#ifndef PAINT_INSPECTOR_PLUGIN_H #define PAINT_INSPECTOR_PLUGIN_H #include "core/object/reference.h" #include "editor/editor_inspector.h" class PaintInspectorPlugin : public EditorInspectorPlugin { GDCLASS(PaintInspectorPlugin, EditorInspectorPlugin); public: bool can_handle(Object *p_object); void parse_begin(Object *p_object); PaintInspectorPlugin(); ~PaintInspectorPlugin(); protected: static void _bind_methods(); }; #endif