/*************************************************************************/ /* mdi_ed.cpp */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "mdi_ed.h" #include "../mesh_data_resource.h" #include "./uv_editor/mdr_ed_uv_previewer.h" #include "./uv_editor/mdr_uv_rect_editor.h" #include "./uv_editor/mdr_uv_rect_editor_popup.h" #include "core/os/keyboard.h" #include "editor/plugins/spatial_editor_plugin.h" #include "mdi_ed_plugin.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/label.h" #include "scene/gui/scroll_container.h" #include "scene/gui/separator.h" bool MDIEd::is_editing() { return _editing; } void MDIEd::make_visible(const bool visible) { _edit_mode_button->set_visible(visible); if (!visible) { hide(); } else { set_visible(_editing); _plugin->set_gizmo_visible(_editing); } } void MDIEd::set_plugin(MDIEdPlugin *plugin) { _plugin = plugin; uv_editor->set_plugin(plugin); } void MDIEd::set_mesh_data_resource(const Ref &a) { uv_preview->set_mesh_data_resource(a); uv_editor->get_editor()->set_mesh_data_resource(a); } void MDIEd::set_mesh_data_instance(MeshDataInstance *a) { uv_preview->set_mesh_data_instance(a); uv_editor->get_editor()->set_mesh_data_instance(a); } void MDIEd::_unhandled_key_input(const Ref &event) { if (event->is_echo()) { return; } if (event->get_alt() || event->get_shift() || event->get_control() || event->get_metakey() || event->get_command()) { return; } uint32_t scancode = event->get_scancode(); if (scancode == KEY_G) { set_edit_mode_translate(); } else if (scancode == KEY_H) { set_edit_mode_rotate(); } else if (scancode == KEY_J) { set_edit_mode_scale(); } else if (scancode == KEY_V) { set_axis_x(!get_axis_x()); } else if (scancode == KEY_B) { set_axis_y(!get_axis_y()); } else if (scancode == KEY_N) { set_axis_z(!get_axis_z()); } else if (scancode == KEY_K) { set_selection_mode_vertex(); } else if (scancode == KEY_L) { set_selection_mode_edge(); } else if (scancode == KEY_SEMICOLON) { set_selection_mode_face(); } } //Edit modes void MDIEd::set_edit_mode_translate() { _edit_mode_translate_button->set_pressed(true); } void MDIEd::set_edit_mode_rotate() { _edit_mode_rotate_button->set_pressed(true); } void MDIEd::set_edit_mode_scale() { _edit_mode_scale_button->set_pressed(true); } void MDIEd::on_edit_mode_translate_toggled(bool on) { if (on) { _plugin->set_translate(); } } void MDIEd::on_edit_mode_rotate_toggled(bool on) { if (on) { _plugin->set_rotate(); } } void MDIEd::on_edit_mode_scale_toggled(bool on) { if (on) { _plugin->set_scale(); } } //axis locks bool MDIEd::get_axis_x() { return _axis_lock_x_button->is_pressed(); } bool MDIEd::get_axis_y() { return _axis_lock_y_button->is_pressed(); } bool MDIEd::get_axis_z() { return _axis_lock_z_button->is_pressed(); } void MDIEd::set_axis_x(bool on) { _axis_lock_x_button->set_pressed(on); } void MDIEd::set_axis_y(bool on) { _axis_lock_y_button->set_pressed(on); } void MDIEd::set_axis_z(bool on) { _axis_lock_z_button->set_pressed(on); } void MDIEd::on_axis_x_toggled(bool on) { _plugin->set_axis_x(on); } void MDIEd::on_axis_y_toggled(bool on) { _plugin->set_axis_y(on); } void MDIEd::on_axis_z_toggled(bool on) { _plugin->set_axis_z(on); } //selection modes void MDIEd::on_selection_mode_vertex_toggled(bool on) { if (on) { _plugin->set_selection_mode_vertex(); vertex_operations_container->show(); edge_operations_container->hide(); face_operations_container->hide(); } } void MDIEd::on_selection_mode_edge_toggled(bool on) { if (on) { _plugin->set_selection_mode_edge(); vertex_operations_container->hide(); edge_operations_container->show(); face_operations_container->hide(); } } void MDIEd::on_selection_mode_face_toggled(bool on) { if (on) { _plugin->set_selection_mode_face(); vertex_operations_container->hide(); edge_operations_container->hide(); face_operations_container->show(); } } void MDIEd::set_selection_mode_vertex() { _selection_mode_vertex_button->set_pressed(true); } void MDIEd::set_selection_mode_edge() { _selection_mode_edge_button->set_pressed(true); } void