/*************************************************************************/ /* scene_tree_tween.cpp */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "scene_tree_tween.h" #include "core/object/method_bind_ext.gen.inc" #include "scene/animation/tween.h" #include "scene/main/node.h" #include "scene/main/scene_string_names.h" void Tweener::set_tween(Ref p_tween) { tween = p_tween; } void Tweener::clear_tween() { tween.unref(); } void Tweener::_bind_methods() { ADD_SIGNAL(MethodInfo("finished")); } void SceneTreeTween::start_tweeners() { if (tweeners.empty()) { dead = true; ERR_FAIL_MSG("SceneTreeTween without commands, aborting"); } List> &step = tweeners.write[current_step]; for (int i = 0; i < step.size(); i++) { Ref &tweener = step[i]; tweener->start(); } } Ref SceneTreeTween::tween_property(Object *p_target, NodePath p_property, Variant p_to, float p_duration) { ERR_FAIL_NULL_V(p_target, nullptr); ERR_FAIL_COND_V_MSG(!valid, nullptr, "SceneTreeTween invalid. Either finished or created outside scene tree."); ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a SceneTreeTween that has started. Use stop() first."); Variant::Type property_type = p_target->get_indexed(p_property.get_as_property_path().get_subnames()).get_type(); if (property_type != p_to.get_type()) { // Cast p_to between floats and ints to avoid minor annoyances. if (property_type == Variant::REAL && p_to.get_type() == Variant::INT) { p_to = float(p_to); } else if (property_type == Variant::INT && p_to.get_type() == Variant::REAL) { p_to = int(p_to); } else { ERR_FAIL_V_MSG(Ref(), "Type mismatch between property and final value: " + Variant::get_type_name(property_type) + " and " + Variant::get_type_name(p_to.get_type())); } } Ref tweener = memnew(PropertyTweener(p_target, p_property, p_to, p_duration)); append(tweener); return tweener; } Ref SceneTreeTween::tween_interval(float p_time) { ERR_FAIL_COND_V_MSG(!valid, nullptr, "SceneTreeTween invalid. Either finished or created outside scene tree."); ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a SceneTreeTween that has started. Use stop() first."); Ref tweener = memnew(IntervalTweener(p_time)); append(tweener); return tweener; } Ref SceneTreeTween::tween_callback(Object *p_target, StringName p_method, const Vector &p_binds) { ERR_FAIL_NULL_V(p_target, nullptr); ERR_FAIL_COND_V_MSG(!valid, nullptr, "SceneTreeTween invalid. Either finished or created outside scene tree."); ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a SceneTreeTween that has started. Use stop() first."); Ref tweener = memnew(CallbackTweener(p_target, p_method, p_binds)); append(tweener); return tweener; } Ref SceneTreeTween::tween_method(Object *p_target, StringName p_method, Variant p_from, Variant p_to, float p_duration, const Vector &p_binds) { ERR_FAIL_NULL_V(p_target, nullptr); ERR_FAIL_COND_V_MSG(!valid, nullptr, "SceneTreeTween invalid. Either finished or created outside scene tree."); ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a SceneTreeTween that has started. Use stop() first."); Ref tweener = memnew(MethodTweener(p_target, p_method, p_from, p_to, p_duration, p_binds)); append(tweener); return tweener; } void SceneTreeTween::append(Ref p_tweener) { p_tweener->set_tween(this); if (parallel_enabled) { current_step = MAX(current_step, 0); } else { current_step++; } parallel_enabled = default_parallel; tweeners.resize(current_step + 1); tweeners.write[current_step].push_back(p_tweener); } void SceneTreeTween::stop() { started = false; running = false; dead = false; total_time = 0; } void SceneTreeTween::pause() { running = false; } void SceneTreeTween::play() { ERR_FAIL_COND_MSG(!valid, "SceneTreeTween invalid. Either finished or created outside scene tree."); ERR_FAIL_COND_MSG(dead, "Can't play finished SceneTreeTween, use stop() first to reset its state."); running = true; } void SceneTreeTween::kill() { running = false; // For the sake of is_running(). dead = true; } bool SceneTreeTween::is_running() const { return running; } bool SceneTreeTween::is_valid() const { return valid; } void SceneTreeTween::clear() { valid = false; for (int i = 0; i < tweeners.size(); i++) { List> &step = tweeners.write[i]; for (int j = 0; j < step.size(); j++) { Ref &tweener = step[j]; tweener->clear_tween(); } } tweeners.clear(); } Ref SceneTreeTween::bind_node(Node *p_node) { ERR_FAIL_NULL_V(p_node, this); bound_node = p_node->get_instance_id(); is_bound = true; return this; } Ref SceneTreeTween::set_process_mode(Tween::TweenProcessMode p_mode) { process_mode = p_mode; return this; } Ref SceneTreeTween::set_pause_mode(TweenPauseMode p_mode) { pause_mode = p_mode; return this; } Ref SceneTreeTween::set_parallel(bool p_parallel) { default_parallel = p_parallel; parallel_enabled = p_parallel; return this; } Ref SceneTreeTween::set_loops(int p_loops) { loops = p_loops; return this; } Ref SceneTreeTween::set_speed_scale(float p_speed) { speed_scale = p_speed; return this; } Ref SceneTreeTween::set_trans(Tween::TransitionType p_trans) { default_transition = p_trans; return this; } Ref SceneTreeTween::set_ease(Tween::EaseType p_ease) { default_ease = p_ease; return this; } Tween::TweenProcessMode SceneTreeTween::get_process_mode() const { return process_mode; } SceneTreeTween::TweenPauseMode SceneTreeTween::get_pause_mode() const { return pause_mode; } Tween::TransitionType SceneTreeTween::get_trans() const { return default_transition; } Tween::EaseType SceneTreeTween::get_ease() const { return default_ease; } Ref SceneTreeTween::parallel() { parallel_enabled = true; return this; } Ref SceneTreeTween::chain() { parallel_enabled = false; return this; } bool SceneTreeTween::custom_step(float p_delta) { bool r = running; running = true; bool ret = step(p_delta); running = running && r; // Running might turn false when SceneTreeTween finished; return ret; } bool SceneTreeTween::step(float p_delta) { if (dead) { return false; } if (!running) { return true; } if (is_bound) { Node *bound_node = get_bound_node(); if (bound_node) { if (!bound_node->is_inside_tree()) { return true; } } else { return false; } } if (!started) { ERR_FAIL_COND_V_MSG(tweeners.empty(), false, "SceneTreeTween started, but has no Tweeners."); current_step = 0; loops_done = 0; total_time = 0; start_tweeners(); started = true; } float rem_delta = p_delta * speed_scale; bool step_active = false; total_time += rem_delta; #ifdef DEBUG_ENABLED float initial_delta = rem_delta; bool potential_infinite = false; #endif while (rem_delta > 0 && running) { float step_delta = rem_delta; step_active = false; List> &step = tweeners.write[current_step]; for (int i = 0; i < step.size(); i++) { Ref &tweener = step[i]; // Modified inside Tweener.step(). float