# Third party libraries Please keep categories (`##` level) listed alphabetically and matching their respective folder names. Use two empty lines to separate categories for readability. ## brotli - Upstream: https://github.com/google/brotli - Version: git (ed1995b6bda19244070ab5d331111f16f67c8054, 2023) - License: MIT Files extracted from upstream source: - `common/`, `dec/` and `include/` folders from `c/`, minus the `dictionary.bin*` files - `LICENSE` ## certs - Upstream: Mozilla, via https://github.com/bagder/ca-bundle - Version: git (3aaca635bad074a0ce5c15fa8aa0dff47f5c639a, 2023) - License: MPL 2.0 ## cvtt - Upstream: https://github.com/elasota/cvtt - Version: 1.0.0-beta4 (cc8472a04ba110fe999c686d07af40f7839051fd, 2018) - License: MIT Files extracted from upstream source: - all .cpp, .h, and .txt files in ConvectionKernels/ ## enet - Upstream: http://enet.bespin.org - Version: git (ea4607a90dbfbcf4da2669ea998585253d8e70b1, 2023) - License: MIT Files extracted from upstream source: - all .c files in the main directory (except unix.c win32.c) - the include/enet/ folder as enet/ (except unix.h win32.h) - LICENSE file Important: enet.h, host.c, protocol.c have been slightly modified to be usable by Godot's socket implementation and allow IPv6 and DTLS. Apply the patches in the `patches/` folder when syncing on newer upstream commits. Three files (godot.cpp, enet/godot.h, enet/godot_ext.h) have been added to provide enet socket implementation using Godot classes. It is still possible to build against a system wide ENet but doing so will limit its functionality to IPv4 only. ## etc2comp - Upstream: https://github.com/google/etc2comp - Version: git (9cd0f9cae0f32338943699bb418107db61bb66f2, 2017) - License: Apache 2.0 Files extracted from upstream source: - all .cpp and .h files in EtcLib/ - README.md, LICENSE, AUTHORS Important: Some files have Godot-made changes. They are marked with `// -- PANDEMONIUM start --` and `// -- PANDEMONIUM end --` comments. ## fonts - `NotoSans*.woff2`, `NotoNaskhArabicUI_Regular.woff2`: * Upstream: https://github.com/googlei18n/noto-fonts * Version: 1.06 (2017) * License: OFL-1.1 * Comment: Use UI font variant if available, because it has tight vertical metrics and good for UI. - `Hack_Regular.woff2`: * Upstream: https://github.com/source-foundry/Hack * Version: 3.003 (2018) * License: MIT + Bitstream Vera License - `DroidSans*.woff2`: * Upstream: https://android.googlesource.com/platform/frameworks/base/+/master/data/fonts/ * Version: ? (pre-2014 commit when DroidSansJapanese.ttf was obsoleted) * License: Apache 2.0 - All fonts are converted from the `.ttf` sources using `https://github.com/google/woff2` tool. ## freetype - Upstream: https://www.freetype.org - Version: 2.12.1 (e8ebfe988b5f57bfb9a3ecb13c70d9791bce9ecf, 2022) - License: FreeType License (BSD-like) Files extracted from upstream source: - `src/` folder, minus the `dlg` and `tools` subfolders * These files can be removed: `.dat`, `.diff`, `.mk`, `.rc`, `README*` * In `src/gzip/`, remove zlib files (everything but `ftgzip.c` and `ftzconf.h`) - `include/` folder, minus the `dlg` subfolder - `LICENSE.TXT` and `docs/FTL.TXT` Some changes have been made in order to prevent LTO from removing code. They are marked with `// -- GODOT start --` and `// -- GODOT end --` comments. Apply the patches in the `patches/` folder when syncing on newer upstream commits. ## glad - Upstream: https://github.com/Dav1dde/glad - Version: 0.1.34 (a5ca31c88a4cc5847ea012629aff3690f261c7c4, 2020) - License: MIT The files we package are automatically generated. See the header of glad.c for instructions on how to generate them for the GLES version Godot targets. ## jpeg-compressor - Upstream: https://github.com/richgel999/jpeg-compressor - Version: 2.00 (aeb7d3b463aa8228b87a28013c15ee50a7e6fcf3, 2020) - License: Public domain or MIT Files extracted from upstream source: - `jpgd*.