/*************************************************************************/ /* occluder_shape.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "occluder_shape.h" #include "core/config/engine.h" #include "core/math/transform.h" #include "servers/rendering_server.h" #ifdef TOOLS_ENABLED #include "editor/editor_node.h" #endif void OccluderShape::_bind_methods() { } OccluderShape::OccluderShape() { _shape = RID_PRIME(RenderingServer::get_singleton()->occluder_resource_create()); } OccluderShape::~OccluderShape() { if (_shape.is_valid()) { RenderingServer::get_singleton()->free(_shape); } } #ifdef TOOLS_ENABLED AABB OccluderShape::get_fallback_gizmo_aabb() const { return AABB(Vector3(-0.5, -0.5, -0.5), Vector3(1, 1, 1)); } #endif ////////////////////////////////////////////// void OccluderShapeSphere::_bind_methods() { ClassDB::bind_method(D_METHOD("set_spheres", "spheres"), &OccluderShapeSphere::set_spheres); ClassDB::bind_method(D_METHOD("get_spheres"), &OccluderShapeSphere::get_spheres); ClassDB::bind_method(D_METHOD("set_sphere_position", "index", "position"), &OccluderShapeSphere::set_sphere_position); ClassDB::bind_method(D_METHOD("set_sphere_radius", "index", "radius"), &OccluderShapeSphere::set_sphere_radius); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "spheres", PROPERTY_HINT_NONE, itos(Variant::PLANE) + ":"), "set_spheres", "get_spheres"); } #ifdef TOOLS_ENABLED void OccluderShapeSphere::_update_aabb() { _aabb_local = AABB(); if (!_spheres.size()) { return; } _aabb_local.position = _spheres[0].normal; for (int n = 0; n < _spheres.size(); n++) { AABB bb(_spheres[n].normal, Vector3(0, 0, 0)); bb.grow_by(_spheres[n].d); _aabb_local.merge_with(bb); } } AABB OccluderShapeSphere::get_fallback_gizmo_aabb() const { return _aabb_local; } #endif void OccluderShapeSphere::update_shape_to_rendering_server() { RenderingServer::get_singleton()->occluder_resource_spheres_update(get_shape(), _spheres); } Transform OccluderShapeSphere::center_node(const Transform &p_global_xform, const Transform &p_parent_xform, real_t p_snap) { if (!_spheres.size()) { return Transform(); } // make sure world spheres correct Vector spheres_world_space; if (spheres_world_space.size() != _spheres.size()) { spheres_world_space.resize(_spheres.size()); } Vector3 scale3 = p_global_xform.basis.get_scale_abs(); real_t scale = (scale3.x + scale3.y + scale3.z) / 3.0; for (int n = 0; n < _spheres.size(); n++) { Plane p; p.normal = p_global_xform.xform(_spheres[n].normal); p.d = _spheres[n].d * scale; spheres_world_space.set(n, p); } // first find the center AABB bb; bb.set_position(spheres_world_space[0].normal); // new positions for (int n = 0; n < spheres_world_space.size(); n++) { const Plane &sphere = spheres_world_space[n]; // update aabb AABB sphere_bb(sphere.normal, Vector3()); sphere_bb.grow_by(sphere.d); bb.merge_with(sphere_bb); } Vector3 center = bb.get_center(); // snapping if (p_snap > 0.0001) { center.snap(Vector3(p_snap, p_snap, p_snap)); } // new transform with no rotate or scale, centered Transform new_local_xform = Transform(); new_local_xform.translate_local(center.x, center.y, center.z); Transform inv_xform = new_local_xform.affine_inverse(); // back calculate the new spheres for (int n = 0; n < spheres_world_space.size(); n++) { Plane p = spheres_world_space[n]; p.normal = inv_xform.xform(p.normal); // assuming uniform scale, otherwise this will go wrong Vector3 inv_scale = inv_xform.basis.get_scale_abs(); p.d *= inv_scale.x; spheres_world_space.set(n, p); } #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint()) { UndoRedo *undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("OccluderShapeSphere Set Spheres")); undo_redo->add_do_method(this, "set_spheres", spheres_world_space); undo_redo->add_undo_method(this, "set_spheres", _spheres); undo_redo->commit_action(); } else { set_spheres(spheres_world_space); } #else set_spheres(spheres_world_space); #endif notify_change_to_owners(); return new_local_xform; } void OccluderShapeSphere::set_spheres(const Vector &p_spheres) { #ifdef TOOLS_ENABLED // try and detect special circumstance of adding a new sphere in the editor bool adding_in_editor = false; if ((p_spheres.size() == _spheres.size() + 1) && (p_spheres[p_spheres.size() - 1] == Plane())) { adding_in_editor = true; } #endif _spheres = p_spheres; // sanitize radii for (int n = 0; n < _spheres.size(); n++) { if (_spheres[n].d < _min_radius) { Plane p = _spheres[n]; p.d = _min_radius; _spheres.set(n, p); } } #ifdef TOOLS_ENABLED if (adding_in_editor) { _spheres.set(_spheres.size() - 1, Plane(Vector3(), 1.0)); } _update_aabb(); #endif update_shape_to_rendering_server(); notify_change_to_owners(); } void OccluderShapeSphere::set_sphere_position(int p_idx, const Vector3 &p_position) { ERR_FAIL_INDEX(p_idx, _spheres.size()); Plane p = _spheres[p_idx]; p.normal = p_position; _spheres.set(p_idx, p); #ifdef TOOLS_ENABLED _update_aabb(); #endif update_shape_to_rendering_server(); notify_change_to_owners(); } void OccluderShapeSphere::set_sphere_radius(int p_idx, real_t p_radius) { ERR_FAIL_INDEX(p_idx, _spheres.size()); Plane p = _spheres[p_idx]; p.d = MAX(p_radius, _min_radius); _spheres.set(p_idx, p); #ifdef TOOLS_ENABLED _update_aabb(); #endif update_shape_to_rendering_server(); notify_change_to_owners(); } OccluderShapeSphere::OccluderShapeSphere() { if (get_shape().is_valid()) { RenderingServer::get_singleton()->occluder_resource_prepare(get_shape(), RenderingServer::OCCLUDER_TYPE_SPHERE); } // Create a default sphere Vector planes; planes.push_back(Plane(Vector3(0, 0, 0), 1)); set_spheres(planes); }