/*************************************************************************/ /* tile_set.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "tile_set.h" #include "core/config/engine.h" #include "core/variant/array.h" bool TileSet::_set(const StringName &p_name, const Variant &p_value) { String n = p_name; int slash = n.find("/"); if (slash == -1) { return false; } int id = String::to_int(n.get_data(), slash); if (!tile_map.has(id)) { create_tile(id); } String what = n.substr(slash + 1, n.length()); if (what == "name") { tile_set_name(id, p_value); } else if (what == "texture") { tile_set_texture(id, p_value); } else if (what == "normal_map") { tile_set_normal_map(id, p_value); } else if (what == "tex_offset") { tile_set_texture_offset(id, p_value); } else if (what == "material") { tile_set_material(id, p_value); } else if (what == "modulate") { tile_set_modulate(id, p_value); } else if (what == "region") { tile_set_region(id, p_value); } else if (what == "tile_mode") { tile_set_tile_mode(id, (TileMode)((int)p_value)); } else if (what == "is_autotile") { // backward compatibility for Pandemonium 3.0.x // autotile used to be a bool, it's now an enum bool is_autotile = p_value; if (is_autotile) { tile_set_tile_mode(id, AUTO_TILE); } } else if (what.left(9) == "autotile/") { what = what.right(9); if (what == "bitmask_mode") { autotile_set_bitmask_mode(id, (BitmaskMode)((int)p_value)); } else if (what == "icon_coordinate") { autotile_set_icon_coordinate(id, p_value); } else if (what == "tile_size") { autotile_set_size(id, p_value); } else if (what == "spacing") { autotile_set_spacing(id, p_value); } else if (what == "bitmask_flags") { tile_map[id].autotile_data.flags.clear(); if (p_value.is_array()) { Array p = p_value; Vector2 last_coord; while (p.size() > 0) { if (p[0].get_type() == Variant::VECTOR2) { last_coord = p[0]; } else if (p[0].get_type() == Variant::INT) { autotile_set_bitmask(id, last_coord, p[0]); } p.pop_front(); } } } else if (what == "occluder_map") { tile_map[id].autotile_data.occluder_map.clear(); Array p = p_value; Vector2 last_coord; while (p.size() > 0) { if (p[0].get_type() == Variant::VECTOR2) { last_coord = p[0]; } else if (p[0].get_type() == Variant::OBJECT) { autotile_set_light_occluder(id, p[0], last_coord); } p.pop_front(); } } else if (what == "navpoly_map") { tile_map[id].autotile_data.navpoly_map.clear(); Array p = p_value; Vector2 last_coord; while (p.size() > 0) { if (p[0].get_type() == Variant::VECTOR2) { last_coord = p[0]; } else if (p[0].get_type() == Variant::OBJECT) { autotile_set_navigation_polygon(id, p[0], last_coord); } p.pop_front(); } } else if (what == "priority_map") { tile_map[id].autotile_data.priority_map.clear(); Array p = p_value; Vector3 val; Vector2 v; int priority; while (p.size() > 0) { val = p[0]; if (val.z > 1) { v.x = val.x; v.y = val.y; priority = (int)val.z; tile_map[id].autotile_data.priority_map[v] = priority; } p.pop_front(); } } else if (what == "z_index_map") { tile_map[id].autotile_data.z_index_map.clear(); Array p = p_value; Vector3 val; Vector2 v; int z_index; while (p.size() > 0) { val = p[0]; if (val.z != 0) { v.x = val.x; v.y = val.y; z_index = (int)val.z; tile_map[id].autotile_data.z_index_map[v] = z_index; } p.pop_front(); } } } else if (what == "shape") { if (tile_get_shape_count(id) > 0) { for (int i = 0; i < tile_get_shape_count(id); i++) { tile_set_shape(id, i, p_value); } } else { tile_set_shape(id, 0, p_value); } } else if (what == "shape_offset") { if (tile_get_shape_count(id) > 0) { for (int i = 0; i < tile_get_shape_count(id); i++) { tile_set_shape_offset(id, i, p_value); } } else { tile_set_shape_offset(id, 0, p_value); } } else if (what == "shape_transform") { if (tile_get_shape_count(id) > 0) { for (int i = 0; i < tile_get_shape_count(id); i++) { tile_set_shape_transform(id, i, p_value); } } else { tile_set_shape_transform(id, 0, p_value); } } else if (what == "shape_one_way") { if (tile_get_shape_count(id) > 0) { for (int i = 0; i < tile_get_shape_count(id); i++) { tile_set_shape_one_way(id, i, p_value); } } else { tile_set_shape_one_way(id, 0, p_value); } } else if (what == "shape_one_way_margin") { if (tile_get_shape_count(id) > 0) { for (int i = 0; i < tile_get_shape_count(id); i++) { tile_set_shape_one_way_margin(id, i, p_value); } } else { tile_set_shape_one_way_margin(id, 0, p_value); } } else if (what == "shapes") { _tile_set_shapes(id, p_value); } else if (what == "occluder") { tile_set_light_occluder(id, p_value); } else if (what == "occluder_offset") { tile_set_occluder_offset(id, p_value); } else if (what == "navigation") { tile_set_navigation_polygon(id, p_value); } else if (what == "navigation_offset") { tile_set_navigation_polygon_offset(id, p_value); } else if (what == "z_index") { tile_set_z_index(id, p_value); } else { return false; } return true; } bool TileSet::_get(const StringName &p_name, Variant &r_ret) const { String n = p_name; int slash = n.find("/"); if (slash == -1) { return false; } int id = String::to_int(n.get_data(), slash); ERR_FAIL_COND_V(!tile_map.has(id), false); String what = n.substr(slash + 1, n.length()); if (what == "name") { r_ret = tile_get_name(id); } else if (what == "texture") { r_ret = tile_get_texture(id); } else if (what == "normal_map") { r_ret = tile_get_normal_map(id); } else if (what == "tex_offset") { r_ret = tile_get_texture_offset(id); } else if (what == "material") { r_ret = tile_get_material(id); } else if (what == "modulate") { r_ret = tile_get_modulate(id); } else if (what == "region") { r_ret = tile_get_region(id); } else if (what == "tile_mode") { r_ret = tile_get_tile_mode(id); } else if (what.left(9) == "autotile/") { what = what.right(9); if (what == "bitmask_mode") { r_ret = autotile_get_bitmask_mode(id); } else if (what == "icon_coordinate") { r_ret = autotile_get_icon_coordinate(id); } else if (what == "tile_size") { r_ret = autotile_get_size(id); } else if (what == "spacing") { r_ret = autotile_get_spacing(id); } else if (what == "bitmask_flags") { Array p; for (RBMap::Element *E = tile_map[id].autotile_data.flags.front(); E; E = E->next()) { p.push_back(E->key()); p.push_back(E->value()); } r_ret = p; } else if (what == "occluder_map") { Array p; for (RBMap>::Element *E = tile_map[id].autotile_data.occluder_map.front(); E; E = E->next()) { p.push_back(E->key()); p.push_back(E->value()); } r_ret = p; } else if (what == "navpoly_map") { Array p; for (RBMap>::Element *E = tile_map[id].autotile_data.navpoly_map.front(); E; E = E->next()) { p.push_back(E->key()); p.push_back(E->value()); } r_ret = p; } else if (what == "priority_map") { Array p; Vector3 v; for (RBMap::Element *E = tile_map[id].autotile_data.priority_map.front(); E; E = E->next()) { if (E->value() > 1) { //Don't save default value v.x = E->key().x; v.y = E->key().y; v.z = E->value(); p.push_back(v); } } r_ret = p; } else if (what == "z_index_map") { Array p; Vector3 v; for (RBMap::Element *E = tile_map[id].autotile_data.z_index_map.front(); E; E = E->next()) { if (E->value() != 0) { //Don't save default value v.x = E->key().x; v.y = E->key().y; v.z = E->value(); p.push_back(v); } } r_ret = p; } } else if (what == "shape") { r_ret = tile_get_shape(id, 0); } else if (what == "shape_offset") { r_ret = tile_get_shape_offset(id, 0); } else if (what == "shape_transform") { r_ret = tile_get_shape_transform(id, 0); } else if (what == "shape_one_way") { r_ret = tile_get_shape_one_way(id, 0); } else if (what == "shape_one_way_margin") { r_ret = tile_get_shape_one_way_margin(id, 0); } else if (what == "shapes") { r_ret = _tile_get_shapes(id); } else if (what == "occluder") { r_ret = tile_get_light_occluder(id); } else if (what == "occluder_offset") { r_ret = tile_get_occluder_offset(id); } else if (what == "navigation") { r_ret = tile_get_navigation_polygon(id); } else if (what == "navigation_offset") { r_ret = tile_get_navigation_polygon_offset(id); } else if (what == "z_index") { r_ret = tile_get_z_index(id); } else { return false; } return true; } void TileSet::_get_property_list(List *p_list) const { for (RBMap::Element *E = tile_map.front(); E; E = E->next()) { int id = E->key(); String pre = itos(id) + "/"; p_list->push_back(PropertyInfo(Variant::STRING, pre + "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "tex_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::COLOR, pre + "modulate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::INT, pre + "tile_mode", PROPERTY_HINT_ENUM, "SINGLE_TILE,AUTO_TILE,ATLAS_TILE", PROPERTY_USAGE_NOEDITOR)); if (tile_get_tile_mode(id) == AUTO_TILE) { p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3 (minimal),3X3", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/bitmask_flags", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/icon_coordinate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/spacing", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/priority_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/z_index_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); } else if (tile_get_tile_mode(id) == ATLAS_TILE) { p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/icon_coordinate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/spacing", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/priority_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/z_index_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); } p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "occluder_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "navigation_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "navigation", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::BOOL, pre + "shape_one_way", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::REAL, pre + "shape_one_way_margin", PROPERTY_HINT_RANGE, "0,128,0.01", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "shapes", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::INT, pre + "z_index", PROPERTY_HINT_RANGE, itos(RS::CANVAS_ITEM_Z_MIN) + "," + itos(RS::CANVAS_ITEM_Z_MAX) + ",1", PROPERTY_USAGE_NOEDITOR)); } } void TileSet::create_tile(int p_id) { ERR_FAIL_COND_MSG(tile_map.has(p_id), vformat("The TileSet already has a tile with ID '%d'.", p_id)); tile_map[p_id] = TileData(); tile_map[p_id].autotile_data = AutotileData(); _change_notify(""); emit_changed(); } void TileSet::autotile_set_fallback_mode(int p_id, FallbackMode p_mode) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].autotile_data.fallback_mode = p_mode; _change_notify(""); emit_changed(); } TileSet::FallbackMode TileSet::autotile_get_fallback_mode(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), FALLBACK_AUTO, vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].autotile_data.fallback_mode; } void TileSet::autotile_set_bitmask_mode(int p_id, BitmaskMode p_mode) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].autotile_data.bitmask_mode = p_mode; _change_notify(""); emit_changed(); } TileSet::BitmaskMode TileSet::autotile_get_bitmask_mode(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), BITMASK_2X2, vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].autotile_data.bitmask_mode; } void TileSet::tile_set_texture(int p_id, const Ref &p_texture) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].texture = p_texture; emit_changed(); _change_notify("texture"); } Ref TileSet::tile_get_texture(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Ref(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].texture; } void