temp_delta = rem_delta; // Turns to true if any Tweener returns true (i.e. is still not finished). step_active = tweener->step(temp_delta) || step_active; step_delta = MIN(temp_delta, step_delta); } rem_delta = step_delta; if (!step_active) { emit_signal(SceneStringNames::get_singleton()->step_finished, current_step); current_step++; if (current_step == tweeners.size()) { loops_done++; if (loops_done == loops) { running = false; dead = true; emit_signal(SceneStringNames::get_singleton()->finished); break; } else { emit_signal(SceneStringNames::get_singleton()->loop_finished, loops_done); current_step = 0; start_tweeners(); #ifdef DEBUG_ENABLED if (loops <= 0 && Math::is_equal_approx(rem_delta, initial_delta)) { if (!potential_infinite) { potential_infinite = true; } else { // Looped twice without using any time, this is 100% certain infinite loop. ERR_FAIL_V_MSG(false, "Infinite loop detected. Check set_loops() description for more info."); } } #endif } } else { start_tweeners(); } } } return true; } bool SceneTreeTween::can_process(bool p_tree_paused) const { if (is_bound && pause_mode == TWEEN_PAUSE_BOUND) { Node *bound_node = get_bound_node(); if (bound_node) { return bound_node->is_inside_tree() && bound_node->can_process(); } } return !p_tree_paused || pause_mode == TWEEN_PAUSE_PROCESS; } Node *SceneTreeTween::get_bound_node() const { if (is_bound) { return Object::cast_to(ObjectDB::get_instance(bound_node)); } else { return nullptr; } } float SceneTreeTween::get_total_time() const { return total_time; } Variant SceneTreeTween::interpolate_variant(Variant p_initial_val, Variant p_delta_val, float p_time, float p_duration, Tween::TransitionType p_trans, Tween::EaseType p_ease) const { ERR_FAIL_INDEX_V(p_trans, Tween::TRANS_COUNT, Variant()); ERR_FAIL_INDEX_V(p_ease, Tween::EASE_COUNT, Variant()); // Helper macro to run equation on sub-columns of the value (e.g. x and y of Vector2). #define APPLY_EQUATION(element) \ r.element = Tween::run_equation(p_trans, p_ease, p_time, i.element, d.element, p_duration); switch (p_initial_val.get_type()) { case Variant::BOOL: { return (Tween::run_equation(p_trans, p_ease, p_time, p_initial_val, p_delta_val, p_duration)) >= 0.5; } case Variant::INT: { return (int)Tween::run_equation(p_trans, p_ease, p_time, (int)p_initial_val, (int)p_delta_val, p_duration); } case Variant::REAL: { return Tween::run_equation(p_trans, p_ease, p_time, (real_t)p_initial_val, (real_t)p_delta_val, p_duration); } case Variant::VECTOR2: { Vector2 i = p_initial_val; Vector2 d = p_delta_val; Vector2 r; APPLY_EQUATION(x); APPLY_EQUATION(y); return r; } case Variant::RECT2: { Rect2 i = p_initial_val; Rect2 d = p_delta_val; Rect2 r; APPLY_EQUATION(position.x); APPLY_EQUATION(position.y); APPLY_EQUATION(size.x); APPLY_EQUATION(size.y); return r; } case Variant::VECTOR3: { Vector3 i = p_initial_val; Vector3 d = p_delta_val; Vector3 r; APPLY_EQUATION(x); APPLY_EQUATION(y); APPLY_EQUATION(z); return r; } case Variant::TRANSFORM2D: { Transform2D i = p_initial_val; Transform2D d = p_delta_val; Transform2D r; APPLY_EQUATION(columns[0][0]); APPLY_EQUATION(columns[0][1]); APPLY_EQUATION(columns[1][0]); APPLY_EQUATION(columns[1][1]); APPLY_EQUATION(columns[2][0]); APPLY_EQUATION(columns[2][1]); return r; } case Variant::QUATERNION: { Quaternion i = p_initial_val; Quaternion d = p_delta_val; Quaternion