MDIEd::set_selection_mode_face() { _selection_mode_face_button->set_pressed(true); } void MDIEd::on_handle_selection_type_front_toggled(bool on) { if (on) { _plugin->handle_selection_type_front(); } } void MDIEd::on_handle_selection_type_back_toggled(bool on) { if (on) { _plugin->handle_selection_type_back(); } } void MDIEd::on_handle_selection_type_all_toggled(bool on) { if (on) { _plugin->handle_selection_type_all(); } } void MDIEd::on_select_all_pressed() { _plugin->select_all(); } void MDIEd::on_create_face_pressed() { _plugin->create_face(); } void MDIEd::on_split_pressed() { _plugin->split(); } void MDIEd::on_connect_to_first_selected_pressed() { _plugin->connect_to_first_selected(); } void MDIEd::on_connect_to_avg_pressed() { _plugin->connect_to_avg(); } void MDIEd::on_connect_to_last_selected_pressed() { _plugin->connect_to_last_selected(); } //Edge ops void MDIEd::on_extrude_pressed() { _plugin->extrude(); } void MDIEd::on_add_triangle_at_pressed() { _plugin->add_triangle_at(); } void MDIEd::on_add_quad_at_pressed() { _plugin->add_quad_at(); } void MDIEd::on_mark_seam_pressed() { _plugin->mark_seam(); } void MDIEd::on_unmark_seam_pressed() { _plugin->unmark_seam(); } //Face ops void MDIEd::on_delete_pressed() { _plugin->delete_selected(); } void MDIEd::on_flip_face_pressed() { _plugin->flip_selected_faces(); } void MDIEd::on_pivot_average_toggled(bool on) { if (on) { _plugin->set_pivot_averaged(); } } void MDIEd::on_pivot_mdi_origin_toggled(bool on) { if (on) { _plugin->set_pivot_mdi_origin(); } } void MDIEd::on_pivot_world_origin_toggled(bool on) { if (on) { _plugin->set_pivot_world_origin(); } } void MDIEd::on_visual_indicator_outline_toggled(bool on) { _plugin->visual_indicator_outline_set(on); } void MDIEd::on_visual_indicator_seam_toggled(bool on) { _plugin->visual_indicator_seam_set(on); } void MDIEd::on_visual_indicator_handle_toggled(bool on) { _plugin->visual_indicator_handle_set(on); } void MDIEd::on_generate_normals_pressed() { _plugin->generate_normals(); } void MDIEd::on_generate_tangents_pressed() { _plugin->generate_tangents(); } void MDIEd::on_remove_doubles_pressed() { _plugin->remove_doubles(); } void MDIEd::on_merge_optimize_pressed() { _plugin->merge_optimize(); } void MDIEd::on_clean_mesh_pressed() { _plugin->clean_mesh(); } void MDIEd::on_uv_edit_pressed() { uv_editor->popup_centered(); } void MDIEd::on_apply_seams_pressed() { _plugin->apply_seam(); } void MDIEd::on_unwrap_button_pressed() { _plugin->uv_unwrap(); } void MDIEd::on_add_box_pressed() { _plugin->add_box(); } void MDIEd::on_add_triangle_pressed() { _plugin->add_triangle(); } void MDIEd::on_add_quad_pressed() { _plugin->add_quad(); } void MDIEd::_on_disconnect_pressed() { _plugin->disconnect_action(); } MDIEd::MDIEd() { //Main VBoxContainer *main_cont = memnew(VBoxContainer); add_child(main_cont); // -- Actions VBoxContainer *main_actions_container = memnew(VBoxContainer); main_cont->add_child(main_actions_container); HBoxContainer *actions_inner_container = memnew(HBoxContainer); actions_inner_container->set_alignment(BoxContainer::ALIGN_CENTER); main_actions_container->add_child(actions_inner_container); VBoxContainer *left_actions_container = memnew(VBoxContainer); actions_inner_container->add_child(left_actions_container); VBoxContainer *right_actions_container = memnew(VBoxContainer); actions_inner_container->add_child(right_actions_container); // -- Actions -- Edit Mode Label *action_label = memnew(Label); action_label->set_text("E"); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); action_label->set_tooltip("Edit Mode"); action_label->set_mouse_filter(Control::MOUSE_FILTER_STOP); action_label->set_v_size_flags(SIZE_EXPAND_FILL | SIZE_SHRINK_CENTER); left_actions_container->add_child(action_label); Ref action_button_group; action_button_group.instance(); HBoxContainer *action_buttons_container = memnew(HBoxContainer); right_actions_container->add_child(action_buttons_container); Button *action_button = memnew(Button); action_button->set_text("T"); action_button->set_toggle_mode(true); action_button->set_pressed(true); action_button->set_button_group(action_button_group); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_tooltip("Translate"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_edit_mode_translate_toggled"); action_buttons_container->add_child(action_button); _edit_mode_translate_button = action_button; action_button = memnew(Button); action_button->set_text("R"); action_button->set_toggle_mode(true); action_button->set_pressed(false); action_button->set_button_group(action_button_group); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_tooltip("Rotate"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_edit_mode_rotate_toggled"); action_buttons_container->add_child(action_button); _edit_mode_rotate_button = action_button; action_button = memnew(Button); action_button->set_text("S"); action_button->set_toggle_mode(true); action_button->set_pressed(false); action_button->set_button_group(action_button_group); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_tooltip("Scale"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_edit_mode_scale_toggled"); action_buttons_container->add_child(action_button); _edit_mode_scale_button = action_button; // -- Actions -- Active Axis action_label = memnew(Label); action_label->set_text("A"); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); action_label->set_tooltip("Active Axis"); action_label->set_mouse_filter(Control::MOUSE_FILTER_STOP); action_label->set_v_size_flags(SIZE_EXPAND_FILL | SIZE_SHRINK_CENTER); left_actions_container->add_child(action_label); action_buttons_container = memnew(HBoxContainer); right_actions_container->add_child(action_buttons_container); action_button = memnew(Button); action_button->set_text("X"); action_button->set_toggle_mode(true); action_button->set_pressed(true); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_axis_x_toggled"); action_buttons_container->add_child(action_button); _axis_lock_x_button = action_button; action_button = memnew(Button); action_button->set_text("Y"); action_button->set_toggle_mode(true); action_button->set_pressed(true); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_axis_y_toggled"); action_buttons_container->add_child(action_button); _axis_lock_y_button = action_button; action_button = memnew(Button); action_button->set_text("Z"); action_button->set_toggle_mode(true); action_button->set_pressed(true); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_axis_z_toggled"); action_buttons_container->add_child(action_button); _axis_lock_z_button = action_button; // -- Actions -- Selection Mode action_label = memnew(Label); action_label->set_text("S"); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); action_label->set_tooltip("Selection Mode"); action_label->set_mouse_filter(Control::MOUSE_FILTER_STOP); action_label->set_v_size_flags(SIZE_EXPAND_FILL | SIZE_SHRINK_CENTER); left_actions_container->add_child(action_label); action_button_group.instance(); action_buttons_container = memnew(HBoxContainer); right_actions_container->add_child(action_buttons_container); action_button = memnew(Button); action_button->set_text("V"); action_button->set_toggle_mode(true); action_button->set_pressed(true); action_button->set_button_group(action_button_group); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_tooltip("Vertex"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_selection_mode_vertex_toggled"); action_buttons_container->add_child(action_button); _selection_mode_vertex_button = action_button; action_button = memnew(Button); action_button->set_text("E"); action_button->set_toggle_mode(true); action_button->set_pressed(false); action_button->set_button_group(action_button_group); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_tooltip("Edge"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_selection_mode_edge_toggled"); action_buttons_container->add_child(action_button); _selection_mode_edge_button = action_button; action_button = memnew(Button); action_button->set_text("F"); action_button->set_toggle_mode(true); action_button->set_pressed(false); action_button->set_button_group(action_button_group); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_tooltip("Face"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_selection_mode_face_toggled"); action_buttons_container->add_child(action_button); _selection_mode_face_button = action_button; // -- Main separator main_cont->add_child(memnew(HSeparator)); // -- Main ScrollContainer ScrollContainer *main_scroll_container = memnew(ScrollContainer); main_scroll_container->set_v_size_flags(SIZE_EXPAND_FILL); main_scroll_container->set_h_size_flags(SIZE_EXPAND_FILL); main_scroll_container->set_enable_h_scroll(false); main_cont->add_child(main_scroll_container); VBoxContainer *scroll_container_content = memnew(VBoxContainer); scroll_container_content->set_h_size_flags(SIZE_EXPAND_FILL); main_scroll_container->add_child(scroll_container_content); // -- Scroll -- Handle Selection type action_buttons_container = memnew(HBoxContainer); scroll_container_content->add_child(action_buttons_container); action_label = memnew(Label); action_label->set_text("H"); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); action_label->set_tooltip("Handle Selection Type"); action_label->set_mouse_filter(Control::MOUSE_FILTER_STOP); action_label->set_v_size_flags(SIZE_EXPAND_FILL | SIZE_SHRINK_CENTER); action_buttons_container->add_child(action_label); action_button_group.instance(); action_button = memnew(Button); action_button->set_text("F"); action_button->set_toggle_mode(true); action_button->set_pressed(true); action_button->set_button_group(action_button_group); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_tooltip("Front"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_handle_selection_type_front_toggled"); action_buttons_container->add_child(action_button); action_button = memnew(Button); action_button->set_text("B"); action_button->set_toggle_mode(true); action_button->set_pressed(false); action_button->set_button_group(action_button_group); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_tooltip("Back"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_handle_selection_type_back_toggled"); action_buttons_container->add_child(action_button); action_button = memnew(Button); action_button->set_text("A"); action_button->set_toggle_mode(true); action_button->set_pressed(false); action_button->set_button_group(action_button_group); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_tooltip("All"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_handle_selection_type_all_toggled"); action_buttons_container->add_child(action_button); // -- Scroll -- Pivot action_buttons_container = memnew(HBoxContainer); scroll_container_content->add_child(action_buttons_container); action_label = memnew(Label); action_label->set_text("P"); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); action_label->set_tooltip("Pivot"); action_label->set_mouse_filter(Control::MOUSE_FILTER_STOP); action_label->set_v_size_flags(SIZE_EXPAND_FILL | SIZE_SHRINK_CENTER); action_buttons_container->add_child(action_label); action_button_group.instance(); action_button = memnew(Button); action_button->set_text("A"); action_button->set_toggle_mode(true); action_button->set_pressed(true); action_button->set_button_group(action_button_group); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_tooltip("Average"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_pivot_average_toggled"); action_buttons_container->add_child(action_button); action_button = memnew(Button); action_button->set_text("M"); action_button->set_toggle_mode(true); action_button->set_pressed(false); action_button->set_button_group(action_button_group); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_tooltip("Mesh Data Instance