TileSet::tile_set_normal_map(int p_id, const Ref &p_normal_map) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].normal_map = p_normal_map; emit_changed(); } Ref TileSet::tile_get_normal_map(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Ref(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].normal_map; } void TileSet::tile_set_material(int p_id, const Ref &p_material) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].material = p_material; emit_changed(); } Ref TileSet::tile_get_material(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Ref(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].material; } void TileSet::tile_set_modulate(int p_id, const Color &p_modulate) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].modulate = p_modulate; emit_changed(); _change_notify("modulate"); } Color TileSet::tile_get_modulate(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Color(1, 1, 1), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].modulate; } void TileSet::tile_set_texture_offset(int p_id, const Vector2 &p_offset) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].offset = p_offset; emit_changed(); } Vector2 TileSet::tile_get_texture_offset(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Vector2(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].offset; } void TileSet::tile_set_region(int p_id, const Rect2 &p_region) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].region = p_region; emit_changed(); _change_notify("region"); } Rect2 TileSet::tile_get_region(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Rect2(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].region; } void TileSet::tile_set_tile_mode(int p_id, TileMode p_tile_mode) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].tile_mode = p_tile_mode; emit_changed(); _change_notify("tile_mode"); } TileSet::TileMode TileSet::tile_get_tile_mode(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), SINGLE_TILE, vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].tile_mode; } void TileSet::autotile_set_icon_coordinate(int p_id, const Vector2 &coord) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].autotile_data.icon_coord = coord; emit_changed(); } Vector2 TileSet::autotile_get_icon_coordinate(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Vector2(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].autotile_data.icon_coord; } void TileSet::autotile_set_spacing(int p_id, int p_spacing) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); ERR_FAIL_COND(p_spacing < 0); tile_map[p_id].autotile_data.spacing = p_spacing; emit_changed(); } int TileSet::autotile_get_spacing(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), 0, vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].autotile_data.spacing; } void TileSet::autotile_set_size(int p_id, const Size2 &p_size) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); ERR_FAIL_COND(p_size.x <= 0 || p_size.y <= 0); tile_map[p_id].autotile_data.size = p_size; } Size2 TileSet::autotile_get_size(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Size2(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].autotile_data.size; } void TileSet::autotile_clear_bitmask_map(int p_id) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].autotile_data.flags.clear(); } void TileSet::autotile_set_subtile_priority(int p_id, const Vector2 &p_coord, int p_priority) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); ERR_FAIL_COND(p_priority <= 0); tile_map[p_id].autotile_data.priority_map[p_coord] = p_priority; } int TileSet::autotile_get_subtile_priority(int p_id, const Vector2 &p_coord) { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), 1, vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); if (tile_map[p_id].autotile_data.priority_map.has(p_coord)) { return tile_map[p_id].autotile_data.priority_map[p_coord]; } //When not custom priority set return the default value return 1; } const RBMap &TileSet::autotile_get_priority_map(int p_id) const { static RBMap dummy; ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), dummy, vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].autotile_data.priority_map; } void TileSet::autotile_set_z_index(int p_id, const Vector2 &p_coord, int p_z_index) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].autotile_data.z_index_map[p_coord] = p_z_index; emit_changed(); } int TileSet::autotile_get_z_index(int p_id, const Vector2 &p_coord) { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), 1, vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); if (tile_map[p_id].autotile_data.z_index_map.has(p_coord)) { return tile_map[p_id].autotile_data.z_index_map[p_coord]; } //When not custom z index set return the default value return 0; } const RBMap &TileSet::autotile_get_z_index_map(int p_id) const { static RBMap dummy; ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), dummy, vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].autotile_data.z_index_map; } void TileSet::autotile_set_bitmask(int p_id, const Vector2 &p_coord, uint32_t p_flag) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); if (p_flag == 0) { if (tile_map[p_id].autotile_data.flags.has(p_coord)) { tile_map[p_id].autotile_data.flags.erase(p_coord); } } else { tile_map[p_id].autotile_data.flags[p_coord] = p_flag; } } uint32_t TileSet::autotile_get_bitmask(int p_id, const Vector2 &p_coord) { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), 0, vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); if (!tile_map[p_id].autotile_data.flags.has(p_coord)) { return 0; } return tile_map[p_id].autotile_data.flags[p_coord]; } const RBMap &TileSet::autotile_get_bitmask_map(int p_id) { static