Import('env') env.add_source_files(env.modules_sources,"register_types.cpp") if env["tools"]: env.add_source_files(env.modules_sources, "skeleton_editor_plugin.cpp") env.add_source_files(env.modules_sources, "spatial_editor_gizmos.cpp") env.add_source_files(env.modules_sources, "skeleton_editor_module_plugin.cpp")