<?xml version="1.0" encoding="UTF-8" ?> <class name="TiledWall2D" inherits="Node2D" version="3.5"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="clear_mesh"> <return type="void" /> <description> </description> </method> <method name="free_mesh"> <return type="void" /> <description> </description> </method> <method name="generate_mesh"> <return type="void" /> <description> </description> </method> <method name="refresh"> <return type="void" /> <description> </description> </method> </methods> <members> <member name="data" type="TiledWall2DData" setter="set_data" getter="get_data"> </member> <member name="heigth" type="int" setter="set_heigth" getter="get_heigth" default="1"> </member> <member name="mesh_transform" type="Transform2D" setter="set_mesh_transform" getter="get_mesh_transform" default="Transform2D( 1, 0, 0, 1, 0, 0 )"> </member> <member name="width" type="int" setter="set_width" getter="get_width" default="1"> </member> </members> <constants> </constants> </class>