation that stores users using it's properties inside the tree. A UserManager implementation that stores users using it's properties inside the tree. Users can be created inside the editor using the inspector. Can be used for testing, and maybe for small non-public facing applications. It's data is serialized with the scene, so it will get restored on restart. Used by the editor. Used by the editor. Used by the editor. The list of stored [User]s.