r; APPLY_EQUATION(x); APPLY_EQUATION(y); APPLY_EQUATION(z); APPLY_EQUATION(w); return r; } case Variant::AABB: { AABB i = p_initial_val; AABB d = p_delta_val; AABB r; APPLY_EQUATION(position.x); APPLY_EQUATION(position.y); APPLY_EQUATION(position.z); APPLY_EQUATION(size.x); APPLY_EQUATION(size.y); APPLY_EQUATION(size.z); return r; } case Variant::BASIS: { Basis i = p_initial_val; Basis d = p_delta_val; Basis r; APPLY_EQUATION(rows[0][0]); APPLY_EQUATION(rows[0][1]); APPLY_EQUATION(rows[0][2]); APPLY_EQUATION(rows[1][0]); APPLY_EQUATION(rows[1][1]); APPLY_EQUATION(rows[1][2]); APPLY_EQUATION(rows[2][0]); APPLY_EQUATION(rows[2][1]); APPLY_EQUATION(rows[2][2]); return r; } case Variant::TRANSFORM: { Transform i = p_initial_val; Transform d = p_delta_val; Transform r; APPLY_EQUATION(basis.rows[0][0]); APPLY_EQUATION(basis.rows[0][1]); APPLY_EQUATION(basis.rows[0][2]); APPLY_EQUATION(basis.rows[1][0]); APPLY_EQUATION(basis.rows[1][1]); APPLY_EQUATION(basis.rows[1][2]); APPLY_EQUATION(basis.rows[2][0]); APPLY_EQUATION(basis.rows[2][1]); APPLY_EQUATION(basis.rows[2][2]); APPLY_EQUATION(origin.x); APPLY_EQUATION(origin.y); APPLY_EQUATION(origin.z); return r; } case Variant::COLOR: { Color i = p_initial_val; Color d = p_delta_val; Color r; APPLY_EQUATION(r); APPLY_EQUATION(g); APPLY_EQUATION(b); APPLY_EQUATION(a); return r; } default: { return p_initial_val; } }; #undef APPLY_EQUATION } Variant SceneTreeTween::calculate_delta_value(Variant p_intial_val, Variant p_final_val) { ERR_FAIL_COND_V_MSG(p_intial_val.get_type() != p_final_val.get_type(), p_intial_val, "Type mismatch between initial and final value: " + Variant::get_type_name(p_intial_val.get_type()) + " and " + Variant::get_type_name(p_final_val.get_type())); switch (p_intial_val.get_type()) { case Variant::BOOL: { return (int)p_final_val - (int)p_intial_val; } case Variant::RECT2: { Rect2 i = p_intial_val; Rect2 f = p_final_val; return Rect2(f.position - i.position, f.size - i.size); } case Variant::TRANSFORM2D: { Transform2D i = p_intial_val; Transform2D f = p_final_val; return Transform2D(f.columns[0][0] - i.columns[0][0], f.columns[0][1] - i.columns[0][1], f.columns[1][0] - i.columns[1][0], f.columns[1][1] - i.columns[1][1], f.columns[2][0] - i.columns[2][0], f.columns[2][1] - i.columns[2][1]); } case Variant::AABB: { AABB i = p_intial_val; AABB f = p_final_val; return AABB(f.position - i.position, f.size - i.size); } case Variant::BASIS: { Basis i = p_intial_val; Basis f = p_final_val; return Basis(f.rows[0][0] - i.rows[0][0], f.rows[0][1] - i.rows[0][1], f.rows[0][2] - i.rows[0][2], f.rows[1][0] - i.rows[1][0], f.rows[1][1] - i.rows[1][1], f.rows[1][2] - i.rows[1][2], f.rows[2][0] - i.rows[2][0], f.rows[2][1] - i.rows[2][1], f.rows[2][2] - i.rows[2][2]); } case Variant::TRANSFORM: { Transform i = p_intial_val; Transform f = p_final_val; return Transform(f.basis.rows[0][0] - i.basis.rows[0][0], f.basis.rows[0][1] - i.basis.rows[0][1], f.basis.rows[0][2] - i.basis.rows[0][2], f.basis.rows[1][0] - i.basis.rows[1][0], f.basis.rows[1][1] - i.basis.rows[1][1], f.basis.rows[1][2] - i.basis.rows[1][2], f.basis.rows[2][0] - i.basis.rows[2][0], f.basis.rows[2][1] - i.basis.rows[2][1], f.basis.rows[2][2] - i.basis.rows[2][2], f.origin.x - i.origin.x, f.origin.y - i.origin.y, f.origin.z - i.origin.z); } default: { return Variant::evaluate(Variant::OP_SUBTRACT, p_final_val, p_intial_val); } }; } void