Import('env')

env.add_source_files(env.modules_sources,"register_types.cpp")

if env["tools"]:
    env.add_source_files(env.modules_sources, "skeleton_editor_plugin.cpp")
    env.add_source_files(env.modules_sources, "spatial_editor_gizmos.cpp")
    env.add_source_files(env.modules_sources, "skeleton_editor_module_plugin.cpp")