<?xml version="1.0" encoding="UTF-8" ?>
<class name="Vector3i" version="4.3">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="Vector3i">
			<return type="Vector3i" />
			<argument index="0" name="x" type="int" />
			<argument index="1" name="y" type="int" />
			<argument index="2" name="z" type="int" />
			<description>
			</description>
		</method>
		<method name="Vector3i">
			<return type="Vector3i" />
			<argument index="0" name="from" type="Vector3" />
			<description>
			</description>
		</method>
		<method name="abs">
			<return type="Vector3i" />
			<description>
			</description>
		</method>
		<method name="clamp">
			<return type="Vector3i" />
			<argument index="0" name="min" type="Vector3i" />
			<argument index="1" name="max" type="Vector3i" />
			<description>
			</description>
		</method>
		<method name="get_axis">
			<return type="int" />
			<argument index="0" name="axis" type="int" />
			<description>
			</description>
		</method>
		<method name="length">
			<return type="float" />
			<description>
			</description>
		</method>
		<method name="length_squared">
			<return type="float" />
			<description>
			</description>
		</method>
		<method name="linear_interpolate">
			<return type="Vector3i" />
			<argument index="0" name="to" type="Vector3i" />
			<argument index="1" name="weight" type="float" />
			<description>
			</description>
		</method>
		<method name="max_axis">
			<return type="int" />
			<description>
			</description>
		</method>
		<method name="min_axis">
			<return type="int" />
			<description>
			</description>
		</method>
		<method name="set_all">
			<argument index="0" name="value" type="int" />
			<description>
			</description>
		</method>
		<method name="set_axis">
			<argument index="0" name="axis" type="int" />
			<argument index="1" name="value" type="int" />
			<description>
			</description>
		</method>
		<method name="sign">
			<return type="Vector3i" />
			<description>
			</description>
		</method>
		<method name="to_vector3">
			<return type="Vector3" />
			<description>
			</description>
		</method>
		<method name="zero">
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="x" type="int" setter="" getter="" default="0">
		</member>
		<member name="y" type="int" setter="" getter="" default="0">
		</member>
		<member name="z" type="int" setter="" getter="" default="0">
		</member>
	</members>
	<constants>
		<constant name="AXIS_X" value="0">
		</constant>
		<constant name="AXIS_Y" value="1">
		</constant>
		<constant name="AXIS_Z" value="2">
		</constant>
		<constant name="ZERO" value="Vector3i( 0, 0, 0 )">
		</constant>
		<constant name="ONE" value="Vector3i( 1, 1, 1 )">
		</constant>
		<constant name="LEFT" value="Vector3i( -1, 0, 0 )">
		</constant>
		<constant name="RIGHT" value="Vector3i( 1, 0, 0 )">
		</constant>
		<constant name="UP" value="Vector3i( 0, 1, 0 )">
		</constant>
		<constant name="DOWN" value="Vector3i( 0, -1, 0 )">
		</constant>
		<constant name="FORWARD" value="Vector3i( 0, 0, -1 )">
		</constant>
		<constant name="BACK" value="Vector3i( 0, 0, 1 )">
		</constant>
	</constants>
</class>