SceneTreeTween::_bind_methods() { ClassDB::bind_method(D_METHOD("tween_property", "object", "property", "final_val", "duration"), &SceneTreeTween::tween_property); ClassDB::bind_method(D_METHOD("tween_interval", "time"), &SceneTreeTween::tween_interval); ClassDB::bind_method(D_METHOD("tween_callback", "object", "method", "binds"), &SceneTreeTween::tween_callback, DEFVAL(Array())); ClassDB::bind_method(D_METHOD("tween_method", "object", "method", "from", "to", "duration", "binds"), &SceneTreeTween::tween_method, DEFVAL(Array())); ClassDB::bind_method(D_METHOD("custom_step", "delta"), &SceneTreeTween::custom_step); ClassDB::bind_method(D_METHOD("stop"), &SceneTreeTween::stop); ClassDB::bind_method(D_METHOD("pause"), &SceneTreeTween::pause); ClassDB::bind_method(D_METHOD("play"), &SceneTreeTween::play); ClassDB::bind_method(D_METHOD("kill"), &SceneTreeTween::kill); ClassDB::bind_method(D_METHOD("get_total_elapsed_time"), &SceneTreeTween::get_total_time); ClassDB::bind_method(D_METHOD("is_running"), &SceneTreeTween::is_running); ClassDB::bind_method(D_METHOD("is_valid"), &SceneTreeTween::is_valid); ClassDB::bind_method(D_METHOD("bind_node", "node"), &SceneTreeTween::bind_node); ClassDB::bind_method(D_METHOD("set_process_mode", "mode"), &SceneTreeTween::set_process_mode); ClassDB::bind_method(D_METHOD("set_pause_mode", "mode"), &SceneTreeTween::set_pause_mode); ClassDB::bind_method(D_METHOD("set_parallel", "parallel"), &SceneTreeTween::set_parallel, DEFVAL(true)); ClassDB::bind_method(D_METHOD("set_loops", "loops"), &SceneTreeTween::set_loops, DEFVAL(0)); ClassDB::bind_method(D_METHOD("set_speed_scale", "speed"), &SceneTreeTween::set_speed_scale); ClassDB::bind_method(D_METHOD("set_trans", "trans"), &SceneTreeTween::set_trans); ClassDB::bind_method(D_METHOD("set_ease", "ease"), &SceneTreeTween::set_ease); ClassDB::bind_method(D_METHOD("parallel"), &SceneTreeTween::parallel); ClassDB::bind_method(D_METHOD("chain"), &SceneTreeTween::chain); ClassDB::bind_method(D_METHOD("interpolate_value", "initial_value", "delta_value", "elapsed_time", "duration", "trans_type", "ease_type"), &SceneTreeTween::interpolate_variant); ADD_SIGNAL(MethodInfo("step_finished", PropertyInfo(Variant::INT, "idx"))); ADD_SIGNAL(MethodInfo("loop_finished", PropertyInfo(Variant::INT, "loop_count"))); ADD_SIGNAL(MethodInfo("finished")); BIND_ENUM_CONSTANT(TWEEN_PAUSE_BOUND); BIND_ENUM_CONSTANT(TWEEN_PAUSE_STOP); BIND_ENUM_CONSTANT(TWEEN_PAUSE_PROCESS); } SceneTreeTween::SceneTreeTween(bool p_valid) { valid = p_valid; } Ref PropertyTweener::from(Variant p_value) { initial_val = p_value; do_continue = false; return this; } Ref PropertyTweener::from_current() { do_continue = false; return this; } Ref PropertyTweener::as_relative() { relative = true; return this; } Ref PropertyTweener::set_trans(Tween::TransitionType p_trans) { trans_type = p_trans; return this; } Ref PropertyTweener::set_ease(Tween::EaseType p_ease) { ease_type = p_ease; return this; } Ref PropertyTweener::set_delay(float p_delay) { delay = p_delay; return this; } void PropertyTweener::start() { elapsed_time = 0; finished = false; Object *target_instance = ObjectDB::get_instance(target); if (!target_instance) { WARN_PRINT("Target object freed before starting, aborting Tweener."); return; } if (do_continue) { initial_val = target_instance->get_indexed(property); } if (relative) { final_val = Variant::evaluate(Variant::Operator::OP_ADD, initial_val, base_final_val); } delta_val = tween->calculate_delta_value(initial_val, final_val); } bool PropertyTweener::step(float &r_delta) { if (finished) { // This is needed in case there's a parallel Tweener with longer duration. return false; } Object *target_instance = ObjectDB::get_instance(target); if (!target_instance) { return false; } elapsed_time += r_delta; if (elapsed_time < delay) { r_delta = 0; return true; } float time = MIN(elapsed_time - delay, duration); if (time < duration) { target_instance->set_indexed(property, tween->interpolate_variant(initial_val, delta_val, time, duration, trans_type, ease_type)); r_delta = 0; return true; } else { target_instance->set_indexed(property, final_val); finished = true; r_delta = elapsed_time - delay - duration; emit_signal(SceneStringNames::get_singleton()->finished); return false; } } void PropertyTweener::set_tween(Ref p_tween) { tween = p_tween; if (trans_type == Tween::TRANS_COUNT) { trans_type = tween->get_trans(); } if (ease_type == Tween::EASE_COUNT) { ease_type = tween->get_ease(); } } void PropertyTweener::_bind_methods() { ClassDB::bind_method(D_METHOD("from", "value"), &PropertyTweener::from); ClassDB::bind_method(D_METHOD("from_current"), &PropertyTweener::from_current); ClassDB::bind_method(D_METHOD("as_relative"), &PropertyTweener::as_relative); ClassDB::bind_method(D_METHOD("set_trans", "trans"), &PropertyTweener::set_trans); ClassDB::bind_method(D_METHOD("set_ease", "ease"), &PropertyTweener::set_ease); ClassDB::bind_method(D_METHOD("set_delay", "delay"), &PropertyTweener::set_delay); } PropertyTweener::PropertyTweener(Object *p_target, NodePath p_property, Variant p_to, float p_duration) { target = p_target->get_instance_id(); property = p_property.get_as_property_path().get_subnames(); initial_val = p_target->get_indexed(property); base_final_val = p_to; final_val = base_final_val; duration = p_duration; } PropertyTweener::PropertyTweener() { ERR_FAIL_MSG("Can't create empty PropertyTweener. Use get_tree().tween_property() or tween_property() instead."); } void IntervalTweener::start() { elapsed_time = 0; finished = false; } bool IntervalTweener::step(float &r_delta) { if (finished) { return false; } elapsed_time += r_delta; if (elapsed_time < duration) { r_delta = 0; return true; } else { finished = true; r_delta = elapsed_time - duration; emit_signal(SceneStringNames::get_singleton()->finished); return false; } } IntervalTweener::IntervalTweener(float p_time) { duration = p_time; } IntervalTweener::IntervalTweener() { ERR_FAIL_MSG("Can't create empty IntervalTweener. Use get_tree().tween_property() or tween_property() instead."); } Ref CallbackTweener::set_delay(float p_delay) { delay = p_delay; return this; } void CallbackTweener::start() { elapsed_time = 0; finished = false; } bool CallbackTweener::step(float &r_delta) { if (finished) { return false; } Object *target_instance = ObjectDB::get_instance(target); if (!target_instance) { return false; } elapsed_time += r_delta; if (elapsed_time >= delay) { Vector bind_mem; if (binds.size()) { bind_mem.resize(binds.size()); for (int i = 0; i < binds.size(); i++) { bind_mem.write[i] = &binds[i]; } } const Variant **args = (const Variant **)bind_mem.ptr(); int argc = bind_mem.size(); Variant::CallError