{c,h}` ## libogg - Upstream: https://www.xiph.org/ogg - Version: 1.3.5 (e1774cd77f471443541596e09078e78fdc342e4f, 2021) - License: BSD-3-Clause Files extracted from upstream source: - `src/*.{c,h}` - `include/ogg/*.h` in `ogg/` (run `configure` to generate `config_types.h`) - `COPYING` ## libpng - Upstream: http://libpng.org/pub/png/libpng.html - Version: 1.6.40 (f135775ad4e5d4408d2e12ffcc71bb36e6b48551, 2023) - License: libpng/zlib Files extracted from upstream source: - all .c and .h files of the main directory, except from `example.c` and `pngtest.c` - the arm/ folder - `scripts/pnglibconf.h.prebuilt` as `pnglibconf.h` - `LICENSE` ## libtheora - Upstream: https://www.theora.org - Version: 1.1.1 (2010) - License: BSD-3-Clause Files extracted from upstream source: - all .c, .h in lib/ - all .h files in include/theora/ as theora/ - COPYING and LICENSE Upstream patches included in the `patches` directory have been applied on top of the 1.1.1 source (not included in any stable release yet). ## libvorbis - Upstream: https://www.xiph.org/vorbis - Version: 1.3.7 (0657aee69dec8508a0011f47f3b69d7538e9d262, 2020) - License: BSD-3-Clause Files extracted from upstream source: - `lib/*` except from: `lookups.pl`, `Makefile.*` - `include/vorbis/*.h` as `vorbis/` - `COPYING` ## mbedtls - Upstream: https://github.com/Mbed-TLS/mbedtls - Version: 2.28.5 (47e8cc9db2e469d902b0e3093ae9e482c3d87188, 2023) - License: Apache 2.0 File extracted from upstream release tarball: - All `*.h` from `include/mbedtls/` to `thirdparty/mbedtls/include/mbedtls/` except `config_psa.h` and `psa_util.h`. - All `*.c` and `*.h` from `library/` to `thirdparty/mbedtls/library/` except those starting with `psa_*`. - The `LICENSE` file. - Applied the patch in `patches/1453.diff` (upstream PR: https://github.com/ARMmbed/mbedtls/pull/1453). Applied the patch in `patches/windows-arm64-hardclock.diff`. Applied the patch in `aesni-no-arm-intrinsics.patch` also to fix UWP build. - Added 2 files `godot_core_mbedtls_platform.c` and `godot_core_mbedtls_config.h` providing configuration for light bundling with core. ## minimp3 - Upstream: https://github.com/lieff/minimp3 - Version: git (afb604c06bc8beb145fecd42c0ceb5bda8795144, 2021) - License: CC0 1.0 Files extracted from upstream repository: - `minimp3.h` - `minimp3_ex.h` - `LICENSE` ## miniupnpc - Upstream: https://github.com/miniupnp/miniupnp - Version: 2.2.5 (58837ef586278d18cbebee50be758835ed4be79a, 2023) - License: BSD-3-Clause Files extracted from upstream source: - Copy `miniupnpc/src` and `miniupnpc/include` to `thirdparty/miniupnpc` - Remove the following test or sample files: `listdevices.c minihttptestserver.c miniupnpcmodule.c upnpc.c upnperrors.* test*` - `LICENSE` The only modified file is `src/miniupnpcstrings.h`, which was created for Godot (it is usually autogenerated by cmake). Bump the version number for miniupnpc in that file when upgrading. ## minizip - Upstream: https://www.zlib.net - Version: 1.2.13 (zlib contrib, 2022) - License: zlib Files extracted from the upstream source: - From `contrib/minizip`: `{crypt.h,ioapi.