/*************************************************************************/ /* sd_tf_rotate.cpp */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "sd_tf_rotate.h" #include "../../algos/mm_algos.h" #include "../../editor/mm_graph_node.h" #include "../mm_material.h" Ref MMSdTfRotate::get_output() { return output; } void MMSdTfRotate::set_output(const Ref &val) { output = val; } float MMSdTfRotate::get_angle() const { return angle; } void MMSdTfRotate::set_angle(const float val) { angle = val; emit_changed(); output->do_emit_changed(); } void MMSdTfRotate::_init_properties() { if (!output.is_valid()) { output.instance(); output->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_FLOAT); } output->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL); output->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL); //output.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT; output->set_slot_name(">>> Apply >>>"); output->set_get_value_from_owner(true); register_input_property(output); register_output_property(output); } void MMSdTfRotate::_register_methods(MMGraphNode *mm_graph_node) { mm_graph_node->add_slot_label_universal(output); mm_graph_node->add_slot_float("get_angle", "set_angle", "Angle", 1); } Variant MMSdTfRotate::_get_property_value(const Vector2 &uv) { //$in(sdf2d_rotate($uv, $a*0.01745329251))",; return output->get_value(MMAlgos::sdf2d_rotate(uv, angle * 0.01745329251), true); } MMSdTfRotate::MMSdTfRotate() { angle = 0; } MMSdTfRotate::~MMSdTfRotate() { } void MMSdTfRotate::_bind_methods() { ClassDB::bind_method(D_METHOD("get_output"), &MMSdTfRotate::get_output); ClassDB::bind_method(D_METHOD("set_output", "value"), &MMSdTfRotate::set_output); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "output", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_output", "get_output"); ClassDB::bind_method(D_METHOD("get_angle"), &MMSdTfRotate::get_angle); ClassDB::bind_method(D_METHOD("set_angle", "value"), &MMSdTfRotate::set_angle); ADD_PROPERTY(PropertyInfo(Variant::REAL, "angle"), "set_angle", "get_angle"); }