Origin"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_pivot_mdi_origin_toggled"); action_buttons_container->add_child(action_button); action_button = memnew(Button); action_button->set_text("W"); action_button->set_toggle_mode(true); action_button->set_pressed(false); action_button->set_button_group(action_button_group); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_tooltip("World Origin"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_pivot_world_origin_toggled"); action_buttons_container->add_child(action_button); // -- Scroll -- Visual indicators action_buttons_container = memnew(HBoxContainer); scroll_container_content->add_child(action_buttons_container); action_label = memnew(Label); action_label->set_text("V"); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); action_label->set_tooltip("Visual indicators"); action_label->set_mouse_filter(Control::MOUSE_FILTER_STOP); action_label->set_v_size_flags(SIZE_EXPAND_FILL | SIZE_SHRINK_CENTER); action_buttons_container->add_child(action_label); action_button = memnew(Button); action_button->set_text("O"); action_button->set_toggle_mode(true); action_button->set_pressed(true); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_tooltip("Outline"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_visual_indicator_outline_toggled"); action_buttons_container->add_child(action_button); action_button = memnew(Button); action_button->set_text("S"); action_button->set_toggle_mode(true); action_button->set_pressed(true); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_tooltip("Seam"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_visual_indicator_seam_toggled"); action_buttons_container->add_child(action_button); action_button = memnew(Button); action_button->set_text("H"); action_button->set_toggle_mode(true); action_button->set_pressed(true); action_button->set_custom_minimum_size(Size2(25, 20)); action_button->set_tooltip("Handle"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("toggled", this, "on_visual_indicator_handle_toggled"); action_buttons_container->add_child(action_button); // -- Scroll -- Separator scroll_container_content->add_child(memnew(HSeparator)); // -- Scroll -- Select All Button action_button = memnew(Button); action_button->set_text("Select All"); action_button->connect("pressed", this, "on_select_all_pressed"); scroll_container_content->add_child(action_button); // -- Scroll -- Separator scroll_container_content->add_child(memnew(HSeparator)); // -- Scroll -- Vertex Operations vertex_operations_container = memnew(VBoxContainer); scroll_container_content->add_child(vertex_operations_container); action_label = memnew(Label); action_label->set_text("= Vertex ="); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); vertex_operations_container->add_child(action_label); action_button = memnew(Button); action_button->set_text("Create Face"); action_button->connect("pressed", this, "on_create_face_pressed"); vertex_operations_container->add_child(action_button); action_label = memnew(Label); action_label->set_text("Connect"); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); vertex_operations_container->add_child(action_label); HBoxContainer *vertex_connect_operations_container = memnew(HBoxContainer); vertex_operations_container->add_child(vertex_connect_operations_container); action_button = memnew(Button); action_button->set_text("x<"); action_button->set_tooltip("Move all vertices to the first one that was selected."); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("pressed", this, "on_connect_to_first_selected_pressed"); vertex_connect_operations_container->add_child(action_button); action_button = memnew(Button); action_button->set_text(">x<"); action_button->set_tooltip("Move all selected vertices to their average."); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("pressed", this, "on_connect_to_avg_pressed"); vertex_connect_operations_container->add_child(action_button); action_button = memnew(Button); action_button->set_text(">x"); action_button->set_tooltip("Move all selected vertices to the last that was selected."); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("pressed", this, "on_connect_to_last_selected_pressed"); vertex_connect_operations_container->add_child(action_button); // -- Scroll -- Edge Operations edge_operations_container = memnew(VBoxContainer); edge_operations_container->hide(); scroll_container_content->add_child(edge_operations_container); action_label = memnew(Label); action_label->set_text("= Edge ="); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); edge_operations_container->add_child(action_label); action_button = memnew(Button); action_button->set_text("Extrude"); action_button->connect("pressed", this, "on_extrude_pressed"); edge_operations_container->add_child(action_button); action_label = memnew(Label); action_label->set_text("Append"); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); edge_operations_container->add_child(action_label); HBoxContainer *edge_operations_sub_container = memnew(HBoxContainer); edge_operations_container->add_child(edge_operations_sub_container); action_button = memnew(Button); action_button->set_text("Tri"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("pressed", this, "on_add_triangle_at_pressed"); edge_operations_sub_container->add_child(action_button); action_button = memnew(Button); action_button->set_text("Quad"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("pressed", this, "on_add_quad_at_pressed"); edge_operations_sub_container->add_child(action_button); action_label = memnew(Label); action_label->set_text("Seam"); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); edge_operations_container->add_child(action_label); edge_operations_sub_container = memnew(HBoxContainer); edge_operations_container->add_child(edge_operations_sub_container); action_button = memnew(Button); action_button->set_text("Mark"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("pressed", this, "on_mark_seam_pressed"); edge_operations_sub_container->add_child(action_button); action_button = memnew(Button); action_button->set_text("Unmark"); action_button->set_h_size_flags(SIZE_EXPAND_FILL); action_button->connect("pressed", this, "on_unmark_seam_pressed"); edge_operations_sub_container->add_child(action_button); // -- Scroll -- Face Operations face_operations_container = memnew(VBoxContainer); face_operations_container->hide(); scroll_container_content->add_child(face_operations_container); action_label = memnew(Label); action_label->set_text("= Face ="); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); face_operations_container->add_child(action_label); action_button = memnew(Button); action_button->set_text("Delete"); action_button->connect("pressed", this, "on_delete_pressed"); face_operations_container->add_child(action_button); action_button = memnew(Button); action_button->set_text("Flip"); action_button->connect("pressed", this, "on_flip_face_pressed"); face_operations_container->add_child(action_button); // -- Scroll -- Separator scroll_container_content->add_child(memnew(HSeparator)); // -- Scroll -- Operations VBoxContainer *operations_container = memnew(VBoxContainer); scroll_container_content->add_child(operations_container); action_label = memnew(Label); action_label->set_text("= Operations ="); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); operations_container->add_child(action_label); action_label = memnew(Label); action_label->set_text("Generate"); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); operations_container->add_child(action_label); action_button = memnew(Button); action_button->set_text("Normals"); action_button->connect("pressed", this, "on_generate_normals_pressed"); operations_container->add_child(action_button); action_button = memnew(Button); action_button->set_text("Tangents"); action_button->connect("pressed", this, "on_generate_tangents_pressed"); operations_container->add_child(action_button); action_label = memnew(Label); action_label->set_text("Optimizations"); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); operations_container->add_child(action_label); action_button = memnew(Button); action_button->set_text("Rem Doubles"); action_button->connect("pressed", this, "on_remove_doubles_pressed"); operations_container->add_child(action_button); action_button = memnew(Button); action_button->set_text("Full Merge"); action_button->connect("pressed", this, "on_merge_optimize_pressed"); operations_container->add_child(action_button); action_button = memnew(Button); action_button->set_text("Clean"); action_button->set_tooltip("Clean mesh for example for unused verts."); action_button->connect("pressed", this, "on_clean_mesh_pressed"); operations_container->add_child(action_button); action_label = memnew(Label); action_label->set_text("UV"); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); operations_container->add_child(action_label); uv_preview = memnew(MDREdUVPreviewer); uv_preview->set_custom_minimum_size(Point2(100, 100)); operations_container->add_child(uv_preview); action_button = memnew(Button); action_button->set_text("Edit"); action_button->connect("pressed", this, "on_uv_edit_pressed"); operations_container->add_child(action_button); action_button = memnew(Button); action_button->set_text("Apply seams"); action_button->connect("pressed", this, "on_apply_seams_pressed"); operations_container->add_child(action_button); action_button = memnew(Button); action_button->set_text("Unwrap"); action_button->connect("pressed", this, "on_unwrap_button_pressed"); operations_container->add_child(action_button); // -- Scroll -- Separator scroll_container_content->add_child(memnew(HSeparator)); // -- Scroll -- Add VBoxContainer *add_operations_container = memnew(VBoxContainer); scroll_container_content->add_child(add_operations_container); action_label = memnew(Label); action_label->set_text("= Add ="); action_label->set_align(Label::ALIGN_CENTER); action_label->set_valign(Label::VALIGN_CENTER); add_operations_container->add_child(action_label); action_button = memnew(Button); action_button->set_text("Box"); action_button->connect("pressed", this, "on_add_box_pressed"); add_operations_container->add_child(action_button); action_button = memnew(Button); action_button->set_text("Tri"); action_button->connect("pressed", this, "on_add_triangle_pressed"); add_operations_container->add_child(action_button); action_button = memnew(Button); action_button->set_text("Quad"); action_button->connect("pressed", this, "on_add_quad_pressed"); add_operations_container->add_child(action_button); // -- Scroll -- Separator scroll_container_content->add_child(memnew(HSeparator)); //Popups Control *popups_node = memnew(Control); popups_node->set_mouse_filter(MOUSE_FILTER_IGNORE); add_child(popups_node); uv_editor = memnew(MDRUVRectEditorPopup); uv_editor->set_title("UV Editor"); uv_editor->set_resizable(true); uv_editor->hide(); popups_node->add_child(uv_editor); _edit_mode_button = memnew(Button); _edit_mode_button->set_flat(true); _edit_mode_button->set_toggle_mode(true); _edit_mode_button->set_focus_mode(BaseButton::FOCUS_NONE); //_edit_mode_button->set_text("Edit"); _edit_mode_button->set_tooltip(TTR("Edit MeshDataResource.")); _edit_mode_button->connect("toggled", this, "_edit_mode_toggled"); SpatialEditor::get_singleton()->add_control_to_menu_panel(_edit_mode_button); _edit_mode_button->hide(); _editing = false; } MDIEd::~MDIEd() { } void MDIEd::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { _edit_mode_button->set_icon(get_theme_icon("MeshDataResourceEdit", "EditorIcons")); } break; } } void MDIEd::_edit_mode_toggled(const bool pressed) { _editing = pressed; make_visible(_editing); } void