ce; target_instance->call(method, args, argc, ce); if (ce.error != Variant::CallError::CALL_OK) { ERR_FAIL_V_MSG(false, "Error calling method from CallbackTweener: " + Variant::get_call_error_text(target_instance, method, args, argc, ce)); } finished = true; r_delta = elapsed_time - delay; emit_signal(SceneStringNames::get_singleton()->finished); return false; } r_delta = 0; return true; } void CallbackTweener::_bind_methods() { ClassDB::bind_method(D_METHOD("set_delay", "delay"), &CallbackTweener::set_delay); } CallbackTweener::CallbackTweener(Object *p_target, StringName p_method, const Vector &p_binds) { target = p_target->get_instance_id(); method = p_method; binds = p_binds; } CallbackTweener::CallbackTweener() { ERR_FAIL_MSG("Can't create empty CallbackTweener. Use get_tree().tween_callback() instead."); } Ref MethodTweener::set_delay(float p_delay) { delay = p_delay; return this; } Ref MethodTweener::set_trans(Tween::TransitionType p_trans) { trans_type = p_trans; return this; } Ref MethodTweener::set_ease(Tween::EaseType p_ease) { ease_type = p_ease; return this; } void MethodTweener::start() { elapsed_time = 0; finished = false; } bool MethodTweener::step(float &r_delta) { if (finished) { return false; } Object *target_instance = ObjectDB::get_instance(target); if (!target_instance) { return false; } elapsed_time += r_delta; if (elapsed_time < delay) { r_delta = 0; return true; } Variant current_val; float time = MIN(elapsed_time - delay, duration); if (time < duration) { current_val = tween->interpolate_variant(initial_val, delta_val, time, duration, trans_type, ease_type); } else { current_val = final_val; } Vector bind_mem; if (binds.empty()) { bind_mem.push_back(¤t_val); } else { bind_mem.resize(1 + binds.size()); bind_mem.write[0] = ¤t_val; for (int i = 0; i < binds.size(); i++) { bind_mem.write[1 + i] = &binds[i]; } } const Variant **args = (const Variant **)bind_mem.ptr(); int argc = bind_mem.size(); Variant::CallError ce; target_instance->call(method, args, argc, ce); if (ce.error != Variant::CallError::CALL_OK) { ERR_FAIL_V_MSG(false, "Error calling method from MethodTweener: " + Variant::get_call_error_text(target_instance, method, args, argc, ce)); } if (time < duration) { r_delta = 0; return true; } else { finished = true; r_delta = elapsed_time - delay - duration; emit_signal(SceneStringNames::get_singleton()->finished); return false; } } void MethodTweener::set_tween(Ref p_tween) { tween = p_tween; if (trans_type == Tween::TRANS_COUNT) { trans_type = tween->get_trans(); } if (ease_type == Tween::EASE_COUNT) { ease_type = tween->get_ease(); } } void MethodTweener::_bind_methods() { ClassDB::bind_method(D_METHOD("set_delay", "delay"), &MethodTweener::set_delay); ClassDB::bind_method(D_METHOD("set_trans", "trans"), &MethodTweener::set_trans); ClassDB::bind_method(D_METHOD("set_ease", "ease"), &MethodTweener::set_ease); } MethodTweener::MethodTweener(Object *p_target, StringName p_method, Variant p_from, Variant p_to, float p_duration, const Vector &p_binds) { target = p_target->get_instance_id(); method = p_method; binds = p_binds; initial_val = p_from; delta_val = tween->calculate_delta_value(p_from, p_to); final_val = p_to; duration = p_duration; } MethodTweener::MethodTweener() { ERR_FAIL_MSG("Can't create empty MethodTweener. Use get_tree().tween_method() instead."); }