#ifndef SDF3D_SHAPE_CONE_H #define SDF3D_SHAPE_CONE_H class Sdf3dShapeCone : public MMNode { GDCLASS(Sdf3dShapeCone, MMNode); public: Ref get_output(); void set_output(const Ref &val); int get_axis() const; void set_axis(const int val); float get_angle() const; void set_angle(const float val); void _init_properties(); void _register_methods(const Variant &mm_graph_node); Vector2 _get_property_value_sdf3d(const Vector3 &uv3); int get_axis(); void set_axis(const int val); float get_angle(); void set_angle(const float val); Sdf3dShapeCone(); ~Sdf3dShapeCone(); protected: static void _bind_methods(); //tool //export(Resource) Ref output; //export(int, "+X,-X,+Y,-Y,+Z,-Z") int axis = 2; //export(float) float angle = 30; //axis //angle }; #endif