<?xml version="1.0" encoding="UTF-8" ?> <class name="PhysicsTestMotionResult" inherits="Reference" version="3.10"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="collider" type="Object" setter="" getter="get_collider"> </member> <member name="collider_id" type="int" setter="" getter="get_collider_id" default="0"> </member> <member name="collider_rid" type="RID" setter="" getter="get_collider_rid"> </member> <member name="collider_shape" type="int" setter="" getter="get_collider_shape" default="0"> </member> <member name="collider_velocity" type="Vector3" setter="" getter="get_collider_velocity" default="Vector3( 0, 0, 0 )"> </member> <member name="collision_depth" type="float" setter="" getter="get_collision_depth" default="0.0"> </member> <member name="collision_normal" type="Vector3" setter="" getter="get_collision_normal" default="Vector3( 0, 0, 0 )"> </member> <member name="collision_point" type="Vector3" setter="" getter="get_collision_point" default="Vector3( 0, 0, 0 )"> </member> <member name="collision_safe_fraction" type="float" setter="" getter="get_collision_safe_fraction" default="0.0"> </member> <member name="collision_unsafe_fraction" type="float" setter="" getter="get_collision_unsafe_fraction" default="0.0"> </member> <member name="motion" type="Vector3" setter="" getter="get_motion" default="Vector3( 0, 0, 0 )"> </member> <member name="motion_remainder" type="Vector3" setter="" getter="get_motion_remainder" default="Vector3( 0, 0, 0 )"> </member> </members> <constants> </constants> </class>