<?xml version="1.0" encoding="UTF-8" ?>
<class name="Prop2DDataEntry" inherits="Resource" version="3.5">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="_add_textures_into" qualifiers="virtual">
			<return type="void" />
			<argument index="0" name="texture_packer" type="TexturePacker" />
			<description>
			</description>
		</method>
		<method name="_processor_evaluate_children" qualifiers="virtual">
			<return type="bool" />
			<description>
			</description>
		</method>
		<method name="_processor_get_node_for" qualifiers="virtual">
			<return type="Node" />
			<argument index="0" name="transform" type="Transform" />
			<argument index="1" name="node" type="Node" />
			<description>
			</description>
		</method>
		<method name="_processor_handles" qualifiers="virtual">
			<return type="bool" />
			<description>
			</description>
		</method>
		<method name="_processor_process" qualifiers="virtual">
			<return type="void" />
			<argument index="0" name="prop_data" type="Prop2DData" />
			<argument index="1" name="node" type="Node" />
			<argument index="2" name="transform" type="Transform" />
			<argument index="3" name="entry" type="Prop2DDataEntry" />
			<description>
			</description>
		</method>
		<method name="add_textures_into">
			<return type="void" />
			<argument index="0" name="texture_packer" type="TexturePacker" />
			<description>
			</description>
		</method>
		<method name="processor_evaluate_children">
			<return type="bool" />
			<description>
			</description>
		</method>
		<method name="processor_get_node_for">
			<return type="Node" />
			<argument index="0" name="prop_data" type="Transform2D" />
			<description>
			</description>
		</method>
		<method name="processor_handles">
			<return type="bool" />
			<argument index="0" name="node" type="Node" />
			<description>
			</description>
		</method>
		<method name="processor_process">
			<return type="void" />
			<argument index="0" name="prop_data" type="Prop2DData" />
			<argument index="1" name="node" type="Node" />
			<argument index="2" name="transform" type="Transform2D" />
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="light_mask" type="int" setter="set_light_mask" getter="get_light_mask" default="1">
		</member>
		<member name="material" type="Material" setter="set_material" getter="get_material">
		</member>
		<member name="modulate" type="Color" setter="set_modulate" getter="get_modulate" default="Color( 1, 1, 1, 1 )">
		</member>
		<member name="self_modulate" type="Color" setter="set_self_modulate" getter="get_self_modulate" default="Color( 1, 1, 1, 1 )">
		</member>
		<member name="show_behind_parent" type="bool" setter="set_show_behind_parent" getter="get_show_behind_parent" default="false">
		</member>
		<member name="transform" type="Transform" setter="set_transform" getter="get_transform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
		</member>
		<member name="transform_2d" type="Transform2D" setter="set_transform_2d" getter="get_transform_2d" default="Transform2D( 1, 0, 0, 1, 0, 0 )">
		</member>
		<member name="use_parent_material" type="bool" setter="set_use_parent_material" getter="get_use_parent_material" default="false">
		</member>
		<member name="visible" type="bool" setter="set_visible" getter="get_visible" default="true">
		</member>
		<member name="z_as_relative" type="bool" setter="set_z_as_relative" getter="get_z_as_relative" default="true">
		</member>
		<member name="z_index" type="int" setter="set_z_index" getter="get_z_index" default="0">
		</member>
	</members>
	<constants>
	</constants>
</class>