RBMap dummy; static RBMap dummy_atlas; ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), dummy, vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); if (tile_get_tile_mode(p_id) == ATLAS_TILE) { dummy_atlas = RBMap(); Rect2 region = tile_get_region(p_id); Size2 size = autotile_get_size(p_id); float spacing = autotile_get_spacing(p_id); for (int x = 0; x < (region.size.x / (size.x + spacing)); x++) { for (int y = 0; y < (region.size.y / (size.y + spacing)); y++) { dummy_atlas.insert(Vector2(x, y), 0); } } return dummy_atlas; } else { return tile_map[p_id].autotile_data.flags; } } List TileSet::_autotile_get_subtile_candidates_for_bitmask(int p_id, uint16_t p_bitmask) const { List coords; uint32_t mask; uint16_t mask_; uint16_t mask_ignore; for (RBMap::Element *E = tile_map[p_id].autotile_data.flags.front(); E; E = E->next()) { mask = E->get(); if (tile_map[p_id].autotile_data.bitmask_mode == BITMASK_2X2) { mask |= (BIND_IGNORE_TOP | BIND_IGNORE_LEFT | BIND_IGNORE_CENTER | BIND_IGNORE_RIGHT | BIND_IGNORE_BOTTOM); } mask_ = mask & 0xFFFF; mask_ignore = mask >> 16; if (((mask_ & (~mask_ignore)) == (p_bitmask & (~mask_ignore))) && (((~mask_) | mask_ignore) == ((~p_bitmask) | mask_ignore))) { coords.push_back(E->key()); } } return coords; } uint32_t TileSet::_count_bitmask_bits(uint32_t p_bitmask) { uint32_t ret = 0; for (uint32_t i = 1; i <= 256; i <<= 1) { if (p_bitmask & i) { ret++; } } return ret; } uint32_t TileSet::_score_bitmask_difference(uint32_t p_bitmask, uint32_t p_ref_bitmask) { // Low value means less difference, high value means more difference. uint32_t ret = 0; p_bitmask ^= p_ref_bitmask; // Add one to the score for each non-matching bit. for (uint32_t i = 1; i <= 256; i <<= 1) { if (p_bitmask & i) { ret += 1; // Make axial edge mismatches cost four times as much if (i & (TileSet::BIND_TOP | TileSet::BIND_LEFT | TileSet::BIND_RIGHT | TileSet::BIND_BOTTOM)) { ret += 3; } } } p_bitmask ^= p_ref_bitmask; // Artificially reduce difference for all-filled and all-but-center-empty bitmasks // (511 is the non-IGNORE bitmasks all or'd together; 0x1FF) if (ret > 0 && (p_bitmask == 511 || p_bitmask == TileSet::BIND_CENTER)) { ret -= 1; } // Artificially increase difference for non-symmetric bitmasks if testing against all-filled or all-but-center-empty bitmask. // This fixes some edge cases for certain common incomplete tilesheet layouts. // (We only care about the truthiness of the bit tests, not their exact value, hence the bool casts.) if ((p_ref_bitmask == 511 || p_ref_bitmask == TileSet::BIND_CENTER) && (bool(p_bitmask & TileSet::BIND_LEFT) != bool(p_bitmask & TileSet::BIND_RIGHT) || bool(p_bitmask & TileSet::BIND_TOP) != bool(p_bitmask & TileSet::BIND_BOTTOM) || bool(p_bitmask & TileSet::BIND_TOPRIGHT) != bool(p_bitmask & TileSet::BIND_BOTTOMLEFT) || bool(p_bitmask & TileSet::BIND_TOPLEFT) != bool(p_bitmask & TileSet::BIND_BOTTOMRIGHT))) { ret += 16; } return ret; } Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node, const Vector2 &p_tile_location) { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Vector2(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); // First try to forward selection to script if (p_tilemap_node->get_class_name() == "TileMap") { if (get_script_instance() != nullptr) { if (get_script_instance()->has_method("_forward_subtile_selection")) { Variant ret = get_script_instance()->call("_forward_subtile_selection", p_id, p_bitmask, p_tilemap_node, p_tile_location); if (ret.get_type() == Variant::VECTOR2) { return ret; } } } } // If we found no forward-selected tile, look for a matching tile. List coords = _autotile_get_subtile_candidates_for_bitmask(p_id, p_bitmask); // If we didn't find anything, and auto fallback is enabled, try falling back to a tile with a similar bitmask instead of the default tile. if (tile_map[p_id].autotile_data.fallback_mode == FALLBACK_AUTO && coords.size() == 0) { uint32_t best_match_cost = 100000; // Main point of comparison, general difference between bitmasks. uint32_t best_match_bitcount = 0; // Bit count, as a tie breaker. uint16_t best_match_bitmask = 0; for (RBMap::Element *E = tile_map[p_id].autotile_data.flags.front(); E; E = E->next()) { uint32_t mask = E->get(); if (tile_map[p_id].autotile_data.bitmask_mode == BITMASK_2X2) { mask |= (BIND_IGNORE_TOP | BIND_IGNORE_LEFT | BIND_IGNORE_CENTER | BIND_IGNORE_RIGHT | BIND_IGNORE_BOTTOM); } uint16_t mask_ignore = mask >> 16; uint16_t mask_low = mask & 0xFFFF; mask_low &= ~mask_ignore; mask_low |= p_bitmask & mask_ignore; // Always skip bitmasks with no center bit, or that have already been matched as the best if ((mask_low & BIND_CENTER) == 0 || mask_low == best_match_bitmask) { continue; } uint32_t cost = _score_bitmask_difference(mask_low, p_bitmask); // To break ties, pick the bitmask with more set bits. uint32_t bitcount = _count_bitmask_bits(mask_low); // If more similar, confirm match. if (cost < best_match_cost || (cost == best_match_cost && bitcount > best_match_bitcount)) { best_match_cost = cost; best_match_bitcount = bitcount; best_match_bitmask = mask_low; } } coords = _autotile_get_subtile_candidates_for_bitmask(p_id, best_match_bitmask); } if (coords.size() == 0) { return autotile_get_icon_coordinate(p_id); } else { List priorities; uint32_t priority_sum = 0; for (List::Element *E = coords.front(); E; E = E->next()) { uint32_t priority = autotile_get_subtile_priority(p_id, E->get()); priority_sum += priority; priorities.push_back(priority); } uint32_t picked_value = Math::rand() % priority_sum; uint32_t upper_bound; uint32_t lower_bound = 0; Vector2 result = coords.front()->get(); List::Element *coords_E = coords.front(); List::Element *priorities_E = priorities.front(); while (priorities_E) { upper_bound = lower_bound + priorities_E->get(); if (lower_bound <= picked_value && picked_value < upper_bound) { result = coords_E->get(); break; } lower_bound = upper_bound; priorities_E = priorities_E->next(); coords_E = coords_E->next(); } return result; } } Vector2 TileSet::atlastile_get_subtile_by_priority(int p_id, const Node *p_tilemap_node, const Vector2 &p_tile_location) { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Vector2(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); //First try to forward selection to script if (get_script_instance() != nullptr) { if (get_script_instance()->has_method("_forward_atlas_subtile_selection")) { Variant ret = get_script_instance()->call("_forward_atlas_subtile_selection", p_id, p_tilemap_node, p_tile_location); if (ret.get_type() == Variant::VECTOR2) { return ret; } } } const Vector2 spacing(autotile_get_spacing(p_id), autotile_get_spacing(p_id)); const Vector2 coord = tile_get_region(p_id).size / (autotile_get_size(p_id) + spacing); List coords; for (int x = 0; x < coord.x; x++) { for (int y = 0; y < coord.y; y++) { for (int i = 0; i < autotile_get_subtile_priority(p_id, Vector2(x, y)); i++) { coords.push_back(Vector2(x, y)); } } } if (coords.size() == 0) { return autotile_get_icon_coordinate(p_id); } else { return coords[Math::random(0, (int)coords.size())]; } } void TileSet::tile_set_name(int p_id, const String &p_name) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].name = p_name; emit_changed(); _change_notify("name"); } String TileSet::tile_get_name(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), String(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].name; } void TileSet::tile_clear_shapes(int p_id) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].shapes_data.clear(); } void TileSet::tile_add_shape(int p_id, const Ref &p_shape, const Transform2D &p_transform, bool p_one_way, const Vector2 &p_autotile_coord) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); ShapeData new_data = ShapeData(); new_data.shape = p_shape; new_data.shape_transform = p_transform; new_data.one_way_collision = p_one_way; new_data.autotile_coord = p_autotile_coord; tile_map[p_id].shapes_data.push_back(new_data); } int TileSet::tile_get_shape_count(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), 0, vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].shapes_data.size(); } void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref &p_shape) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); ERR_FAIL_COND(p_shape_id < 0); if (p_shape_id >= tile_map[p_id].shapes_data.size()) { tile_map[p_id].shapes_data.resize(p_shape_id + 1); } tile_map[p_id].shapes_data.write[p_shape_id].shape = p_shape; _decompose_convex_shape(p_shape); emit_changed(); } Ref TileSet::tile_get_shape(int p_id, int p_shape_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Ref(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); ERR_FAIL_COND_V(p_shape_id < 0, Ref()); if (p_shape_id < tile_map[p_id].shapes_data.size()) { return tile_map[p_id].shapes_data[p_shape_id].shape; } return Ref(); } void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); ERR_FAIL_COND(p_shape_id < 0); if (p_shape_id >= tile_map[p_id].shapes_data.size()) { tile_map[p_id].shapes_data.resize(p_shape_id + 1); } tile_map[p_id].shapes_data.write[p_shape_id].shape_transform = p_offset; emit_changed(); } Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Transform2D(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); ERR_FAIL_COND_V(p_shape_id < 0, Transform2D()); if (p_shape_id < tile_map[p_id].shapes_data.size()) { return tile_map[p_id].shapes_data[p_shape_id].shape_transform; } return Transform2D(); } void TileSet::tile_set_shape_offset(int p_id, int p_shape_id, const Vector2 &p_offset) { Transform2D transform = tile_get_shape_transform(p_id, p_shape_id); transform.set_origin(p_offset); tile_set_shape_transform(p_id, p_shape_id, transform); } Vector2 TileSet::tile_get_shape_offset(int p_id, int p_shape_id) const { return tile_get_shape_transform(p_id, p_shape_id).get_origin(); } void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_way) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); ERR_FAIL_COND(p_shape_id < 0); if (p_shape_id >= tile_map[p_id].shapes_data.size()) { tile_map[p_id].shapes_data.resize(p_shape_id + 1); } tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision = p_one_way; emit_changed(); } bool TileSet::tile_get_shape_one_way(int p_id, int p_shape_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), false, vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); ERR_FAIL_COND_V(p_shape_id < 0, false); if (p_shape_id < tile_map[p_id].shapes_data.size()) { return tile_map[p_id].shapes_data[p_shape_id].one_way_collision; } return false; } void TileSet::tile_set_shape_one_way_margin(int p_id, int p_shape_id, float p_margin) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); ERR_FAIL_COND(p_shape_id < 0); if (p_shape_id >= tile_map[p_id].shapes_data.size()) { tile_map[p_id].shapes_data.resize(p_shape_id + 1); } tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision_margin = p_margin; emit_changed(); } float TileSet::tile_get_shape_one_way_margin(int p_id, int p_shape_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), 0, vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); ERR_FAIL_COND_V(p_shape_id < 0, 0); if (p_shape_id < tile_map[p_id].shapes_data.size()) { return tile_map[p_id].shapes_data[p_shape_id].one_way_collision_margin; } return 0; } void TileSet::tile_set_light_occluder(int p_id, const Ref &p_light_occluder) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].occluder = p_light_occluder; } Ref