<?xml version="1.0" encoding="UTF-8" ?> <class name="Vector3i" version="4.3"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="Vector3i"> <return type="Vector3i" /> <argument index="0" name="x" type="int" /> <argument index="1" name="y" type="int" /> <argument index="2" name="z" type="int" /> <description> </description> </method> <method name="Vector3i"> <return type="Vector3i" /> <argument index="0" name="from" type="Vector3" /> <description> </description> </method> <method name="abs"> <return type="Vector3i" /> <description> </description> </method> <method name="clamp"> <return type="Vector3i" /> <argument index="0" name="min" type="Vector3i" /> <argument index="1" name="max" type="Vector3i" /> <description> </description> </method> <method name="get_axis"> <return type="int" /> <argument index="0" name="axis" type="int" /> <description> </description> </method> <method name="length"> <return type="float" /> <description> </description> </method> <method name="length_squared"> <return type="float" /> <description> </description> </method> <method name="linear_interpolate"> <return type="Vector3i" /> <argument index="0" name="to" type="Vector3i" /> <argument index="1" name="weight" type="float" /> <description> </description> </method> <method name="max_axis"> <return type="int" /> <description> </description> </method> <method name="min_axis"> <return type="int" /> <description> </description> </method> <method name="set_all"> <argument index="0" name="value" type="int" /> <description> </description> </method> <method name="set_axis"> <argument index="0" name="axis" type="int" /> <argument index="1" name="value" type="int" /> <description> </description> </method> <method name="sign"> <return type="Vector3i" /> <description> </description> </method> <method name="to_vector3"> <return type="Vector3" /> <description> </description> </method> <method name="zero"> <description> </description> </method> </methods> <members> <member name="x" type="int" setter="" getter="" default="0"> </member> <member name="y" type="int" setter="" getter="" default="0"> </member> <member name="z" type="int" setter="" getter="" default="0"> </member> </members> <constants> <constant name="AXIS_X" value="0"> </constant> <constant name="AXIS_Y" value="1"> </constant> <constant name="AXIS_Z" value="2"> </constant> <constant name="ZERO" value="Vector3i( 0, 0, 0 )"> </constant> <constant name="ONE" value="Vector3i( 1, 1, 1 )"> </constant> <constant name="LEFT" value="Vector3i( -1, 0, 0 )"> </constant> <constant name="RIGHT" value="Vector3i( 1, 0, 0 )"> </constant> <constant name="UP" value="Vector3i( 0, 1, 0 )"> </constant> <constant name="DOWN" value="Vector3i( 0, -1, 0 )"> </constant> <constant name="FORWARD" value="Vector3i( 0, 0, -1 )"> </constant> <constant name="BACK" value="Vector3i( 0, 0, 1 )"> </constant> </constants> </class>