/*************************************************************************/ /* circle_map.cpp */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "circle_map.h" #include "../../algos/mm_algos.h" #include "../../editor/mm_graph_node.h" #include "../mm_material.h" Ref MMCircleMap::get_image() { return image; } void MMCircleMap::set_image(const Ref &val) { image = val; } Ref MMCircleMap::get_input() { return input; } void MMCircleMap::set_input(const Ref &val) { input = val; } float MMCircleMap::get_radius() const { return radius; } void MMCircleMap::set_radius(const float val) { radius = val; if (radius == 0) { radius = 0.000000001; } set_dirty(true); } int MMCircleMap::get_repeat() const { return repeat; } void MMCircleMap::set_repeat(const int val) { repeat = val; set_dirty(true); } void MMCircleMap::_init_properties() { if (!input.is_valid()) { input.instance(); input->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_COLOR); input->set_default_value(Color(0, 0, 0, 1)); } input->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL); input->set_slot_name(">>> Input "); if (!image.is_valid()) { image.instance(); image->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_IMAGE); } //image.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT; image->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_IMAGE); //image.force_override = true; register_input_property(input); register_output_property(image); } void MMCircleMap::_register_methods(MMGraphNode *mm_graph_node) { mm_graph_node->add_slot_label_universal(input); mm_graph_node->add_slot_texture_universal(image); mm_graph_node->add_slot_float("get_radius", "set_radius", "Radius", 0.01); mm_graph_node->add_slot_int("get_repeat", "set_repeat", "Repeat"); } void MMCircleMap::_render(const Ref &material) { Ref img = render_image(material); image->set_value(img); } Color MMCircleMap::_get_value_for(const Vector2 &uv, const int pseed) { //$in(vec2(fract($repeat*atan($uv.y-0.5, $uv.x-0.5)*0.15915494309), min(0.99999, 2.0/$radius*length($uv-vec2(0.5)))))",; Vector2 nuv = Vector2(MMAlgos::fractf(repeat * Math::atan2(uv.y - 0.5, uv.x - 0.5) * 0.15915494309), MIN(0.99999, 2.0 / radius * (uv - Vector2(0.5, 0.5)).length())); return input->get_value(nuv); } MMCircleMap::MMCircleMap() { radius = 1; repeat = 1; } MMCircleMap::~MMCircleMap() { } void MMCircleMap::_bind_methods() { ClassDB::bind_method(D_METHOD("get_image"), &MMCircleMap::get_image); ClassDB::bind_method(D_METHOD("set_image", "value"), &MMCircleMap::set_image); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_image", "get_image"); ClassDB::bind_method(D_METHOD("get_input"), &MMCircleMap::get_input); ClassDB::bind_method(D_METHOD("set_input", "value"), &MMCircleMap::set_input); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_input", "get_input"); ClassDB::bind_method(D_METHOD("get_radius"), &MMCircleMap::get_radius); ClassDB::bind_method(D_METHOD("set_radius", "value"), &MMCircleMap::set_radius); ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius"), "set_radius", "get_radius"); ClassDB::bind_method(D_METHOD("get_repeat"), &MMCircleMap::get_repeat); ClassDB::bind_method(D_METHOD("set_repeat", "value"), &MMCircleMap::set_repeat); ADD_PROPERTY(PropertyInfo(Variant::INT, "repeat"), "set_repeat", "get_repeat"); }