/*************************************************************************/ /* occluder.cpp */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "occluder.h" #include "core/config/engine.h" #include "scene/resources/occluder_shape.h" #include "scene/resources/world_3d.h" #include "servers/rendering/portals/portal_occlusion_culler.h" #include "servers/rendering_server.h" void Occluder::resource_changed(RES res) { update_gizmos(); } void Occluder::set_shape(const Ref &p_shape) { if (p_shape == _shape) { return; } if (!_shape.is_null()) { _shape->unregister_owner(this); } _shape = p_shape; if (_shape.is_valid()) { _shape->register_owner(this); if (is_inside_world() && get_world_3d().is_valid()) { if (_occluder_instance.is_valid()) { RenderingServer::get_singleton()->occluder_instance_link_resource(_occluder_instance, p_shape->get_rid()); } } } update_gizmos(); update_configuration_warning(); } Ref Occluder::get_shape() const { return _shape; } #ifdef TOOLS_ENABLED AABB Occluder::get_fallback_gizmo_aabb() const { if (_shape.is_valid()) { return _shape->get_fallback_gizmo_aabb(); } return Spatial::get_fallback_gizmo_aabb(); } #endif String Occluder::get_configuration_warning() const { String warning = Spatial::get_configuration_warning(); if (!_shape.is_valid()) { if (!warning.empty()) { warning += "\n\n"; } warning += TTR("No shape is set."); return warning; } #ifdef TOOLS_ENABLED if (_shape.ptr()->requires_uniform_scale()) { Transform tr = get_global_transform(); Vector3 scale = tr.basis.get_scale(); if ((!Math::is_equal_approx(scale.x, scale.y, 0.01f)) || (!Math::is_equal_approx(scale.x, scale.z, 0.01f))) { if (!warning.empty()) { warning += "\n\n"; } warning += TTR("Only uniform scales are supported."); } } #endif return warning; } void Occluder::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_WORLD: { ERR_FAIL_COND(get_world_3d().is_null()); if (_occluder_instance.is_valid()) { RenderingServer::get_singleton()->occluder_instance_set_scenario(_occluder_instance, get_world_3d()->get_scenario()); if (get_shape().is_valid()) { RenderingServer::get_singleton()->occluder_instance_link_resource(_occluder_instance, get_shape()->get_rid()); } RenderingServer::get_singleton()->occluder_instance_set_active(_occluder_instance, is_visible_in_tree()); RenderingServer::get_singleton()->occluder_instance_set_transform(_occluder_instance, get_global_transform()); } #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint()) { set_process_internal(true); } #endif } break; case NOTIFICATION_EXIT_WORLD: { if (_occluder_instance.is_valid()) { RenderingServer::get_singleton()->occluder_instance_set_scenario(_occluder_instance, RID()); } #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint()) { set_process_internal(false); } #endif } break; case NOTIFICATION_VISIBILITY_CHANGED: { if (_occluder_instance.is_valid() && is_inside_tree()) { RenderingServer::get_singleton()->occluder_instance_set_active(_occluder_instance, is_visible_in_tree()); } } break; case NOTIFICATION_TRANSFORM_CHANGED: { if (_occluder_instance.is_valid()) { RenderingServer::get_singleton()->occluder_instance_set_transform(_occluder_instance, get_global_transform()); #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint()) { update_configuration_warning(); } #endif } } break; case NOTIFICATION_INTERNAL_PROCESS: { if (PortalOcclusionCuller::_redraw_gizmo) { PortalOcclusionCuller::_redraw_gizmo = false; update_gizmos(); } } break; } } void Occluder::_bind_methods() { ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &Occluder::resource_changed); ClassDB::bind_method(D_METHOD("set_shape", "shape"), &Occluder::set_shape); ClassDB::bind_method(D_METHOD("get_shape"), &Occluder::get_shape); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "OccluderShape"), "set_shape", "get_shape"); } Occluder::Occluder() { _occluder_instance = RID_PRIME(RenderingServer::get_singleton()->occluder_instance_create()); set_notify_transform(true); } Occluder::~Occluder() { if (_occluder_instance != RID()) { RenderingServer::get_singleton()->free(_occluder_instance); } if (!_shape.is_null()) { _shape->unregister_owner(this); } }