/*************************************************************************/ /* layered_tile_map.cpp */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "layered_tile_map.h" #include "core/config/engine.h" #include "core/core_string_names.h" #include "core/io/marshalls.h" #include "layered_tile_map_layer.h" #include "scene/main/control.h" #define TILEMAP_CALL_FOR_LAYER(layer, function, ...) \ if (layer < 0) { \ layer = layers.size() + layer; \ }; \ ERR_FAIL_INDEX(layer, (int)layers.size()); \ layers[layer]->function(__VA_ARGS__); #define TILEMAP_CALL_FOR_LAYER_V(layer, err_value, function, ...) \ if (layer < 0) { \ layer = layers.size() + layer; \ }; \ ERR_FAIL_INDEX_V(layer, (int)layers.size(), err_value); \ return layers[layer]->function(__VA_ARGS__); void LayeredTileMap::_tile_set_changed() { update_configuration_warning(); } void LayeredTileMap::_emit_changed() { emit_signal(CoreStringNames::get_singleton()->changed); } void LayeredTileMap::_set_tile_map_data_using_compatibility_format(int p_layer, LayeredTileMapDataFormat p_format, const Vector &p_data) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); ERR_FAIL_COND(p_format >= LayeredTileMapDataFormat::TILE_MAP_DATA_FORMAT_MAX); #ifndef DISABLE_DEPRECATED ERR_FAIL_COND_MSG(p_format != (LayeredTileMapDataFormat)(TILE_MAP_DATA_FORMAT_MAX - 1), "Old TileMap data format detected despite DISABLE_DEPRECATED being set compilation time."); #endif // DISABLE_DEPRECATED // Set data for a given tile from raw data. int c = p_data.size(); const int *r = p_data.ptr(); int offset = (p_format >= LayeredTileMapDataFormat::TILE_MAP_DATA_FORMAT_2) ? 3 : 2; ERR_FAIL_COND_MSG(c % offset != 0, vformat("Corrupted tile data. Got size: %d. Expected modulo: %d", c, offset)); layers[p_layer]->clear(); for (int i = 0; i < c; i += offset) { const uint8_t *ptr = (const uint8_t *)&r[i]; uint8_t local[12]; for (int j = 0; j < ((p_format >= LayeredTileMapDataFormat::TILE_MAP_DATA_FORMAT_2) ? 12 : 8); j++) { local[j] = ptr[j]; } #ifdef BIG_ENDIAN_ENABLED SWAP(local[0], local[3]); SWAP(local[1], local[2]); SWAP(local[4], local[7]); SWAP(local[5], local[6]); //TODO: ask someone to check this... if (FORMAT >= FORMAT_2) { SWAP(local[8], local[11]); SWAP(local[9], local[10]); } #endif // Extracts position in TileMap. int16_t x = decode_uint16(&local[0]); int16_t y = decode_uint16(&local[2]); if (p_format == LayeredTileMapDataFormat::TILE_MAP_DATA_FORMAT_3) { uint16_t source_id = decode_uint16(&local[4]); uint16_t atlas_coords_x = decode_uint16(&local[6]); uint16_t atlas_coords_y = decode_uint16(&local[8]); uint16_t alternative_tile = decode_uint16(&local[10]); layers[p_layer]->set_cell(Vector2i(x, y), source_id, Vector2i(atlas_coords_x, atlas_coords_y), alternative_tile); } else { #ifndef DISABLE_DEPRECATED // Previous decated format. uint32_t v = decode_uint32(&local[4]); // Extract the transform flags that used to be in the tilemap. bool flip_h = v & (1UL << 29); bool flip_v = v & (1UL << 30); bool transpose = v & (1UL << 31); v &= (1UL << 29) - 1; // Extract autotile/atlas coords. int16_t coord_x = 0; int16_t coord_y = 0; if (p_format == LayeredTileMapDataFormat::TILE_MAP_DATA_FORMAT_2) { coord_x = decode_uint16(&local[8]); coord_y = decode_uint16(&local[10]); } if (tile_set.is_valid()) { Array a = tile_set->compatibility_tilemap_map(v, Vector2i(coord_x, coord_y), flip_h, flip_v, transpose); if (a.size() == 3) { layers[p_layer]->set_cell(Vector2i(x, y), a[0], a[1], a[2]); } else { ERR_PRINT(vformat("No valid tile in Tileset for: tile:%s coords:%s flip_h:%s flip_v:%s transpose:%s", v, Vector2i(coord_x, coord_y), flip_h, flip_v, transpose)); } } else { int compatibility_alternative_tile = ((int)flip_h) + ((int)flip_v << 1) + ((int)transpose << 2); layers[p_layer]->set_cell(Vector2i(x, y), v, Vector2i(coord_x, coord_y), compatibility_alternative_tile); } #endif // DISABLE_DEPRECATED } } } Vector LayeredTileMap::_get_tile_map_data_using_compatibility_format(int p_layer) const { ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), Vector()); // Export tile data to raw format. const HashMap tile_map_layer_data = layers[p_layer]->get_tile_map_layer_data(); Vector tile_data; tile_data.resize(tile_map_layer_data.size() * 3); int *w = tile_data.ptrw(); // Save in highest format. int idx = 0; for (const HashMap::Element *E = tile_map_layer_data.front(); E; E = E->next) { uint8_t *ptr = (uint8_t *)&w[idx]; encode_uint16((int16_t)(E->key().x), &ptr[0]); encode_uint16((int16_t)(E->key().y), &ptr[2]); encode_uint16(E->value().cell.source_id, &ptr[4]); encode_uint16(E->value().cell.coord_x, &ptr[6]); encode_uint16(E->value().cell.coord_y, &ptr[8]); encode_uint16(E->value().cell.alternative_tile, &ptr[10]); idx += 3; } return tile_data; } void LayeredTileMap::_notification(int p_what) { switch (p_what) { case LayeredTileMap::NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { // This is only executed when collision_animatable is enabled. bool in_editor = false; #ifdef TOOLS_ENABLED in_editor = Engine::get_singleton()->is_editor_hint(); #endif if (is_inside_tree() && collision_animatable && !in_editor) { // Update transform on the physics tick when in animatable mode. last_valid_transform = new_transform; set_notify_local_transform(false); set_global_transform(new_transform); set_notify_local_transform(true); } } break; case LayeredTileMap::NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { // This is only executed when collision_animatable is enabled. bool in_editor = false; #ifdef TOOLS_ENABLED in_editor = Engine::get_singleton()->is_editor_hint(); #endif if (is_inside_tree() && collision_animatable && !in_editor) { // Store last valid transform. new_transform = get_global_transform(); // ... but then revert changes. set_notify_local_transform(false); set_global_transform(last_valid_transform); set_notify_local_transform(true); } } break; } } #ifndef DISABLE_DEPRECATED // Deprecated methods. void LayeredTileMap::force_update(int p_layer) { notify_runtime_tile_data_update(p_layer); update_internals(); } #endif void LayeredTileMap::set_rendering_quadrant_size(int p_size) { ERR_FAIL_COND_MSG(p_size < 1, "LayeredTileMapQuadrant size cannot be smaller than 1."); rendering_quadrant_size = p_size; for (uint32_t i = 0; i < layers.size(); ++i) { LayeredTileMapLayer *layer = layers[i]; layer->set_rendering_quadrant_size(p_size); } _emit_changed(); } int LayeredTileMap::get_rendering_quadrant_size() const { return rendering_quadrant_size; } void LayeredTileMap::draw_tile(RID p_canvas_item, const Vector2 &p_position, const Ref p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation, const LayeredTileData *p_tile_data_override, real_t p_normalized_animation_offset) { ERR_FAIL_COND(!p_tile_set.is_valid()); ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id)); ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords)); ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_alternative_tile(p_atlas_coords, p_alternative_tile)); LayeredTileSetSource *source = *p_tile_set->get_source(p_atlas_source_id); LayeredTileSetAtlasSource *atlas_source = Object::cast_to(source); if (atlas_source) { // Check for the frame. if (p_frame >= 0) { ERR_FAIL_INDEX(p_frame, atlas_source->get_tile_animation_frames_count(p_atlas_coords)); } // Get the texture. Ref tex = atlas_source->get_runtime_texture(); if (!tex.is_valid()) { return; } // Check if we are in the texture, return otherwise. Vector2i grid_size = atlas_source->get_atlas_grid_size(); if (p_atlas_coords.x >= grid_size.x || p_atlas_coords.y >= grid_size.y) { return; } // Get tile data. const LayeredTileData *tile_data = p_tile_data_override ? p_tile_data_override : atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile); // Get the tile modulation. Color modulate = tile_data->get_modulate() * p_modulation; // Compute the offset. Vector2 tile_offset = tile_data->get_texture_origin(); // Get destination rect. Rect2 dest_rect; dest_rect.size = atlas_source->get_runtime_tile_texture_region(p_atlas_coords).size; dest_rect.size.x += FP_ADJUST; dest_rect.size.y += FP_ADJUST; bool transpose = tile_data->get_transpose() ^ bool(p_alternative_tile & LayeredTileSetAtlasSource::TRANSFORM_TRANSPOSE); if (transpose) { dest_rect.position = (p_position - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset); } else { dest_rect.position = (p_position - dest_rect.size / 2 - tile_offset); } if (tile_data->get_flip_h() ^ bool(p_alternative_tile & LayeredTileSetAtlasSource::TRANSFORM_FLIP_H)) { dest_rect.size.x = -dest_rect.size.x; } if (tile_data->get_flip_v() ^ bool(p_alternative_tile & LayeredTileSetAtlasSource::TRANSFORM_FLIP_V)) { dest_rect.size.y = -dest_rect.size.y; } // Draw the tile. if (p_frame >= 0) { Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, p_frame); tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, Ref(), p_tile_set->is_uv_clipping()); } else if (atlas_source->get_tile_animation_frames_count(p_atlas_coords) == 1) { Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, 0); tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, Ref(), p_tile_set->is_uv_clipping()); } else { real_t speed = atlas_source->get_tile_animation_speed(p_atlas_coords); Array anim_data; real_t total_animation_time = 0; for (int frame = 0; frame < atlas_source->get_tile_animation_frames_count(p_atlas_coords); frame++) { real_t frame_duration_scaled = atlas_source->get_tile_animation_frame_duration(p_atlas_coords, frame) * speed; RID tex_rid = tex.is_valid() ? tex->get_rid() : RID(); //RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); RID normal_rid = RID(); Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, frame); //tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, Ref(), p_tile_set->is_uv_clipping()); Array d; d.resize(8); //real_t frame_time = d[0]; //Rect2 tex_rect = d[1]; //const Rect2 &p_rect //rect->texture = d[2]; //RID p_texture //Rect2 tex_src_rect = d[3]; //const Rect2 &p_src_rect //rect->modulate = d[4]; //const Color &p_modulate = Color(1, 1, 1) //bool transpose = d[5]; //bool p_transpose = false //rect->normal_map = d[6]; //RID p_normal_map = RID() //bool clip_uv = d[7]; //bool p_clip_uv = false d[0] = frame_duration_scaled; total_animation_time += frame_duration_scaled; d[1] = dest_rect; d[2] = tex_rid; d[3] = source_rect; d[4] = modulate; d[5] = transpose; d[6] = normal_rid; d[7] = p_tile_set->is_uv_clipping(); anim_data.push_back(d); } RenderingServer::get_singleton()->canvas_item_add_texture_rect_animation(p_canvas_item, anim_data, total_animation_time * p_normalized_animation_offset); } } } void LayeredTileMap::set_tileset(const Ref &p_tileset) { if (p_tileset == tile_set) { return; } // Set the tileset, registering to its changes. if (tile_set.is_valid()) { tile_set->disconnect("changed", this, "_tile_set_changed"); } tile_set = p_tileset; if (tile_set.is_valid()) { tile_set->connect("changed", this, "_tile_set_changed"); } for (int i = 0; i < get_child_count(); i++) { LayeredTileMapLayer *layer = Object::cast_to(get_child(i)); if (layer) { layer->set_tile_set(tile_set); } } } Ref LayeredTileMap::get_tileset() const { return tile_set; } int LayeredTileMap::get_layers_count() const { return layers.size(); } void LayeredTileMap::add_layer(int p_to_pos) { if (p_to_pos < 0) { p_to_pos = layers.size() + p_to_pos + 1; } ERR_FAIL_INDEX(p_to_pos, (int)layers.size() + 1); // Must clear before adding the layer. LayeredTileMapLayer *new_layer = memnew(LayeredTileMapLayer); layers.insert(p_to_pos, new_layer); add_child(new_layer, false); move_child(new_layer, 0); new_layer->set_name(vformat("Layer%d", p_to_pos)); new_layer->set_tile_set(tile_set); #ifdef MODULE_VERTEX_LIGHTS_2D_ENABLED new_layer->set_use_vertex_lights(get_use_vertex_lights()); #endif #ifdef MODULE_FASTNOISE_ENABLED new_layer->rao_set_use(rao_get_use()); new_layer->rao_set_strength(rao_get_strength()); new_layer->rao_set_noise_params(rao_get_noise_params()); #endif move_child(new_layer, p_to_pos); for (uint32_t i = 0; i < layers.size(); i++) { layers[i]->set_as_tile_map_internal_node(i); } new_layer->connect(CoreStringNames::get_singleton()->changed, this, "_emit_changed"); property_list_changed_notify(); _emit_changed(); update_configuration_warning(); } void LayeredTileMap::move_layer(int p_layer, int p_to_pos) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); ERR_FAIL_INDEX(p_to_pos, (int)layers.size() + 1); // Clear before shuffling layers. LayeredTileMapLayer *layer = layers[p_layer]; layers.insert(p_to_pos, layer); layers.remove(p_to_pos < p_layer ? p_layer + 1 : p_layer); for (uint32_t i = 0; i < layers.size(); i++) { move_child(layers[i], i); layers[i]->set_as_tile_map_internal_node(i); } property_list_changed_notify(); _emit_changed(); update_configuration_warning(); } void LayeredTileMap::remove_layer(int p_layer) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); // Clear before removing the layer. LayeredTileMapLayer *removed = layers[p_layer]; layers.remove(p_layer); remove_child(removed); removed->queue_delete(); for (uint32_t i = 0; i < layers.size(); i++) { layers[i]->set_as_tile_map_internal_node(i); } property_list_changed_notify(); _emit_changed(); update_configuration_warning(); } LayeredTileMapLayer *LayeredTileMap::get_layer(const int p_layer) const { ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), NULL); return layers[p_layer]; } void LayeredTileMap::set_layer_name(int p_layer, String p_name) { TILEMAP_CALL_FOR_LAYER(p_layer, set_name, p_name); } String LayeredTileMap::get_layer_name(int p_layer) const { TILEMAP_CALL_FOR_LAYER_V(p_layer, "", get_name); } void LayeredTileMap::set_layer_enabled(int p_layer, bool p_enabled) { TILEMAP_CALL_FOR_LAYER(p_layer, set_enabled, p_enabled); } bool LayeredTileMap::is_layer_enabled(int p_layer) const { TILEMAP_CALL_FOR_LAYER_V(p_layer, false, is_enabled); } void LayeredTileMap::set_layer_modulate(int p_layer, Color p_modulate) { TILEMAP_CALL_FOR_LAYER(p_layer, set_modulate, p_modulate); } Color LayeredTileMap::get_layer_modulate(int p_layer) const { TILEMAP_CALL_FOR_LAYER_V(p_layer, Color(), get_modulate); } void LayeredTileMap::set_layer_y_sort_enabled(int p_layer, bool p_y_sort_enabled) { TILEMAP_CALL_FOR_LAYER(p_layer, set_y_sort_enabled, p_y_sort_enabled); } bool LayeredTileMap::is_layer_y_sort_enabled(int p_layer) const { TILEMAP_CALL_FOR_LAYER_V(p_layer, false, is_sort_enabled); } void LayeredTileMap::set_layer_y_sort_origin(int p_layer, int p_y_sort_origin) { TILEMAP_CALL_FOR_LAYER(p_layer, set_y_sort_origin, p_y_sort_origin); } int LayeredTileMap::get_layer_y_sort_origin(int p_layer) const { TILEMAP_CALL_FOR_LAYER_V(p_layer, 0, get_y_sort_origin); } void LayeredTileMap::set_layer_z_index(int p_layer, int p_z_index) { TILEMAP_CALL_FOR_LAYER(p_layer, set_z_index, p_z_index); } int LayeredTileMap::get_layer_z_index(int p_layer) const { TILEMAP_CALL_FOR_LAYER_V(p_layer, 0, get_z_index); } void LayeredTileMap::set_layer_navigation_enabled(int p_layer, bool p_enabled) { TILEMAP_CALL_FOR_LAYER(p_layer, set_navigation_enabled, p_enabled); } bool LayeredTileMap::is_layer_navigation_enabled(int p_layer) const { TILEMAP_CALL_FOR_LAYER_V(p_layer, false, is_navigation_enabled); } void LayeredTileMap::set_layer_navigation_map(int p_layer, RID p_map) { TILEMAP_CALL_FOR_LAYER(p_layer, set_navigation_map, p_map); } RID LayeredTileMap::get_layer_navigation_map(int p_layer) const { TILEMAP_CALL_FOR_LAYER_V(p_layer, RID(), get_navigation_map); } void LayeredTileMap::set_collision_animatable(bool p_collision_animatable) { if (collision_animatable == p_collision_animatable) { return; } collision_animatable = p_collision_animatable; set_notify_local_transform(p_collision_animatable); set_physics_process_internal(p_collision_animatable); for (uint32_t i = 0; i < layers.size(); ++i) { LayeredTileMapLayer *layer = layers[i]; layer->set_use_kinematic_bodies(p_collision_animatable); } } bool LayeredTileMap::is_collision_animatable() const { return collision_animatable; } void LayeredTileMap::set_collision_visibility_mode(LayeredTileMap::VisibilityMode p_show_collision) { if (collision_visibility_mode == p_show_collision) { return; } collision_visibility_mode = p_show_collision; for (uint32_t i = 0; i < layers.size(); ++i) { LayeredTileMapLayer *layer = layers[i]; layer->set_collision_visibility_mode(LayeredTileMapLayer::DebugVisibilityMode(p_show_collision)); } _emit_changed(); } LayeredTileMap::VisibilityMode LayeredTileMap::get_collision_visibility_mode() const { return collision_visibility_mode; } void LayeredTileMap::set_navigation_visibility_mode(LayeredTileMap::VisibilityMode p_show_navigation) { if (navigation_visibility_mode == p_show_navigation) { return; } navigation_visibility_mode = p_show_navigation; for (uint32_t i = 0; i < layers.size(); ++i) { LayeredTileMapLayer *layer = layers[i]; layer->set_navigation_visibility_mode(LayeredTileMapLayer::DebugVisibilityMode(p_show_navigation)); } _emit_changed(); } LayeredTileMap::VisibilityMode LayeredTileMap::get_navigation_visibility_mode() const { return navigation_visibility_mode; } void LayeredTileMap::set_y_sort_enabled(bool p_enable) { if (is_sort_enabled() == p_enable) { return; } YSort::set_sort_enabled(p_enable); for (uint32_t i = 0; i < layers.size(); ++i) { LayeredTileMapLayer *layer = layers[i]; layer->set_y_sort_enabled(p_enable); } _emit_changed(); update_configuration_warning(); } void LayeredTileMap::set_cell(int p_layer, const Vector2i &p_coords, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) { TILEMAP_CALL_FOR_LAYER(p_layer, set_cell, p_coords, p_source_id, p_atlas_coords, p_alternative_tile); } void LayeredTileMap::erase_cell(int p_layer, const Vector2i &p_coords) { TILEMAP_CALL_FOR_LAYER(p_layer, set_cell, p_coords, LayeredTileSet::INVALID_SOURCE, LayeredTileSetSource::INVALID_ATLAS_COORDS, LayeredTileSetSource::INVALID_TILE_ALTERNATIVE); } int LayeredTileMap::get_cell_source_id(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const { if (p_use_proxies && tile_set.is_valid()) { if (p_layer < 0) { p_layer = layers.size() + p_layer; } ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), LayeredTileSet::INVALID_SOURCE); int source_id = layers[p_layer]->get_cell_source_id(p_coords); Vector2i atlas_coords = layers[p_layer]->get_cell_atlas_coords(p_coords); int alternative_id = layers[p_layer]->get_cell_alternative_tile(p_coords); Array arr = tile_set->map_tile_proxy(source_id, atlas_coords, alternative_id); ERR_FAIL_COND_V(arr.size() != 3, LayeredTileSet::INVALID_SOURCE); return arr[0]; } else { TILEMAP_CALL_FOR_LAYER_V(p_layer, LayeredTileSet::INVALID_SOURCE, get_cell_source_id, p_coords); } } Vector2i LayeredTileMap::get_cell_atlas_coords(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const { if (p_use_proxies && tile_set.is_valid()) { if (p_layer < 0) { p_layer = layers.size() + p_layer; } ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), LayeredTileSetAtlasSource::INVALID_ATLAS_COORDS); int source_id = layers[p_layer]->get_cell_source_id(p_coords); Vector2i