#ifndef SUB_PROCESS_H #define SUB_PROCESS_H /*************************************************************************/ /* sub_process.h */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "core/containers/list.h" #include "core/math/math_defs.h" #include "core/os/memory.h" #include "core/os/mutex.h" #include "core/string/ustring.h" #include "core/typedefs.h" /** * Multi-Platform abstraction for running and communicating with sub processes */ class SubProcess { public: typedef int64_t ProcessID; static SubProcess *create(); String get_executable_path() const; void set_executable_path(const String &p_executable_path); Vector get_arguments() const; void set_arguments(const Vector &p_arguments); bool get_blocking() const; void set_blocking(const bool p_value); bool get_read_output() const; void set_read_output(const bool p_value); bool get_read_std() const; void set_read_std(const bool p_value); bool get_read_std_err() const; void set_read_std_err(const bool p_value); bool get_use_pipe_mutex() const; void set_use_pipe_mutex(const bool p_value); bool get_open_console() const; void set_open_console(const bool p_value); String get_data() const { return _pipe; } int get_process_id() const { return _process_id; } int get_exitcode() const { return _exitcode; } virtual Error start() = 0; virtual Error stop() = 0; virtual Error poll() = 0; virtual Error send_signal(const int p_signal) = 0; virtual Error send_data(const String &p_data) = 0; virtual bool is_process_running() const = 0; Error run(const String &p_executable_path, const Vector &p_arguments, bool p_output = true, bool p_blocking = true, bool p_read_std_err = false, bool p_use_pipe_mutex = false, bool p_open_console = false); template static void make_default() { create_func = _create_builtin; } SubProcess(); virtual ~SubProcess() {} protected: void _setup_pipe_mutex(); String _executable_path; Vector _arguments; bool _blocking; bool _read_output; bool _read_std; bool _read_std_err; String _pipe; bool _use_pipe_mutex; Mutex *_pipe_mutex; bool _open_console; ProcessID _process_id; int _exitcode; public: typedef SubProcess *(*CreateFunc)(); private: static CreateFunc create_func; template static SubProcess *_create_builtin() { return memnew(T); } }; struct SubProcessRef { SubProcess *f; _FORCE_INLINE_ bool is_null() const { return f == nullptr; } _FORCE_INLINE_ bool is_valid() const { return f != nullptr; } _FORCE_INLINE_ operator bool() const { return f != nullptr; } _FORCE_INLINE_ operator SubProcess *() { return f; } _FORCE_INLINE_ SubProcess *operator->() { return f; } SubProcessRef(SubProcess *fa) { f = fa; } SubProcessRef(SubProcessRef &&other) { f = other.f; other.f = nullptr; } ~SubProcessRef() { if (f) { memdelete(f); } } }; #endif