TileSet::tile_get_light_occluder(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Ref(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].occluder; } void TileSet::autotile_set_light_occluder(int p_id, const Ref &p_light_occluder, const Vector2 &p_coord) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); if (p_light_occluder.is_null()) { if (tile_map[p_id].autotile_data.occluder_map.has(p_coord)) { tile_map[p_id].autotile_data.occluder_map.erase(p_coord); } } else { tile_map[p_id].autotile_data.occluder_map[p_coord] = p_light_occluder; } } Ref TileSet::autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Ref(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); if (!tile_map[p_id].autotile_data.occluder_map.has(p_coord)) { return Ref(); } else { return tile_map[p_id].autotile_data.occluder_map[p_coord]; } } void TileSet::tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offset) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].navigation_polygon_offset = p_offset; } Vector2 TileSet::tile_get_navigation_polygon_offset(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Vector2(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].navigation_polygon_offset; } void TileSet::tile_set_navigation_polygon(int p_id, const Ref &p_navigation_polygon) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].navigation_polygon = p_navigation_polygon; } Ref TileSet::tile_get_navigation_polygon(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Ref(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].navigation_polygon; } const RBMap> &TileSet::autotile_get_light_oclusion_map(int p_id) const { static RBMap> dummy; ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), dummy, vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].autotile_data.occluder_map; } void TileSet::autotile_set_navigation_polygon(int p_id, const Ref &p_navigation_polygon, const Vector2 &p_coord) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); if (p_navigation_polygon.is_null()) { if (tile_map[p_id].autotile_data.navpoly_map.has(p_coord)) { tile_map[p_id].autotile_data.navpoly_map.erase(p_coord); } } else { tile_map[p_id].autotile_data.navpoly_map[p_coord] = p_navigation_polygon; } } Ref TileSet::autotile_get_navigation_polygon(int p_id, const Vector2 &p_coord) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Ref(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); if (!tile_map[p_id].autotile_data.navpoly_map.has(p_coord)) { return Ref(); } else { return tile_map[p_id].autotile_data.navpoly_map[p_coord]; } } const RBMap> &TileSet::autotile_get_navigation_map(int p_id) const { static RBMap> dummy; ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), dummy, vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].autotile_data.navpoly_map; } void TileSet::tile_set_occluder_offset(int p_id, const Vector2 &p_offset) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].occluder_offset = p_offset; } Vector2 TileSet::tile_get_occluder_offset(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Vector2(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].occluder_offset; } void TileSet::tile_set_shapes(int p_id, const Vector &p_shapes) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].shapes_data = p_shapes; for (int i = 0; i < p_shapes.size(); i++) { _decompose_convex_shape(p_shapes[i].shape); } emit_changed(); } Vector TileSet::tile_get_shapes(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), Vector(), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].shapes_data; } int TileSet::tile_get_z_index(int p_id) const { ERR_FAIL_COND_V_MSG(!tile_map.has(p_id), 0, vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); return tile_map[p_id].z_index; } void TileSet::tile_set_z_index(int p_id, int p_z_index) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map[p_id].z_index = p_z_index; emit_changed(); } void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) { ERR_FAIL_COND(!tile_map.has(p_id)); Vector shapes_data; Transform2D default_transform = tile_get_shape_transform(p_id, 0); bool default_one_way = tile_get_shape_one_way(p_id, 0); Vector2 default_autotile_coord = Vector2(); for (int i = 0; i < p_shapes.size(); i++) { ShapeData s = ShapeData(); if (p_shapes[i].get_type() == Variant::OBJECT) { Ref shape = p_shapes[i]; if (shape.is_null()) { continue; } s.shape = shape; s.shape_transform = default_transform; s.one_way_collision = default_one_way; s.autotile_coord = default_autotile_coord; } else if (p_shapes[i].get_type() == Variant::DICTIONARY) { Dictionary d = p_shapes[i]; if (d.has("shape") && d["shape"].get_type() == Variant::OBJECT) { s.shape = d["shape"]; _decompose_convex_shape(s.shape); } else { continue; } if (d.has("shape_transform") && d["shape_transform"].get_type() == Variant::TRANSFORM2D) { s.shape_transform = d["shape_transform"]; } else if (d.has("shape_offset") && d["shape_offset"].get_type() == Variant::VECTOR2) { s.shape_transform = Transform2D(0, (Vector2)d["shape_offset"]); } else { s.shape_transform = default_transform; } if (d.has("one_way") && d["one_way"].get_type() == Variant::BOOL) { s.one_way_collision = d["one_way"]; } else { s.one_way_collision = default_one_way; } if (d.has("one_way_margin") && d["one_way_margin"].is_num()) { s.one_way_collision_margin = d["one_way_margin"]; } else { s.one_way_collision_margin = 1.0; } if (d.has("autotile_coord") && d["autotile_coord"].get_type() == Variant::VECTOR2) { s.autotile_coord = d["autotile_coord"]; } else { s.autotile_coord = default_autotile_coord; } } else { ERR_CONTINUE_MSG(true, "Expected an array of objects or dictionaries for tile_set_shapes."); } shapes_data.push_back(s); } tile_map[p_id].shapes_data = shapes_data; emit_changed(); } Array