atlas_coords = layers[p_layer]->get_cell_atlas_coords(p_coords); int alternative_id = layers[p_layer]->get_cell_alternative_tile(p_coords); Array arr = tile_set->map_tile_proxy(source_id, atlas_coords, alternative_id); ERR_FAIL_COND_V(arr.size() != 3, LayeredTileSetSource::INVALID_ATLAS_COORDS); return arr[1]; } else { TILEMAP_CALL_FOR_LAYER_V(p_layer, LayeredTileSetSource::INVALID_ATLAS_COORDS, get_cell_atlas_coords, p_coords); } } int LayeredTileMap::get_cell_alternative_tile(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const { if (p_use_proxies && tile_set.is_valid()) { if (p_layer < 0) { p_layer = layers.size() + p_layer; } ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), LayeredTileSetSource::INVALID_TILE_ALTERNATIVE); int source_id = layers[p_layer]->get_cell_source_id(p_coords); Vector2i atlas_coords = layers[p_layer]->get_cell_atlas_coords(p_coords); int alternative_id = layers[p_layer]->get_cell_alternative_tile(p_coords); Array arr = tile_set->map_tile_proxy(source_id, atlas_coords, alternative_id); ERR_FAIL_COND_V(arr.size() != 3, LayeredTileSetSource::INVALID_TILE_ALTERNATIVE); return arr[2]; } else { TILEMAP_CALL_FOR_LAYER_V(p_layer, LayeredTileSetSource::INVALID_TILE_ALTERNATIVE, get_cell_alternative_tile, p_coords); } } LayeredTileData *LayeredTileMap::get_cell_tile_data(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const { if (p_use_proxies && tile_set.is_valid()) { if (p_layer < 0) { p_layer = layers.size() + p_layer; } ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), nullptr); int source_id = layers[p_layer]->get_cell_source_id(p_coords); Vector2i atlas_coords = layers[p_layer]->get_cell_atlas_coords(p_coords); int alternative_id = layers[p_layer]->get_cell_alternative_tile(p_coords); Array arr = tile_set->map_tile_proxy(source_id, atlas_coords, alternative_id); ERR_FAIL_COND_V(arr.size() != 3, nullptr); Ref atlas_source = tile_set->get_source(arr[0]); if (atlas_source.is_valid()) { return atlas_source->get_tile_data(arr[1], arr[2]); } else { return nullptr; } } else { TILEMAP_CALL_FOR_LAYER_V(p_layer, nullptr, get_cell_tile_data, p_coords); } } Ref LayeredTileMap::get_pattern(int p_layer, PoolVector2iArray p_coords_array) { TILEMAP_CALL_FOR_LAYER_V(p_layer, Ref(), get_pattern, p_coords_array); } Vector2i LayeredTileMap::map_pattern(const Vector2i &p_position_in_tilemap, const Vector2i &p_coords_in_pattern, Ref p_pattern) { ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2i()); return tile_set->map_pattern(p_position_in_tilemap, p_coords_in_pattern, p_pattern); } void LayeredTileMap::set_pattern(int p_layer, const Vector2i &p_position, const Ref p_pattern) { TILEMAP_CALL_FOR_LAYER(p_layer, set_pattern, p_position, p_pattern); } HashMap LayeredTileMap::terrain_fill_constraints(int p_layer, const Vector &p_to_replace, int p_terrain_set, const RBSet &p_constraints) { HashMap err_value; TILEMAP_CALL_FOR_LAYER_V(p_layer, err_value, terrain_fill_constraints, p_to_replace, p_terrain_set, p_constraints); } HashMap LayeredTileMap::terrain_fill_connect(int p_layer, const Vector &p_coords_array, int p_terrain_set, int p_terrain, bool p_ignore_empty_terrains) { HashMap err_value; TILEMAP_CALL_FOR_LAYER_V(p_layer, err_value, terrain_fill_connect, p_coords_array, p_terrain_set, p_terrain, p_ignore_empty_terrains); } HashMap LayeredTileMap::terrain_fill_path(int p_layer, const Vector &p_coords_array, int p_terrain_set, int p_terrain, bool p_ignore_empty_terrains) { HashMap err_value; TILEMAP_CALL_FOR_LAYER_V(p_layer, err_value, terrain_fill_path, p_coords_array, p_terrain_set, p_terrain, p_ignore_empty_terrains); } HashMap LayeredTileMap::terrain_fill_pattern(int p_layer, const Vector &p_coords_array, int p_terrain_set, LayeredTileSet::TerrainsPattern p_terrains_pattern, bool p_ignore_empty_terrains) { HashMap err_value; TILEMAP_CALL_FOR_LAYER_V(p_layer, err_value, terrain_fill_pattern, p_coords_array, p_terrain_set, p_terrains_pattern, p_ignore_empty_terrains); } void LayeredTileMap::set_cells_terrain_connect(int p_layer, PoolVector2iArray p_cells, int p_terrain_set, int p_terrain, bool p_ignore_empty_terrains) { TILEMAP_CALL_FOR_LAYER(p_layer, set_cells_terrain_connect, p_cells, p_terrain_set, p_terrain, p_ignore_empty_terrains); } void LayeredTileMap::set_cells_terrain_path(int p_layer, PoolVector2iArray p_path, int p_terrain_set, int p_terrain, bool p_ignore_empty_terrains) { TILEMAP_CALL_FOR_LAYER(p_layer, set_cells_terrain_path, p_path, p_terrain_set, p_terrain, p_ignore_empty_terrains); } //VertexLights2D #ifdef MODULE_VERTEX_LIGHTS_2D_ENABLED void LayeredTileMap::set_use_vertex_lights(const bool p_use) { _use_vertex_lights = p_use; for (uint32_t i = 0; i < layers.size(); ++i) { LayeredTileMapLayer *layer = layers[i]; layer->set_use_vertex_lights(_use_vertex_lights); } _emit_changed(); } bool LayeredTileMap::get_use_vertex_lights() const { return _use_vertex_lights; } #endif //RAO #ifdef MODULE_FASTNOISE_ENABLED void LayeredTileMap::rao_set_use(bool p_rao) { if (_use_rao == p_rao) { return; } _use_rao = p_rao; for (uint32_t i = 0; i < layers.size(); ++i) { LayeredTileMapLayer *layer = layers[i]; layer->rao_set_use(_use_rao); } _emit_changed(); } bool LayeredTileMap::rao_get_use() const { return _use_rao; } void LayeredTileMap::rao_set_noise_params(const Ref &noise) { if (_noise_params == noise) { return; } _noise_params = noise; for (uint32_t i = 0; i < layers.size(); ++i) { LayeredTileMapLayer *layer = layers[i]; layer->rao_set_noise_params(noise); } _emit_changed(); } Ref LayeredTileMap::rao_get_noise_params() { return _noise_params; } void LayeredTileMap::rao_set_strength(const real_t p_strength) { _rao_strength = p_strength; for (uint32_t i = 0; i < layers.size(); ++i) { LayeredTileMapLayer *layer = layers[i]; layer->rao_set_strength(p_strength); } _emit_changed(); } real_t LayeredTileMap::rao_get_strength() const { return _rao_strength; } #endif LayeredTileMapCell LayeredTileMap::get_cell(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const { if (p_use_proxies) { WARN_DEPRECATED_MSG("use_proxies is deprecated."); } TILEMAP_CALL_FOR_LAYER_V(p_layer, LayeredTileMapCell(), get_cell, p_coords); } Vector2i LayeredTileMap::get_coords_for_body_rid(RID p_physics_body) { for (uint32_t i = 0; i < layers.size(); ++i) { const LayeredTileMapLayer *layer = layers[i]; if (layer->has_body_rid(p_physics_body)) { return layer->get_coords_for_body_rid(p_physics_body); } } ERR_FAIL_V_MSG(Vector2i(), vformat("No tiles for the given body RID %d.", p_physics_body.get_id())); } int LayeredTileMap::get_layer_for_body_rid(RID p_physics_body) { for (uint32_t i = 0; i < layers.size(); i++) { if (layers[i]->has_body_rid(p_physics_body)) { return i; } } ERR_FAIL_V_MSG(-1, vformat("No tiles for the given body RID %d.", p_physics_body.get_id())); } void LayeredTileMap::fix_invalid_tiles() { for (uint32_t i = 0; i < layers.size(); ++i) { LayeredTileMapLayer *layer = layers[i]; layer->fix_invalid_tiles(); } } #ifdef TOOLS_ENABLED LayeredTileMapLayer *LayeredTileMap::duplicate_layer_from_internal(int p_layer) { ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), nullptr); return Object::cast_to(layers[p_layer]->duplicate(DUPLICATE_USE_INSTANCING | DUPLICATE_FROM_EDITOR)); } #endif // TOOLS_ENABLED void LayeredTileMap::clear_layer(int p_layer) { TILEMAP_CALL_FOR_LAYER(p_layer, clear) } void LayeredTileMap::clear() { for (uint32_t i = 0; i < layers.size(); ++i) { LayeredTileMapLayer *layer = layers[i]; layer->clear(); } } void LayeredTileMap::update_internals() { for (uint32_t i = 0; i < layers.size(); ++i) { LayeredTileMapLayer *layer = layers[i]; layer->update_internals(); } } void LayeredTileMap::notify_runtime_tile_data_update(int p_layer) { if (p_layer >= 0) { TILEMAP_CALL_FOR_LAYER(p_layer, notify_runtime_tile_data_update); } else { for (uint32_t i = 0; i < layers.size(); ++i) { LayeredTileMapLayer *layer = layers[i]; layer->notify_runtime_tile_data_update(); } } } #ifdef TOOLS_ENABLED Rect2 LayeredTileMap::_edit_get_rect() const { // Return the visible rect of the tilemap. if (layers.empty()) { return Rect2(); } bool any_changed = false; bool changed = false; Rect2 rect = layers[0]->get_rect(changed); any_changed |= changed; for (uint32_t i = 1; i < layers.size(); i++) { rect = rect.merge(layers[i]->get_rect(changed)); any_changed |= changed; } const_cast(this)->item_rect_changed(any_changed); return rect; } #endif bool LayeredTileMap::_set(const StringName &p_name, const Variant &p_value) { Vector components = String(p_name).split("/", true, 2); if (p_name == "format") { if (p_value.get_type() == Variant::INT) { format = (LayeredTileMapDataFormat)(p_value.operator int64_t()); // Set format used for loading. return true; } } #ifndef DISABLE_DEPRECATED else if (p_name == "tile_data") { // Kept for compatibility reasons. if (p_value.is_array()) { if (layers.size() == 0) { LayeredTileMapLayer *new_layer = memnew(LayeredTileMapLayer); add_child(new_layer); move_child(new_layer, 0); new_layer->set_as_tile_map_internal_node(0); new_layer->set_name("Layer0"); new_layer->set_tile_set(tile_set); new_layer->connect(CoreStringNames::get_singleton()->changed, this, "_emit_changed"); layers.push_back(new_layer); } _set_tile_map_data_using_compatibility_format(0, format, p_value); _emit_changed(); return true; } return false; } else if (p_name == "cell_quadrant_size") { set_rendering_quadrant_size(p_value); return true; } #endif // DISABLE_DEPRECATED else if (components.size() == 2 && components[0].begins_with("layer_") && components[0].trim_prefix("layer_").is_valid_integer()) { int index = components[0].trim_prefix("layer_").to_int(); if (index < 0) { return false; } if (index >= (int)layers.size()) { while (index >= (int)layers.size()) { LayeredTileMapLayer *new_layer = memnew(LayeredTileMapLayer); add_child(new_layer); move_child(new_layer, 0); new_layer->set_as_tile_map_internal_node(index); new_layer->set_name(vformat("Layer%d", index)); new_layer->set_tile_set(tile_set); new_layer->connect(CoreStringNames::get_singleton()->changed, this, "_emit_changed"); layers.push_back(new_layer); } property_list_changed_notify(); _emit_changed(); update_configuration_warning(); } if (components[1] == "name") { set_layer_name(index, p_value); return true; } else if (components[1] == "enabled") { set_layer_enabled(index, p_value); return true; } else if (components[1] == "modulate") { set_layer_modulate(index, p_value); return true; } else if (components[1] == "y_sort_enabled") { set_layer_y_sort_enabled(index, p_value); return true; } else if (components[1] == "y_sort_origin") { set_layer_y_sort_origin(index, p_value); return true; } else if (components[1] == "z_index") { set_layer_z_index(index, p_value); return true; } else if (components[1] == "navigation_enabled") { set_layer_navigation_enabled(index, p_value); return true; } else if (components[1] == "tile_data") { _set_tile_map_data_using_compatibility_format(index, format, p_value); _emit_changed(); return true; } else { return false; } } return false; } bool LayeredTileMap::_get(const StringName &p_name, Variant &r_ret) const { Vector components = String(p_name).split("/", true, 2); if (p_name == "format") { r_ret = LayeredTileMapDataFormat::TILE_MAP_DATA_FORMAT_MAX - 1; // When saving, always save highest format. return true; } #ifndef DISABLE_DEPRECATED else if (p_name == "cell_quadrant_size") { // Kept for compatibility reasons. r_ret = get_rendering_quadrant_size(); return true; } #endif else if (components.size() == 2 && components[0].begins_with("layer_") && components[0].trim_prefix("layer_").is_valid_integer()) { int index = components[0].trim_prefix("layer_").to_int(); if (index < 0 || index >= (int)layers.size()) { return false; } if (components[1] == "name") { r_ret = get_layer_name(index); return true; } else if (components[1] == "enabled") { r_ret = is_layer_enabled(index); return true; } else if (components[1] == "modulate") { r_ret = get_layer_modulate(index); return true; } else if (components[1] == "y_sort_enabled") { r_ret = is_layer_y_sort_enabled(index); return true; } else if (components[1] == "y_sort_origin") { r_ret = get_layer_y_sort_origin(index); return true; } else if (components[1] == "z_index") { r_ret = get_layer_z_index(index); return true; } else if (components[1] == "navigation_enabled") { r_ret = is_layer_navigation_enabled(index); return true; } else if (components[1] == "tile_data") { r_ret = _get_tile_map_data_using_compatibility_format(index); return true; } else { return false; } } return false; } void LayeredTileMap::_get_property_list(List *p_list) const { p_list->push_back(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::NIL, "Layers", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); #define MAKE_LAYER_PROPERTY(m_type, m_name, m_hint) \ { \ const String property_name = vformat("layer_%d/" m_name, i); \ p_list->push_back(PropertyInfo(m_type, property_name, PROPERTY_HINT_NONE, m_hint, PROPERTY_USAGE_DEFAULT)); \ } for (uint32_t i = 0; i < layers.size(); i++) { MAKE_LAYER_PROPERTY(Variant::STRING, "name", ""); MAKE_LAYER_PROPERTY(Variant::BOOL, "enabled", ""); MAKE_LAYER_PROPERTY(Variant::COLOR, "modulate", ""); MAKE_LAYER_PROPERTY(Variant::BOOL, "y_sort_enabled", ""); MAKE_LAYER_PROPERTY(Variant::INT, "y_sort_origin", "suffix:px"); MAKE_LAYER_PROPERTY(Variant::INT, "z_index", ""); MAKE_LAYER_PROPERTY(Variant::BOOL, "navigation_enabled", ""); p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("layer_%d/tile_data", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); } #undef MAKE_LAYER_PROPERTY } bool LayeredTileMap::_property_can_revert(const StringName &p_name) const { Vector components = String(p_name).split("/", true, 2); if (components.size() == 2 && components[0].begins_with("layer_")) { int index = components[0].trim_prefix("layer_").to_int(); if (index <= 0 || index >= (int)layers.size()) { return false; } if (components[1] == "name") { return layers[index]->get_name() != default_layer->get_name(); } else if (components[1] == "enabled") { return layers[index]->is_enabled() != default_layer->is_enabled(); } else if (components[1] == "modulate") { return layers[index]->get_modulate() != default_layer->get_modulate(); } else if (components[1] == "y_sort_enabled") { return layers[index]->is_sort_enabled() != default_layer->is_sort_enabled(); } else if (components[1] == "y_sort_origin") { return layers[index]->get_y_sort_origin() != default_layer->get_y_sort_origin(); } else if (components[1] == "z_index") { return layers[index]->get_z_index() != default_layer->get_z_index(); } else if (components[1] == "navigation_enabled") { return layers[index]->is_navigation_enabled() != default_layer->is_navigation_enabled(); } } return false; } bool LayeredTileMap::_property_get_revert(const StringName &p_name, Variant &r_property) const { Vector components = String(p_name).split("/", true, 2); if (components.size() == 2 && components[0].begins_with("layer_")) { int index = components[0].trim_prefix("layer_").to_int(); if (index <= 0 || index >= (int)layers.size()) { return false; } if (components[1] == "name") { r_property = default_layer->get_name(); return true; } else if (components[1] == "enabled") { r_property = default_layer->is_enabled(); return true; } else if (components[1] == "modulate") { r_property = default_layer->get_modulate(); return true; } else if (components[1] == "y_sort_enabled") { r_property = default_layer->is_sort_enabled(); return true; } else if (components[1] == "y_sort_origin") { r_property = default_layer->get_y_sort_origin(); return true; } else if (components[1] == "z_index") { r_property = default_layer->get_z_index(); return true; } else if (components[1] == "navigation_enabled") { r_property = default_layer->is_navigation_enabled(); return true; } } return false; } Vector2 LayeredTileMap::map_to_local(const Vector2i &p_pos) const { ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2()); return tile_set->map_to_local(p_pos); } Vector2i LayeredTileMap::local_to_map(const Vector2 &p_pos) const { ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2i()); return tile_set->local_to_map(p_pos); } bool LayeredTileMap::is_existing_neighbor(LayeredTileSet::CellNeighbor p_cell_neighbor) const { ERR_FAIL_COND_V(!tile_set.is_valid(), false); return tile_set->is_existing_neighbor(p_cell_neighbor); } Vector2i LayeredTileMap::get_neighbor_cell(const Vector2i &p_coords, LayeredTileSet::CellNeighbor p_cell_neighbor) const { ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2i()); return tile_set->get_neighbor_cell(p_coords, p_cell_neighbor); } PoolVector2iArray LayeredTileMap::get_used_cells(int p_layer) const { TILEMAP_CALL_FOR_LAYER_V(p_layer, PoolVector2iArray(), get_used_cells); } PoolVector2iArray LayeredTileMap::get_used_cells_by_id(int p_layer, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) const { TILEMAP_CALL_FOR_LAYER_V(p_layer, PoolVector2iArray(), get_used_cells_by_id, p_source_id, p_atlas_coords, p_alternative_tile); } Rect2i LayeredTileMap::get_used_rect() const { // Return the visible rect of the tilemap. bool first = true; Rect2i rect = Rect2i(); for (uint32_t i = 0; i < layers.size(); ++i) { const LayeredTileMapLayer *layer = layers[i]; Rect2i layer_rect = layer->get_used_rect(); if (layer_rect == Rect2i()) { continue; } if (first) { rect = layer_rect; first = false; } else { rect = rect.merge(layer_rect); } } return rect; } // --- Override some methods of the CanvasItem class to pass the changes to the quadrants CanvasItems --- void LayeredTileMap::set_light_mask(int p_light_mask) { // Set light mask for occlusion and applies it to all layers too. CanvasItem::set_light_mask(p_light_mask); for (uint32_t i = 0; i < layers.size(); ++i) { LayeredTileMapLayer *layer = layers[i]; layer->set_light_mask(p_light_mask); } } void LayeredTileMap::set_self_modulate(const Color &p_self_modulate) { // Set self_modulation and applies it to all layers too. CanvasItem::set_self_modulate(p_self_modulate); for (uint32_t i = 0; i < layers.size(); ++i) { LayeredTileMapLayer *layer = layers[i]; layer->set_self_modulate(p_self_modulate); } } PoolVector2iArray LayeredTileMap::get_surrounding_cells(const Vector2i &p_coords) { if (!tile_set.is_valid()) { return PoolVector2iArray(); } return tile_set->get_surrounding_cells(p_coords); } bool LayeredTileMap::use_tile_data_runtime_update(const int p_layer, const Vector2i &p_coords) { return call("_use_tile_data_runtime_update", p_layer, p_coords); } void LayeredTileMap::tile_data_runtime_update(const int p_layer, const Vector2i &p_coords, LayeredTileData *p_tile_data) { call("_tile_data_runtime_update", p_layer, p_coords, p_tile_data); } String LayeredTileMap::get_configuration_warning() const { String warnings = Node::get_configuration_warning(); // Retrieve the set of Z index values with a Y-sorted layer. RBSet y_sorted_z_index; for (uint32_t i = 0; i < layers.size(); ++i) { const LayeredTileMapLayer *layer = layers[i]; if (layer->is_sort_enabled()) { y_sorted_z_index.insert(layer->get_z_index()); } } // Check if we have a non-sorted layer in a Z-index with a Y-sorted layer. for (uint32_t i = 0; i < layers.size(); ++i) { const LayeredTileMapLayer *layer = layers[i]; if (!layer->is_sort_enabled() && y_sorted_z_index.has(layer->get_z_index())) { warnings += RTR("A Y-sorted layer has the same Z-index value as a not Y-sorted layer.