/*************************************************************************/ /* x11.h */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ // x11.h /* * FRT - A Godot platform targeting single board computers * Copyright (c) 2017-2019 Emanuele Fornara * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include "dl/x11.gen.h" namespace frt { class X11Context; struct X11User { private: friend class X11Context; X11Context *ctx; EventHandler *h; long mask; const int *types; bool valid; X11User() : valid(false) {} public: inline Display *get_display(); inline Window create_window(int width, int height, const char *title); inline void get_event(XEvent &ev); inline void release(); }; class X11Context : public EventDispatcher { private: friend struct X11User; static const int max_users = 10; X11User users[max_users]; int n_users; bool create_window; Display *display; Window window; XEvent ev; long current_mask; long server_mask; X11Context() : n_users(0), create_window(true), display(0), window(0), current_mask(0), server_mask(0) { display = XOpenDisplay(NULL); } virtual ~X11Context() { if (!display) return; if (window) XDestroyWindow(display, window); XCloseDisplay(display); } Window create(int width, int height, const char *title) { bool undecorated = getenv("FRT_X11_UNDECORATED"); Window root = DefaultRootWindow(display); XSetWindowAttributes swa; window = XCreateWindow(display, root, 0, 0, width, height, 0, CopyFromParent, InputOutput, CopyFromParent, 0, &swa); XSizeHints sh; sh.min_width = width; sh.min_height = height; sh.max_width = width; sh.max_height = height; sh.flags = PMinSize | PMaxSize; if (undecorated) { sh.x = 0; sh.y = 0; sh.flags |= PPosition; } XSetWMNormalHints(display, window, &sh); XMapWindow(display, window); XStoreName(display, window, title); if (undecorated) { Atom motif_wm_hints = XInternAtom(display, "_MOTIF_WM_HINTS", False); long hints[5] = { 2, 0, 0, 0, 0 }; XChangeProperty(display, window, motif_wm_hints, motif_wm_hints, 32, PropModeReplace, (unsigned char *)hints, 5); } XFlush(display); return window; } X11User *acquire_(long mask, const int *types, EventHandler *handler, bool window_owner) { for (int i = 0; i < max_users; i++) { if (users[i].valid) continue; n_users++; users[i].valid = true; users[i].ctx = this; users[i].mask = mask; users[i].types = types; users[i].h = handler; if (window_owner) create_window = false; current_mask |= users[i].mask; return &users[i]; } return 0; } void release(X11User *u) { u->valid = false; if (--n_users == 0) { App *app = App::instance(); app->remove_dispatcher(this); delete this; X11Context **ctx = (X11Context **)app->get_context("x11"); *ctx = 0; } } // EventDispatcher void dispatch_events() { if (create_window && !window) create(100, 100, FRT_WINDOW_TITLE); if (current_mask != server_mask) { XSelectInput(display, window, current_mask); server_mask = current_mask; } while (XPending(display)) { XNextEvent(display, &ev); int i; for (i = 0; i < max_users; i++) { if (!users[i].valid || !users[i].types) continue; const int *t = users[i].types; for (int j = 0; t[j] != 0; j++) { if (t[j] == ev.type) { if (users[i].h) users[i].h->handle_event(); } } } } } /* Unfortunately, no RAII since users are driven by probe/cleanup. Be careful: no safeguards here! */ public: static X11User *acquire(long mask, const int *types, EventHandler *handler, bool window_owner = false) { App *app = App::instance(); X11Context **ctx = (X11Context **)app->get_context("x11"); if (!*ctx) { if (!frt_load_x11("libX11.so.6")) return 0; *ctx = new X11Context(); app->add_dispatcher(*ctx); } return (*ctx)->acquire_(mask, types, handler, window_owner); } }; inline Display *X11User::get_display() { return ctx->display; } inline Window X11User::create_window(int width, int height, const char *title) { return ctx->create(width, height, title); } inline void X11User::get_event(XEvent &ev) { ev = ctx->ev; } inline void X11User::release() { if (valid) ctx->release(this); } } // namespace frt