TileSet::_tile_get_shapes(int p_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id), Array()); Array arr; Vector data = tile_map[p_id].shapes_data; for (int i = 0; i < data.size(); i++) { Dictionary shape_data; shape_data["shape"] = data[i].shape; shape_data["shape_transform"] = data[i].shape_transform; shape_data["one_way"] = data[i].one_way_collision; shape_data["one_way_margin"] = data[i].one_way_collision_margin; shape_data["autotile_coord"] = data[i].autotile_coord; arr.push_back(shape_data); } return arr; } Array TileSet::_get_tiles_ids() const { Array arr; for (RBMap::Element *E = tile_map.front(); E; E = E->next()) { arr.push_back(E->key()); } return arr; } void TileSet::_decompose_convex_shape(Ref p_shape) { if (Engine::get_singleton()->is_editor_hint()) { return; } Ref convex = p_shape; if (!convex.is_valid()) { return; } Vector> decomp = Geometry::decompose_polygon_in_convex(convex->get_points()); if (decomp.size() > 1) { Array sub_shapes; for (int i = 0; i < decomp.size(); i++) { Ref _convex = memnew(ConvexPolygonShape2D); _convex->set_points(decomp[i]); sub_shapes.append(_convex); } convex->set_meta("decomposed", sub_shapes); } else { convex->set_meta("decomposed", Variant()); } } void TileSet::get_tile_list(List *p_tiles) const { for (RBMap::Element *E = tile_map.front(); E; E = E->next()) { p_tiles->push_back(E->key()); } } bool TileSet::has_tile(int p_id) const { return tile_map.has(p_id); } bool TileSet::is_tile_bound(int p_drawn_id, int p_neighbor_id) { if (p_drawn_id == p_neighbor_id) { return true; } else if (get_script_instance() != nullptr) { if (get_script_instance()->has_method("_is_tile_bound")) { Variant ret = get_script_instance()->call("_is_tile_bound", p_drawn_id, p_neighbor_id); if (ret.get_type() == Variant::BOOL) { return ret; } } } return false; } void TileSet::remove_tile(int p_id) { ERR_FAIL_COND_MSG(!tile_map.has(p_id), vformat("The TileSet doesn't have a tile with ID '%d'.", p_id)); tile_map.erase(p_id); _change_notify(""); emit_changed(); } int TileSet::get_last_unused_tile_id() const { if (tile_map.size()) { return tile_map.back()->key() + 1; } else { return 0; } } void TileSet::set_noise_params(const Ref &noise) { _noise_params = noise; } Ref TileSet::get_noise_params() { return _noise_params; } void TileSet::setup_noise(Ref noise) { if (_noise_params.is_valid()) { _noise_params->setup_noise(noise); } } int TileSet::find_tile_by_name(const String &p_name) const { for (RBMap::Element *E = tile_map.front(); E; E = E->next()) { if (p_name == E->get().name) { return E->key(); } } return -1; } void TileSet::clear() { tile_map.clear(); _change_notify(""); emit_changed(); } void TileSet::_bind_methods() { ClassDB::bind_method(D_METHOD("create_tile", "id"), &TileSet::create_tile); ClassDB::bind_method(D_METHOD("autotile_clear_bitmask_map", "id"), &TileSet::autotile_clear_bitmask_map); ClassDB::bind_method(D_METHOD("autotile_set_icon_coordinate", "id", "coord"), &TileSet::autotile_set_icon_coordinate); ClassDB::bind_method(D_METHOD("autotile_get_icon_coordinate", "id"), &TileSet::autotile_get_icon_coordinate); ClassDB::bind_method(D_METHOD("autotile_set_subtile_priority", "id", "coord", "priority"), &TileSet::autotile_set_subtile_priority); ClassDB::bind_method(D_METHOD("autotile_get_subtile_priority", "id", "coord"), &TileSet::autotile_get_subtile_priority); ClassDB::bind_method(D_METHOD("autotile_set_z_index", "id", "coord", "z_index"), &TileSet::autotile_set_z_index); ClassDB::bind_method(D_METHOD("autotile_get_z_index", "id", "coord"), &TileSet::autotile_get_z_index); ClassDB::bind_method(D_METHOD("autotile_set_light_occluder", "id", "light_occluder", "coord"), &TileSet::autotile_set_light_occluder); ClassDB::bind_method(D_METHOD("autotile_get_light_occluder", "id", "coord"), &TileSet::autotile_get_light_occluder); ClassDB::bind_method(D_METHOD("autotile_set_navigation_polygon", "id", "navigation_polygon", "coord"), &TileSet::autotile_set_navigation_polygon); ClassDB::bind_method(D_METHOD("autotile_get_navigation_polygon", "id", "coord"), &TileSet::autotile_get_navigation_polygon); ClassDB::bind_method(D_METHOD("autotile_set_bitmask", "id", "bitmask", "flag"), &TileSet::autotile_set_bitmask); ClassDB::bind_method(D_METHOD("autotile_get_bitmask", "id", "coord"), &TileSet::autotile_get_bitmask); ClassDB::bind_method(D_METHOD("autotile_set_bitmask_mode", "id", "mode"), &TileSet::autotile_set_bitmask_mode); ClassDB::bind_method(D_METHOD("autotile_get_bitmask_mode", "id"), &TileSet::autotile_get_bitmask_mode); ClassDB::bind_method(D_METHOD("autotile_set_spacing", "id", "spacing"), &TileSet::autotile_set_spacing); ClassDB::bind_method(D_METHOD("autotile_get_spacing", "id"), &TileSet::autotile_get_spacing); ClassDB::bind_method(D_METHOD("autotile_set_size", "id", "size"), &TileSet::autotile_set_size); ClassDB::bind_method(D_METHOD("autotile_get_size", "id"), &TileSet::autotile_get_size); ClassDB::bind_method(D_METHOD("autotile_set_fallback_mode", "id", "mode"), &TileSet::autotile_set_fallback_mode); ClassDB::bind_method(D_METHOD("autotile_get_fallback_mode", "id"), &TileSet::autotile_get_fallback_mode); ClassDB::bind_method(D_METHOD("tile_set_name", "id", "name"), &TileSet::tile_set_name); ClassDB::bind_method(D_METHOD("tile_get_name", "id"), &TileSet::tile_get_name); ClassDB::bind_method(D_METHOD("tile_set_texture", "id", "texture"), &TileSet::tile_set_texture); ClassDB::bind_method(D_METHOD("tile_get_texture", "id"), &TileSet::tile_get_texture); ClassDB::bind_method(D_METHOD("tile_set_normal_map", "id", "normal_map"), &TileSet::tile_set_normal_map); ClassDB::bind_method(D_METHOD("tile_get_normal_map", "id"), &TileSet::tile_get_normal_map); ClassDB::bind_method(D_METHOD("tile_set_material