MDIEd::_bind_methods() { ClassDB::bind_method(D_METHOD("on_edit_mode_translate_toggled"), &MDIEd::on_edit_mode_translate_toggled); ClassDB::bind_method(D_METHOD("on_edit_mode_rotate_toggled"), &MDIEd::on_edit_mode_rotate_toggled); ClassDB::bind_method(D_METHOD("on_edit_mode_scale_toggled"), &MDIEd::on_edit_mode_scale_toggled); ClassDB::bind_method(D_METHOD("on_axis_x_toggled"), &MDIEd::on_axis_x_toggled); ClassDB::bind_method(D_METHOD("on_axis_y_toggled"), &MDIEd::on_axis_y_toggled); ClassDB::bind_method(D_METHOD("on_axis_z_toggled"), &MDIEd::on_axis_z_toggled); ClassDB::bind_method(D_METHOD("on_selection_mode_vertex_toggled"), &MDIEd::on_selection_mode_vertex_toggled); ClassDB::bind_method(D_METHOD("on_selection_mode_edge_toggled"), &MDIEd::on_selection_mode_edge_toggled); ClassDB::bind_method(D_METHOD("on_selection_mode_face_toggled"), &MDIEd::on_selection_mode_face_toggled); ClassDB::bind_method(D_METHOD("on_handle_selection_type_front_toggled"), &MDIEd::on_handle_selection_type_front_toggled); ClassDB::bind_method(D_METHOD("on_handle_selection_type_back_toggled"), &MDIEd::on_handle_selection_type_back_toggled); ClassDB::bind_method(D_METHOD("on_handle_selection_type_all_toggled"), &MDIEd::on_handle_selection_type_all_toggled); ClassDB::bind_method(D_METHOD("on_pivot_average_toggled"), &MDIEd::on_pivot_average_toggled); ClassDB::bind_method(D_METHOD("on_pivot_mdi_origin_toggled"), &MDIEd::on_pivot_mdi_origin_toggled); ClassDB::bind_method(D_METHOD("on_pivot_world_origin_toggled"), &MDIEd::on_pivot_world_origin_toggled); ClassDB::bind_method(D_METHOD("on_visual_indicator_outline_toggled"), &MDIEd::on_visual_indicator_outline_toggled); ClassDB::bind_method(D_METHOD("on_visual_indicator_seam_toggled"), &MDIEd::on_visual_indicator_seam_toggled); ClassDB::bind_method(D_METHOD("on_visual_indicator_handle_toggled"), &MDIEd::on_visual_indicator_handle_toggled); ClassDB::bind_method(D_METHOD("on_select_all_pressed"), &MDIEd::on_select_all_pressed); //Vertex ClassDB::bind_method(D_METHOD("on_create_face_pressed"), &MDIEd::on_create_face_pressed); //ClassDB::bind_method(D_METHOD("on_split_pressed"), &MDIEd::on_split_pressed); ClassDB::bind_method(D_METHOD("on_connect_to_first_selected_pressed"), &MDIEd::on_connect_to_first_selected_pressed); ClassDB::bind_method(D_METHOD("on_connect_to_avg_pressed"), &MDIEd::on_connect_to_avg_pressed); ClassDB::bind_method(D_METHOD("on_connect_to_last_selected_pressed"), &MDIEd::on_connect_to_last_selected_pressed); //Edge ClassDB::bind_method(D_METHOD("on_extrude_pressed"), &MDIEd::on_extrude_pressed); ClassDB::bind_method(D_METHOD("on_add_triangle_at_pressed"), &MDIEd::on_add_triangle_at_pressed); ClassDB::bind_method(D_METHOD("on_add_quad_at_pressed"), &MDIEd::on_add_quad_at_pressed); ClassDB::bind_method(D_METHOD("on_mark_seam_pressed"), &MDIEd::on_mark_seam_pressed); ClassDB::bind_method(D_METHOD("on_unmark_seam_pressed"), &MDIEd::on_unmark_seam_pressed); //Face ClassDB::bind_method(D_METHOD("on_delete_pressed"), &MDIEd::on_delete_pressed); ClassDB::bind_method(D_METHOD("on_flip_face_pressed"), &MDIEd::on_flip_face_pressed); //Operations ClassDB::bind_method(D_METHOD("on_generate_normals_pressed"), &MDIEd::on_generate_normals_pressed); ClassDB::bind_method(D_METHOD("on_generate_tangents_pressed"), &MDIEd::on_generate_tangents_pressed); ClassDB::bind_method(D_METHOD("on_remove_doubles_pressed"), &MDIEd::on_remove_doubles_pressed); ClassDB::bind_method(D_METHOD("on_merge_optimize_pressed"), &MDIEd::on_merge_optimize_pressed); ClassDB::bind_method(D_METHOD("on_clean_mesh_pressed"), &MDIEd::on_clean_mesh_pressed); ClassDB::bind_method(D_METHOD("on_uv_edit_pressed"), &MDIEd::on_uv_edit_pressed); ClassDB::bind_method(D_METHOD("on_apply_seams_pressed"), &MDIEd::on_apply_seams_pressed); ClassDB::bind_method(D_METHOD("on_unwrap_button_pressed"), &MDIEd::on_unwrap_button_pressed); ClassDB::bind_method(D_METHOD("on_add_box_pressed"), &MDIEd::on_add_box_pressed); ClassDB::bind_method(D_METHOD("on_add_triangle_pressed"), &MDIEd::on_add_triangle_pressed); ClassDB::bind_method(D_METHOD("on_add_quad_pressed"), &MDIEd::on_add_quad_pressed); ClassDB::bind_method(D_METHOD("_edit_mode_toggled"), &MDIEd::_edit_mode_toggled); }