<?xml version="1.0" encoding="UTF-8" ?>
<class name="TiledWall2D" inherits="Node2D" version="3.5">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="clear_mesh">
			<return type="void" />
			<description>
			</description>
		</method>
		<method name="free_mesh">
			<return type="void" />
			<description>
			</description>
		</method>
		<method name="generate_mesh">
			<return type="void" />
			<description>
			</description>
		</method>
		<method name="refresh">
			<return type="void" />
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="data" type="TiledWall2DData" setter="set_data" getter="get_data">
		</member>
		<member name="heigth" type="int" setter="set_heigth" getter="get_heigth" default="1">
		</member>
		<member name="mesh_transform" type="Transform2D" setter="set_mesh_transform" getter="get_mesh_transform" default="Transform2D( 1, 0, 0, 1, 0, 0 )">
		</member>
		<member name="width" type="int" setter="set_width" getter="get_width" default="1">
		</member>
	</members>
	<constants>
	</constants>
</class>