{c,h},unzip.{c,h},zip.{c,h}}` `MiniZip64_info.txt` Important: Some files have Godot-made changes for use in core/io. They are marked with `/* PANDEMONIUM start */` and `/* PANDEMONIUM end */` comments and a patch is provided in the `patches` folder. ## misc Collection of single-file libraries used in Godot components. - `clipper.{cpp,hpp}` * Upstream: https://sourceforge.net/projects/polyclipping * Version: 6.4.2 (2017) + Godot changes (added optional exceptions handling) * License: BSL-1.0 - `fastlz.{c,h}` * Upstream: https://github.com/ariya/FastLZ * Version: 0.5.0 (4f20f54d46f5a6dd4fae4def134933369b7602d2, 2020) * License: MIT - `hq2x.{cpp,h}` * Upstream: https://github.com/brunexgeek/hqx * Version: TBD, file structure differs * License: Apache 2.0 - `ifaddrs-android.{cc,h}` * Upstream: https://chromium.googlesource.com/external/webrtc/stable/talk/+/master/base/ifaddrs-android.h * Version: git (5976650443d68ccfadf1dea24999ee459dd2819d, 2013) * License: BSD-3-Clause - `mikktspace.{c,h}` * Upstream: https://archive.blender.org/wiki/index.php/Dev:Shading/Tangent_Space_Normal_Maps/ * Version: 1.0 (2011) * License: zlib - `open-simplex-noise.{c,h}` * Upstream: https://github.com/smcameron/open-simplex-noise-in-c * Version: git (826f1dd1724e6fb3ff45f58e48c0fbae864c3403, 2020) + custom changes * License: Public Domain or Unlicense - `pcg.{cpp,h}` * Upstream: http://www.pcg-random.org * Version: minimal C implementation, http://www.pcg-random.org/download.html * License: Apache 2.0 - `smaz.{c,h}` * Upstream: https://github.com/antirez/smaz * Version: git (2f625846a775501fb69456567409a8b12f10ea25, 2012) * License: BSD-3-Clause * Modifications: use `const char*` instead of `char*` for input string - `stb_rect_pack.h` * Upstream: https://github.com/nothings/stb * Version: 1.01 (1ee679ca2ef753a528db5ba6801e1067b40481b8, 2021) * License: Public Domain or Unlicense or MIT - `stb_vorbis.c` * Upstream: https://github.com/nothings/stb * Version: 1.22 (1ee679ca2ef753a528db5ba6801e1067b40481b8, 2021) * License: Public Domain or Unlicense or MIT - `triangulator.{cpp,h}` * Upstream: https://github.com/ivanfratric/polypartition (`src/polypartition.cpp`) * Version: TBD, class was renamed * License: MIT - `yuv2rgb.h` * Upstream: http://wss.co.uk/pinknoise/yuv2rgb/ (to check) * Version: ? * License: BSD ## nanosvg - Upstream: https://github.com/memononen/nanosvg - Version: git (f0a3e1034dd22e2e87e5db22401e44998383124e, 2022) - License: zlib Files extracted from the upstream source: - All `.h` files in `src/` - `LICENSE.txt` `nanosvg.cc` is a custom file added to configure the build of the header only library. ## opus - Upstream: https://opus-codec.org - Version: 1.1.5 (opus) and 0.8 (opusfile) (2017) - License: BSD-3-Clause Files extracted from upstream source: - all .c and .h files in src/ (both opus and opusfile) - all .h files in include/ (both opus and opusfile) as opus/ - remove unused `opus_demo.c`, - remove `http.c`, `wincerts.c` and `winerrno.h` (part of unused libopusurl) - celt/ and silk/ subfolders - COPYING ## pcre2 - Upstream: http://www.pcre.org - Version: 10.42 (52c08847921a324c804cabf2814549f50bce1265, 2022) - License: BSD-3-Clause Files extracted from upstream source: - Files listed in the file NON-AUTOTOOLS-BUILD steps 1-4 - All .h files in src/ apart from pcre2posix.h - src/pcre2_jit_match.c - src/pcre2_jit_misc.c - src/sljit/ - AUTHORS and LICENCE A