/**************************************************************************/ /* os_vita.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef OS_VITA_H #define OS_VITA_H #include "audio_driver_vita.h" #include "context_egl_vita.h" #include "core/os/os.h" #include "drivers/dummy/texture_loader_dummy.h" #include "drivers/unix/os_unix.h" #include "joypad_vita.h" #include "main/input_default.h" #include "servers/audio_server.h" #include "servers/rendering/rasterizer.h" #include #include #include #include #include #include #include #include #include class OS_Vita : public OS { bool secondary_gl_available = false; ContextEGL_Vita *gl_context; AudioDriverVita driver_vita; RenderingServer *visual_server; VideoMode video_mode; int video_driver_index; InputDefault *input; JoypadVita *joypad; Vector2 last_touch_pos[SCE_TOUCH_MAX_REPORT]; SceTouchData touch; SceTouchPanelInfo front_panel_info; Vector2 front_panel_size; void process_touch(); SceMotionState motion_state; void process_motion(); void process_accelerometer(const Vector3 &m_accelerometer); void process_gravity(const Vector3 &m_gravity); void process_magnetometer(const Vector3 &m_magnetometer); void process_gyroscope(const Vector3 &m_gyroscope); MainLoop *main_loop; protected: virtual void initialize_core(); virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); virtual bool is_offscreen_gl_available() const; virtual void set_offscreen_gl_current(bool p_current); virtual void set_main_loop(MainLoop *p_main_loop); virtual void delete_main_loop(); virtual void finalize(); virtual void finalize_core(); public: virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); virtual int get_video_driver_count() const; virtual int get_audio_driver_count() const; virtual const char *get_audio_driver_name(int p_driver) const; virtual int get_current_video_driver() const; virtual Point2 get_mouse_position() const; virtual int get_mouse_button_state() const; virtual void set_window_title(const String &p_title); virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); virtual VideoMode get_video_mode(int p_screen = 0) const; virtual void get_fullscreen_mode_list(List *p_list, int p_screen = 0) const; virtual Size2 get_window_size() const; virtual String get_name() const; virtual MainLoop *get_main_loop() const; virtual void swap_buffers(); virtual bool can_draw() const; void key(uint32_t p_key, bool p_pressed); virtual bool has_touchscreen_ui_hint() const; virtual bool has_virtual_keyboard() const; virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1); virtual void hide_virtual_keyboard(); virtual int get_virtual_keyboard_height() const; void set_offscreen_gl_available(bool p_available); //virtual String get_executable_path() const; virtual String get_user_data_dir() const; virtual String get_data_path() const; //virtual String get_cache_path() const; //virtual String get_resource_dir() const; virtual String get_model_name() const; void run(); virtual bool _check_internal_feature_support(const String &p_feature); static OS_Vita *get_singleton(); // libdl virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); virtual Error close_dynamic_library(void *p_library_handle); virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false); OS_Vita(); ~OS_Vita(); // Misc virtual Error shell_open(String p_uri); virtual Error execute(const String &p_path, const List &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr, bool p_open_console = false); virtual Error kill(const ProcessID &p_pid); virtual bool is_process_running(const ProcessID &p_pid) const; virtual Date get_date(bool local = false) const; virtual Time get_time(bool local = false) const; virtual TimeZoneInfo get_time_zone_info() const; virtual uint64_t get_unix_time() const; virtual uint64_t get_system_time_secs() const; virtual uint64_t get_system_time_msecs() const; virtual void delay_usec(uint32_t p_usec) const; virtual uint64_t get_ticks_usec() const; virtual String get_stdin_string(); virtual bool has_environment(const String &p_var) const; virtual String get_environment(const String &p_var) const; virtual bool set_environment(const String &p_var, const String &p_value) const; }; #endif // OS_VITA_H