#include "propagator.hpp" #include "wave.hpp" void Propagator::init_compatible() noexcept { std::array value; // We compute the number of pattern compatible in all directions. for (unsigned y = 0; y < wave_height; y++) { for (unsigned x = 0; x < wave_width; x++) { for (unsigned pattern = 0; pattern < patterns_size; pattern++) { for (int direction = 0; direction < 4; direction++) { value[direction] = static_cast(propagator_state[pattern][get_opposite_direction(direction)] .size()); } compatible.get(y, x, pattern) = value; } } } } void Propagator::propagate(Wave &wave) noexcept { // We propagate every element while there is element to propagate. while (propagating.size() != 0) { // The cell and pattern that has been set to false. unsigned y1, x1, pattern; std::tie(y1, x1, pattern) = propagating.back(); propagating.pop_back(); // We propagate the information in all 4 directions. for (unsigned direction = 0; direction < 4; direction++) { // We get the next cell in the direction direction. int dx = directions_x[direction]; int dy = directions_y[direction]; int x2, y2; if (periodic_output) { x2 = ((int)x1 + dx + (int)wave.width) % wave.width; y2 = ((int)y1 + dy + (int)wave.height) % wave.height; } else { x2 = x1 + dx; y2 = y1 + dy; if (x2 < 0 || x2 >= (int)wave.width) { continue; } if (y2 < 0 || y2 >= (int)wave.height) { continue; } } // The index of the second cell, and the patterns compatible unsigned i2 = x2 + y2 * wave.width; const std::vector &patterns = propagator_state[pattern][direction]; // For every pattern that could be placed in that cell without being in // contradiction with pattern1 for (auto it = patterns.begin(), it_end = patterns.end(); it < it_end; ++it) { // We decrease the number of compatible patterns in the opposite // direction If the pattern was discarded from the wave, the element // is still negative, which is not a problem std::array &value = compatible.get(y2, x2, *it); value[direction]--; // If the element was set to 0 with this operation, we need to remove // the pattern from the wave, and propagate the information if (value[direction] == 0) { add_to_propagator(y2, x2, *it); wave.set(i2, *it, false); } } } } }