#ifndef PAINT_UTILITIES_H #define PAINT_UTILITIES_H /* Copyright (c) 2019 Flairieve Copyright (c) 2020-2022 cobrapitz Copyright (c) 2022 Péter Magyar Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "core/object/object.h" #include "core/containers/pool_vector.h" #include "core/variant/variant.h" //class_name GEUtils class PaintUtilities : public Object { GDCLASS(PaintUtilities, Object); public: static PoolVector2iArray get_pixels_in_line(const Vector2i &from, const Vector2i &to); static int to_1D_v(const Vector2i &p, int w); static int to_1D(int x, int y, int w); static Vector2i to_2D(int idx, int w); static Color color_from_array(const PoolRealArray &color_array); static Color random_color(); static Color random_color_alt(); static String get_line_string(const String &file, const int number); static void printv(const Variant &variable); PaintUtilities(); ~PaintUtilities(); protected: static void _bind_methods(); }; #endif