", "id", "material"), &TileSet::tile_set_material); ClassDB::bind_method(D_METHOD("tile_get_material", "id"), &TileSet::tile_get_material); ClassDB::bind_method(D_METHOD("tile_set_modulate", "id", "color"), &TileSet::tile_set_modulate); ClassDB::bind_method(D_METHOD("tile_get_modulate", "id"), &TileSet::tile_get_modulate); ClassDB::bind_method(D_METHOD("tile_set_texture_offset", "id", "texture_offset"), &TileSet::tile_set_texture_offset); ClassDB::bind_method(D_METHOD("tile_get_texture_offset", "id"), &TileSet::tile_get_texture_offset); ClassDB::bind_method(D_METHOD("tile_set_region", "id", "region"), &TileSet::tile_set_region); ClassDB::bind_method(D_METHOD("tile_get_region", "id"), &TileSet::tile_get_region); ClassDB::bind_method(D_METHOD("tile_set_shape", "id", "shape_id", "shape"), &TileSet::tile_set_shape); ClassDB::bind_method(D_METHOD("tile_get_shape", "id", "shape_id"), &TileSet::tile_get_shape); ClassDB::bind_method(D_METHOD("tile_set_shape_offset", "id", "shape_id", "shape_offset"), &TileSet::tile_set_shape_offset); ClassDB::bind_method(D_METHOD("tile_get_shape_offset", "id", "shape_id"), &TileSet::tile_get_shape_offset); ClassDB::bind_method(D_METHOD("tile_set_shape_transform", "id", "shape_id", "shape_transform"), &TileSet::tile_set_shape_transform); ClassDB::bind_method(D_METHOD("tile_get_shape_transform", "id", "shape_id"), &TileSet::tile_get_shape_transform); ClassDB::bind_method(D_METHOD("tile_set_shape_one_way", "id", "shape_id", "one_way"), &TileSet::tile_set_shape_one_way); ClassDB::bind_method(D_METHOD("tile_get_shape_one_way", "id", "shape_id"), &TileSet::tile_get_shape_one_way); ClassDB::bind_method(D_METHOD("tile_set_shape_one_way_margin", "id", "shape_id", "one_way"), &TileSet::tile_set_shape_one_way_margin); ClassDB::bind_method(D_METHOD("tile_get_shape_one_way_margin", "id", "shape_id"), &TileSet::tile_get_shape_one_way_margin); ClassDB::bind_method(D_METHOD("tile_add_shape", "id", "shape", "shape_transform", "one_way", "autotile_coord"), &TileSet::tile_add_shape, DEFVAL(false), DEFVAL(Vector2())); ClassDB::bind_method(D_METHOD("tile_get_shape_count", "id"), &TileSet::tile_get_shape_count); ClassDB::bind_method(D_METHOD("tile_set_shapes", "id", "shapes"), &TileSet::_tile_set_shapes); ClassDB::bind_method(D_METHOD("tile_get_shapes", "id"), &TileSet::_tile_get_shapes); ClassDB::bind_method(D_METHOD("tile_set_tile_mode", "id", "tilemode"), &TileSet::tile_set_tile_mode); ClassDB::bind_method(D_METHOD("tile_get_tile_mode", "id"), &TileSet::tile_get_tile_mode); ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon", "id", "navigation_polygon"), &TileSet::tile_set_navigation_polygon); ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon", "id"), &TileSet::tile_get_navigation_polygon); ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon_offset", "id", "navigation_polygon_offset"), &TileSet::tile_set_navigation_polygon_offset); ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon_offset", "id"), &TileSet::tile_get_navigation_polygon_offset); ClassDB::bind_method(D_METHOD("tile_set_light_occluder", "id", "light_occluder"), &TileSet::tile_set_light_occluder); ClassDB::bind_method(D_METHOD("tile_get_light_occluder", "id"), &TileSet::tile_get_light_occluder); ClassDB::bind_method(D_METHOD("tile_set_occluder_offset", "id", "occluder_offset"), &TileSet::tile_set_occluder_offset); ClassDB::bind_method(D_METHOD("tile_get_occluder_offset", "id"), &TileSet::tile_get_occluder_offset); ClassDB::bind_method(D_METHOD("tile_set_z_index", "id", "z_index"), &TileSet::tile_set_z_index); ClassDB::bind_method(D_METHOD("tile_get_z_index", "id"), &TileSet::tile_get_z_index); ClassDB::bind_method(D_METHOD("remove_tile", "id"), &TileSet::remove_tile); ClassDB::bind_method(D_METHOD("clear"), &TileSet::clear); ClassDB::bind_method(D_METHOD("get_last_unused_tile_id"), &TileSet::get_last_unused_tile_id); ClassDB::bind_method(D_METHOD("find_tile_by_name", "name"), &TileSet::find_tile_by_name); ClassDB::bind_method(D_METHOD("get_tiles_ids"), &TileSet::_get_tiles_ids); ClassDB::bind_method(D_METHOD("set_noise_params", "noise"), &TileSet::set_noise_params); ClassDB::bind_method(D_METHOD("get_noise_params"), &TileSet::get_noise_params); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "noise", PROPERTY_HINT_RESOURCE_TYPE, "FastnoiseNoiseParams"), "set_noise_params", "get_noise_params"); ClassDB::bind_method(D_METHOD("setup_noise", "noise"), &TileSet::setup_noise); BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_tile_bound", PropertyInfo(Variant::INT, "drawn_id"), PropertyInfo(Variant::INT, "neighbor_id"))); BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_forward_subtile_selection", PropertyInfo(Variant::INT, "autotile_id"), PropertyInfo(Variant::INT, "bitmask"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "TileMap"), PropertyInfo(Variant::VECTOR2, "tile_location"))); BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_forward_atlas_subtile_selection", PropertyInfo(Variant::INT, "atlastile_id"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "TileMap"), PropertyInfo(Variant::VECTOR2, "tile_location"))); BIND_ENUM_CONSTANT(BITMASK_2X2); BIND_ENUM_CONSTANT(BITMASK_3X3_MINIMAL); BIND_ENUM_CONSTANT(BITMASK_3X3); BIND_ENUM_CONSTANT(FALLBACK_AUTO); BIND_ENUM_CONSTANT(FALLBACK_ICON); BIND_ENUM_CONSTANT(BIND_TOPLEFT); BIND_ENUM_CONSTANT(BIND_TOP); BIND_ENUM_CONSTANT(BIND_TOPRIGHT); BIND_ENUM_CONSTANT(BIND_LEFT); BIND_ENUM_CONSTANT(BIND_CENTER); BIND_ENUM_CONSTANT(BIND_RIGHT); BIND_ENUM_CONSTANT(BIND_BOTTOMLEFT); BIND_ENUM_CONSTANT(BIND_BOTTOM); BIND_ENUM_CONSTANT(BIND_BOTTOMRIGHT); BIND_ENUM_CONSTANT(SINGLE_TILE); BIND_ENUM_CONSTANT(AUTO_TILE); BIND_ENUM_CONSTANT(ATLAS_TILE); } TileSet::TileSet() { }