#ifndef REPEAT_H #define REPEAT_H class Repeat : public MMNode { GDCLASS(Repeat, MMNode); public: Ref get_input(); void set_input(const Ref &val); void _init_properties(); void _register_methods(const Variant &mm_graph_node); void _get_property_value(const Vector2 &uv); Repeat(); ~Repeat(); protected: static void _bind_methods(); //tool //export(Resource) Ref input; }; #endif