#include "sqlite3_connection.h" #include "core/string/print_string.h" #include "core/string/ustring.h" #include "sqlite3_query_builder.h" #include "sqlite3_query_result.h" #include "sqlite3_table_builder.h" #include "./sqlite/sqlite3.h" #include Ref SQLite3DatabaseConnection::get_query_builder() { Ref b; b.instance(); b->_connection.reference_ptr(this); return b; } Ref SQLite3DatabaseConnection::get_table_builder() { Ref b; b.instance(); b->_connection.reference_ptr(this); return b; } void SQLite3DatabaseConnection::database_connect(const String &connection_str) { int ret = sqlite3_config(SQLITE_CONFIG_MULTITHREAD); if (ret != SQLITE_OK) { ERR_PRINT("SQLITE3 multithreading is not supported!\n"); } //CharString cstr = connection_str.ascii(); CharString cstr = connection_str.utf8(); ret = sqlite3_open(cstr.get_data(), &conn); } Ref SQLite3DatabaseConnection::query(const String &query) { Ref res; res.instance(); res->query(query, conn); return res; } void SQLite3DatabaseConnection::query_run(const String &query) { char *err_msg; CharString q = query.utf8(); if (sqlite3_exec(conn, q.get_data(), NULL, NULL, &err_msg) != SQLITE_OK) { ERR_PRINT("SQLite3Database::query_run error:"); ERR_PRINT("Query: " + query); ERR_PRINT("Error: " + String(err_msg)); sqlite3_free(err_msg); } } String SQLite3DatabaseConnection::escape(const String &str) { char *ret; CharString q = str.utf8(); ret = sqlite3_mprintf("%q", q.get_data()); if (ret) { String res(ret); sqlite3_free(ret); return res; } return ""; } void SQLite3DatabaseConnection::escape_to(const String &str, String *to) { char *ret; ret = sqlite3_mprintf("%q", str.utf8().get_data()); if (ret) { to->operator=(ret); sqlite3_free(ret); } } SQLite3DatabaseConnection::SQLite3DatabaseConnection() { conn = nullptr; } SQLite3DatabaseConnection::~SQLite3DatabaseConnection() { if (conn) { sqlite3_close(conn); } }