\nThis may lead to unwanted behaviors, as a layer that is not Y-sorted will be Y-sorted as a whole with tiles from Y-sorted layers.") + "\n"; break; } } if (!is_sort_enabled()) { // Check if Y-sort is enabled on a layer but not on the node. for (uint32_t i = 0; i < layers.size(); ++i) { const LayeredTileMapLayer *layer = layers[i]; if (layer->is_sort_enabled()) { warnings += RTR("A LayeredTileMap layer is set as Y-sorted, but Y-sort is not enabled on the LayeredTileMap node itself.") + "\n"; break; } } } else { // Check if Y-sort is enabled on the node, but not on any of the layers. bool need_warning = layers.size() > 0; for (uint32_t i = 0; i < layers.size(); ++i) { const LayeredTileMapLayer *layer = layers[i]; if (layer->is_sort_enabled()) { need_warning = false; break; } } if (need_warning) { warnings += RTR("The LayeredTileMap node is set as Y-sorted, but Y-sort is not enabled on any of the LayeredTileMap's layers.\nThis may lead to unwanted behaviors, as a layer that is not Y-sorted will be Y-sorted as a whole.") + "\n"; } } // Check if we are in isometric mode without Y-sort enabled. if (tile_set.is_valid() && tile_set->get_tile_shape() == LayeredTileSet::TILE_SHAPE_ISOMETRIC) { bool warn = !is_sort_enabled(); if (!warn) { for (uint32_t i = 0; i < layers.size(); ++i) { const LayeredTileMapLayer *layer = layers[i]; if (!layer->is_sort_enabled()) { warn = true; break; } } } if (warn) { warnings += RTR("Isometric LayeredTileSet will likely not look as intended without Y-sort enabled for the LayeredTileMap and all of its layers.") + "\n"; } } return warnings; } void LayeredTileMap::_bind_methods() { #ifndef DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_navigation_map", "layer", "map"), &LayeredTileMap::set_layer_navigation_map); ClassDB::bind_method(D_METHOD("get_navigation_map", "layer"), &LayeredTileMap::get_layer_navigation_map); ClassDB::bind_method(D_METHOD("force_update", "layer"), &LayeredTileMap::force_update, DEFVAL(-1)); #endif // DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_tileset", "tileset"), &LayeredTileMap::set_tileset); ClassDB::bind_method(D_METHOD("get_tileset"), &LayeredTileMap::get_tileset); ClassDB::bind_method(D_METHOD("set_rendering_quadrant_size", "size"), &LayeredTileMap::set_rendering_quadrant_size); ClassDB::bind_method(D_METHOD("get_rendering_quadrant_size"), &LayeredTileMap::get_rendering_quadrant_size); ClassDB::bind_method(D_METHOD("get_layers_count"), &LayeredTileMap::get_layers_count); ClassDB::bind_method(D_METHOD("add_layer", "to_position"), &LayeredTileMap::add_layer); ClassDB::bind_method(D_METHOD("move_layer", "layer", "to_position"), &LayeredTileMap::move_layer); ClassDB::bind_method(D_METHOD("remove_layer", "layer"), &LayeredTileMap::remove_layer); ClassDB::bind_method(D_METHOD("get_layer", "layer"), &LayeredTileMap::get_layer); ClassDB::bind_method(D_METHOD("set_layer_name", "layer", "name"), &LayeredTileMap::set_layer_name); ClassDB::bind_method(D_METHOD("get_layer_name", "layer"), &LayeredTileMap::get_layer_name); ClassDB::bind_method(D_METHOD("set_layer_enabled", "layer", "enabled"), &LayeredTileMap::set_layer_enabled); ClassDB::bind_method(D_METHOD("is_layer_enabled", "layer"), &LayeredTileMap::is_layer_enabled); ClassDB::bind_method(D_METHOD("set_layer_modulate", "layer", "modulate"), &LayeredTileMap::set_layer_modulate); ClassDB::bind_method(D_METHOD("get_layer_modulate", "layer"), &LayeredTileMap::get_layer_modulate); ClassDB::bind_method(D_METHOD("set_layer_y_sort_enabled", "layer", "y_sort_enabled"), &LayeredTileMap::set_layer_y_sort_enabled); ClassDB::bind_method(D_METHOD("is_layer_y_sort_enabled", "layer"), &LayeredTileMap::is_layer_y_sort_enabled); ClassDB::bind_method(D_METHOD("set_layer_y_sort_origin", "layer", "y_sort_origin"), &LayeredTileMap::set_layer_y_sort_origin); ClassDB::bind_method(D_METHOD("get_layer_y_sort_origin", "layer"), &LayeredTileMap::get_layer_y_sort_origin); ClassDB::bind_method(D_METHOD("set_layer_z_index", "layer", "z_index"), &LayeredTileMap::set_layer_z_index); ClassDB::bind_method(D_METHOD("get_layer_z_index", "layer"), &LayeredTileMap::get_layer_z_index); ClassDB::bind_method(D_METHOD("set_layer_navigation_enabled", "layer", "enabled"), &LayeredTileMap::set_layer_navigation_enabled); ClassDB::bind_method(D_METHOD("is_layer_navigation_enabled", "layer"), &LayeredTileMap::is_layer_navigation_enabled); ClassDB::bind_method(D_METHOD("set_layer_navigation_map", "layer", "map"), &LayeredTileMap::set_layer_navigation_map); ClassDB::bind_method(D_METHOD("get_layer_navigation_map", "layer"), &LayeredTileMap::get_layer_navigation_map); ClassDB::bind_method(D_METHOD("set_collision_animatable", "enabled"), &LayeredTileMap::set_collision_animatable); ClassDB::bind_method(D_METHOD("is_collision_animatable"), &LayeredTileMap::is_collision_animatable); ClassDB::bind_method(D_METHOD("set_collision_visibility_mode", "collision_visibility_mode"), &LayeredTileMap::set_collision_visibility_mode); ClassDB::bind_method(D_METHOD("get_collision_visibility_mode"), &LayeredTileMap::get_collision_visibility_mode); ClassDB::bind_method(D_METHOD("set_navigation_visibility_mode", "navigation_visibility_mode"), &LayeredTileMap::set_navigation_visibility_mode); ClassDB::bind_method(D_METHOD("get_navigation_visibility_mode"), &LayeredTileMap::get_navigation_visibility_mode); ClassDB::bind_method(D_METHOD("set_cell", "layer", "coords", "source_id", "atlas_coords", "alternative_tile"), &LayeredTileMap::set_cell, DEFVAL(LayeredTileSet::INVALID_SOURCE), DEFVAL(LayeredTileSetSource::INVALID_ATLAS_COORDS), DEFVAL(0)); ClassDB::bind_method(D_METHOD("erase_cell", "layer", "coords"), &LayeredTileMap::erase_cell); ClassDB::bind_method(D_METHOD("get_cell_source_id", "layer", "coords", "use_proxies"), &LayeredTileMap::get_cell_source_id, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_cell_atlas_coords", "layer", "coords", "use_proxies"), &LayeredTileMap::get_cell_atlas_coords, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_cell_alternative_tile", "layer", "coords", "use_proxies"), &LayeredTileMap::get_cell_alternative_tile, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_cell_tile_data", "layer", "coords", "use_proxies"), &LayeredTileMap::get_cell_tile_data, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_coords_for_body_rid", "body"), &LayeredTileMap::get_coords_for_body_rid); ClassDB::bind_method(D_METHOD("get_layer_for_body_rid", "body"), &LayeredTileMap::get_layer_for_body_rid); ClassDB::bind_method(D_METHOD("get_pattern", "layer", "coords_array"), &LayeredTileMap::get_pattern); ClassDB::bind_method(D_METHOD("map_pattern", "position_in_tilemap", "coords_in_pattern", "pattern"), &LayeredTileMap::map_pattern); ClassDB::bind_method(D_METHOD("set_pattern", "layer", "position", "pattern"), &LayeredTileMap::set_pattern); ClassDB::bind_method(D_METHOD("set_cells_terrain_connect", "layer", "cells", "terrain_set", "terrain", "ignore_empty_terrains"), &LayeredTileMap::set_cells_terrain_connect, DEFVAL(true)); ClassDB::bind_method(D_METHOD("set_cells_terrain_path", "layer", "path", "terrain_set", "terrain", "ignore_empty_terrains"), &LayeredTileMap::set_cells_terrain_path, DEFVAL(true)); ClassDB::bind_method(D_METHOD("fix_invalid_tiles"), &LayeredTileMap::fix_invalid_tiles); ClassDB::bind_method(D_METHOD("clear_layer", "layer"), &LayeredTileMap::clear_layer); ClassDB::bind_method(D_METHOD("clear"), &LayeredTileMap::clear); ClassDB::bind_method(D_METHOD("update_internals"), &LayeredTileMap::update_internals); ClassDB::bind_method(D_METHOD("notify_runtime_tile_data_update", "layer"), &LayeredTileMap::notify_runtime_tile_data_update, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_surrounding_cells", "coords"), &LayeredTileMap::get_surrounding_cells); ClassDB::bind_method(D_METHOD("get_used_cells", "layer"), &LayeredTileMap::get_used_cells); ClassDB::bind_method(D_METHOD("get_used_cells_by_id", "layer", "source_id", "atlas_coords", "alternative_tile"), &LayeredTileMap::get_used_cells_by_id, DEFVAL(LayeredTileSet::INVALID_SOURCE), DEFVAL(LayeredTileSetSource::INVALID_ATLAS_COORDS), DEFVAL(LayeredTileSetSource::INVALID_TILE_ALTERNATIVE)); ClassDB::bind_method(D_METHOD("get_used_rect"), &LayeredTileMap::get_used_rect); ClassDB::bind_method(D_METHOD("map_to_local", "map_position"), &LayeredTileMap::map_to_local); ClassDB::bind_method(D_METHOD("local_to_map", "local_position"), &LayeredTileMap::local_to_map); ClassDB::bind_method(D_METHOD("get_neighbor_cell", "coords", "neighbor"), &LayeredTileMap::get_neighbor_cell); BIND_VMETHOD(MethodInfo(Variant::BOOL, "_use_tile_data_runtime_update", PropertyInfo(Variant::INT, "layer"), PropertyInfo(Variant::VECTOR2I, "coords"))); BIND_VMETHOD(MethodInfo("_tile_data_runtime_update", PropertyInfo(Variant::INT, "layer"), PropertyInfo(Variant::VECTOR2I, "coords"), PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_RESOURCE_TYPE, "LayeredTileData"))); //ClassDB::bind_method(D_METHOD("use_tile_data_runtime_update", "layer", "coords"), &LayeredTileMap::use_tile_data_runtime_update); //ClassDB::bind_method(D_METHOD("tile_data_runtime_update", "layer", "coords", "tile_data"), &LayeredTileMap::tile_data_runtime_update); ClassDB::bind_method(D_METHOD("_emit_changed"), &LayeredTileMap::_emit_changed); ClassDB::bind_method(D_METHOD("_tile_set_changed"), &LayeredTileMap::_tile_set_changed); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tile_set", PROPERTY_HINT_RESOURCE_TYPE, "LayeredTileSet"), "set_tileset", "get_tileset"); ADD_PROPERTY(PropertyInfo(Variant::INT, "rendering_quadrant_size", PROPERTY_HINT_RANGE, "1,128,1"), "set_rendering_quadrant_size", "get_rendering_quadrant_size"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision_animatable"), "set_collision_animatable", "is_collision_animatable"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_visibility_mode", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_collision_visibility_mode", "get_collision_visibility_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_visibility_mode", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_navigation_visibility_mode", "get_navigation_visibility_mode"); //VertexLights2D #ifdef MODULE_VERTEX_LIGHTS_2D_ENABLED ClassDB::bind_method(D_METHOD("set_use_vertex_lights", "value"), &LayeredTileMap::set_use_vertex_lights); ClassDB::bind_method(D_METHOD("get_use_vertex_lights"), &LayeredTileMap::get_use_vertex_lights); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_vertex_lights"), "set_use_vertex_lights", "get_use_vertex_lights"); #endif //RAO #ifdef MODULE_FASTNOISE_ENABLED ADD_GROUP("RAO", "rao"); ClassDB::bind_method(D_METHOD("rao_set_use", "value"), &LayeredTileMap::rao_set_use); ClassDB::bind_method(D_METHOD("rao_get_use"), &LayeredTileMap::rao_get_use); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rao_use"), "rao_set_use", "rao_get_use"); ClassDB::bind_method(D_METHOD("rao_set_strength", "value"), &LayeredTileMap::rao_set_strength); ClassDB::bind_method(D_METHOD("rao_get_strength"), &LayeredTileMap::rao_get_strength); ADD_PROPERTY(PropertyInfo(Variant::REAL, "rao_strength"), "rao_set_strength", "rao_get_strength"); ClassDB::bind_method(D_METHOD("rao_set_noise_params", "noise"), &LayeredTileMap::rao_set_noise_params); ClassDB::bind_method(D_METHOD("rao_get_noise_params"), &LayeredTileMap::rao_get_noise_params); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "rao_noise_params", PROPERTY_HINT_RESOURCE_TYPE, "FastnoiseNoiseParams"), "rao_set_noise_params", "rao_get_noise_params"); #endif ADD_ARRAY("layers", "layer_"); ADD_PROPERTY_DEFAULT("format", LayeredTileMapDataFormat::TILE_MAP_DATA_FORMAT_1); ADD_SIGNAL(MethodInfo(CoreStringNames::get_singleton()->changed)); BIND_ENUM_CONSTANT(VISIBILITY_MODE_DEFAULT); BIND_ENUM_CONSTANT(VISIBILITY_MODE_FORCE_HIDE); BIND_ENUM_CONSTANT(VISIBILITY_MODE_FORCE_SHOW); } LayeredTileMap::LayeredTileMap() { default_layer = memnew(LayeredTileMapLayer); //VertexLights2D #ifdef MODULE_VERTEX_LIGHTS_2D_ENABLED _use_vertex_lights = false; #endif #ifdef MODULE_FASTNOISE_ENABLED _use_rao = true; _rao_strength = 0.3; #endif } LayeredTileMap::~LayeredTileMap() { memdelete(default_layer); } #undef TILEMAP_CALL_FOR_LAYER #undef TILEMAP_CALL_FOR_LAYER_V