sljit patch from upstream was backported to fix macOS < 11.0 compilation in 10.40, it can be found in the `patches` folder. ## pvrtccompressor - Upstream: https://bitbucket.org/jthlim/pvrtccompressor (dead link) Unofficial backup fork: https://github.com/LibreGamesArchive/PVRTCCompressor - Version: hg (cf7177748ee0dcdccfe89716dc11a47d2dc81af5, 2015) - License: BSD-3-Clause Files extracted from upstream source: - all .cpp and .h files apart from `main.cpp` - LICENSE.TXT ## recastnavigation - Upstream: https://github.com/recastnavigation/recastnavigation - Version: 1.6.0 (6dc1667f580357e8a2154c28b7867bea7e8ad3a7, 2023) - License: zlib Files extracted from upstream source: - `Recast/` folder without `CMakeLists.txt` - License.txt ## rvo2 For 2D in `rvo2_2d` folder - Upstream: https://github.com/snape/RVO2 - Version: git (f7c5380235f6c9ac8d19cbf71fc94e2d4758b0a3, 2021) - License: Apache 2.0 For 3D in `rvo2_3d` folder - Upstream: https://github.com/snape/RVO2-3D - Version: git (bfc048670a4e85066e86a1f923d8ea92e3add3b2, 2021) - License: Apache 2.0 Files extracted from upstream source: - All .cpp and .h files in the `src/` folder except for Export.h and RVO.h - LICENSE Important: Nearly all files have Godot-made changes and renames to make the 2D and 3D rvo libraries compatible with each other and solve conflicts and also enrich the feature set originally proposed by these libraries and better integrate them with Godot. ## squish - Upstream: https://sourceforge.net/projects/libsquish - Version: 1.15 (r104, 2017) - License: MIT Files extracted from upstream source: - all .cpp, .h and .inl files Important: Some files have Godot-made changes. They are marked with `// -- PANDEMONIUM start --` and `// -- PANDEMONIUM end --` comments and a patch is provided in the squish/ folder. ## tinyexr - Upstream: https://github.com/syoyo/tinyexr - Version: 1.0.7 (6e8cac308cdf4d717078f3f37c4aa39bf3b356b4, 2023) - License: BSD-3-Clause Files extracted from upstream source: - `tinyexr.{cc,h}` The `tinyexr.cc` file was modified to include `zlib.h` which we provide, instead of `miniz.h` as an external dependency. ## vhacd - Upstream: https://github.com/kmammou/v-hacd - Version: git (b07958e18e01d504e3af80eeaeb9f033226533d7, 2019) - License: BSD-3-Clause Files extracted from upstream source: - From `src/VHACD_Lib/`: `inc`, `public` and `src` - `LICENSE` Some downstream changes have been made and are identified by `// -- PANDEMONIUM start --` and `// -- PANDEMONIUM end --` comments. They can be reapplied using the patches included in the `vhacd` folder. ## wslay - Upstream: https://github.com/tatsuhiro-t/wslay - Version: 1.1.1+git (0e7d106ff89ad6638090fd811a9b2e4c5dda8d40, 2022) - License: MIT File extracted from upstream release tarball: - Run `cmake .` to generate `config.h` and `wslayver.h`. Contents might need tweaking for Godot, review diff. - All `*.c` and `*.h` files from `lib/` - All `*.h` in `lib/includes/wslay/` as `wslay/` - `wslay/wslay.h` has a small Godot addition to fix MSVC build. See `patches/msvcfix.diff` - `COPYING` ## zlib - Upstream: https://www.zlib.net - Version: 1.2.13 (2022) - License: zlib Files extracted from upstream source: - All `*.c` and `*.h` files - `LICENSE` ## zstd - Upstream: https://github.com/facebook/zstd - Version: 1.5.5 (63779c798237346c2b245c546c40b72a5a5913fe, 2023) - License: BSD-3-Clause Files extracted from upstream source: - `lib/{common/,compress/,decompress/,zstd.h,zstd_errors.h}` - `LICENSE`