/*************************************************************************/
/*  voxel_library_merger.cpp                                             */
/*************************************************************************/
/*                         This file is part of:                         */
/*                          PANDEMONIUM ENGINE                           */
/*             https://github.com/Relintai/pandemonium_engine            */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar.                              */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "voxel_library_merger.h"

#include "scene/resources/material/shader_material.h"
#include "scene/resources/material/spatial_material.h"
#include "scene/resources/packed_scene.h"
#include "scene/resources/texture.h"

#include "modules/modules_enabled.gen.h"

#ifdef MODULE_PROPS_ENABLED
#include "../../props/props/prop_data.h"

#include "../../props/props/prop_data_prop.h"
#endif

#ifdef MODULE_MESH_DATA_RESOURCE_ENABLED
#include "../../mesh_data_resource/props/prop_data_mesh_data.h"
#endif

#include "../defines.h"

int VoxelLibraryMerger::get_texture_flags() const {
	return _packer->get_texture_flags();
}
void VoxelLibraryMerger::set_texture_flags(const int flags) {
	_packer->set_texture_flags(flags);
	_prop_packer->set_texture_flags(flags);
}

int VoxelLibraryMerger::get_max_atlas_size() const {
	return _packer->get_max_atlas_size();
}
void VoxelLibraryMerger::set_max_atlas_size(const int size) {
	_packer->set_max_atlas_size(size);
	_prop_packer->set_max_atlas_size(size);
}

bool VoxelLibraryMerger::get_keep_original_atlases() const {
	return _packer->get_keep_original_atlases();
}
void VoxelLibraryMerger::set_keep_original_atlases(const bool value) {
	_packer->set_keep_original_atlases(value);
	_prop_packer->set_keep_original_atlases(value);
}

Color VoxelLibraryMerger::get_background_color() const {
	return _packer->get_background_color();
}
void VoxelLibraryMerger::set_background_color(const Color &color) {
	_packer->set_background_color(color);
	_prop_packer->set_background_color(color);
}

int VoxelLibraryMerger::get_margin() const {
	return _packer->get_margin();
}
void VoxelLibraryMerger::set_margin(const int margin) {
	_packer->set_margin(margin);
	_prop_packer->set_margin(margin);
}

//Surfaces
Ref<VoxelSurface> VoxelLibraryMerger::voxel_surface_get(const int index) {
	ERR_FAIL_INDEX_V(index, _voxel_surfaces.size(), Ref<VoxelSurface>(NULL));

	return _voxel_surfaces[index];
}

void VoxelLibraryMerger::voxel_surface_add(Ref<VoxelSurface> value) {
	ERR_FAIL_COND(!value.is_valid());

	value->set_library(Ref<VoxelLibraryMerger>(this));
	value->set_id(_voxel_surfaces.size());

	_voxel_surfaces.push_back(value);
}

void VoxelLibraryMerger::voxel_surface_set(const int index, Ref<VoxelSurface> value) {
	ERR_FAIL_COND(index < 0);

	if (_voxel_surfaces.size() < index) {
		_voxel_surfaces.resize(index + 1);
	}

	if (_voxel_surfaces[index].is_valid()) {
		_voxel_surfaces.get(index)->set_library(Ref<VoxelLibraryMerger>(NULL));
	}

	if (value.is_valid()) {
		value->set_library(Ref<VoxelLibraryMerger>(this));

		_voxel_surfaces.set(index, value);
	}
}

void VoxelLibraryMerger::voxel_surface_remove(const int index) {
	_voxel_surfaces.remove(index);
}

int VoxelLibraryMerger::voxel_surface_get_num() const {
	return _voxel_surfaces.size();
}

void VoxelLibraryMerger::voxel_surfaces_clear() {
	_packer->clear();

	for (int i = 0; i < _voxel_surfaces.size(); i++) {
		Ref<VoxelSurfaceMerger> surface = _voxel_surfaces[i];

		if (surface.is_valid()) {
			surface->set_library(NULL);
		}
	}

	_voxel_surfaces.clear();
}

Vector<Variant> VoxelLibraryMerger::get_voxel_surfaces() {
	VARIANT_ARRAY_GET(_voxel_surfaces);
}

void VoxelLibraryMerger::set_voxel_surfaces(const Vector<Variant> &surfaces) {
	_voxel_surfaces.clear();

	for (int i = 0; i < surfaces.size(); i++) {
		Ref<VoxelSurfaceMerger> surface = Ref<VoxelSurfaceMerger>(surfaces[i]);

		if (surface.is_valid()) {
			surface->set_library(this);
		}

		_voxel_surfaces.push_back(surface);
	}
}

#ifdef MODULE_PROPS_ENABLED
Ref<PropData> VoxelLibraryMerger::get_prop(const int index) {
	ERR_FAIL_INDEX_V(index, _props.size(), Ref<PropData>());

	return _props[index];
}
void VoxelLibraryMerger::add_prop(Ref<PropData> value) {
	_props.push_back(value);
}
bool VoxelLibraryMerger::has_prop(const Ref<PropData> &value) const {
	return _props.find(value) != -1;
}
void VoxelLibraryMerger::set_prop(const int index, const Ref<PropData> &value) {
	ERR_FAIL_INDEX(index, _props.size());

	_props.write[index] = value;
}
void VoxelLibraryMerger::remove_prop(const int index) {
	ERR_FAIL_INDEX(index, _props.size());

	_props.remove(index);
}
int VoxelLibraryMerger::get_num_props() const {
	return _props.size();
}
void VoxelLibraryMerger::clear_props() {
	_props.clear();
}

Vector<Variant> VoxelLibraryMerger::get_props() {
	VARIANT_ARRAY_GET(_props);
}

void VoxelLibraryMerger::set_props(const Vector<Variant> &props) {
	VARIANT_ARRAY_SET(props, _props, PropData);
}

Rect2 VoxelLibraryMerger::get_prop_uv_rect(const Ref<Texture> &texture) {
	if (!texture.is_valid()) {
		return Rect2(0, 0, 1, 1);
	}

	Ref<AtlasTexture> at = _prop_packer->get_texture(texture);

	if (!at.is_valid()) {
		return Rect2(0, 0, 1, 1);
	}

	Rect2 region = at->get_region();

	Ref<Texture> tex = at->get_atlas();

	if (!tex.is_valid()) {
		return Rect2(0, 0, 1, 1);
	}

	Ref<Image> image = tex->get_data();

	if (!image.is_valid()) {
		return Rect2(0, 0, 1, 1);
	}

	float w = image->get_width();
	float h = image->get_height();

	region.position = Size2(region.position.x / w, region.position.y / h);
	region.size = Size2(region.size.x / w, region.size.y / h);

	return region;
}

Ref<TexturePacker> VoxelLibraryMerger::get_prop_packer() {
	return _prop_packer;
}
#endif

void VoxelLibraryMerger::refresh_rects() {
	bool texture_added = false;
	for (int i = 0; i < _voxel_surfaces.size(); i++) {
		Ref<VoxelSurfaceMerger> surface = Ref<VoxelSurfaceMerger>(_voxel_surfaces[i]);

		if (surface.is_valid()) {
			for (int j = 0; j < VoxelSurface::VOXEL_SIDES_COUNT; ++j) {
				Ref<Texture> tex = surface->get_texture(static_cast<VoxelSurface::VoxelSurfaceSides>(j));

				if (!tex.is_valid())
					continue;

				if (!_packer->contains_texture(tex)) {
					texture_added = true;
					surface->set_region(static_cast<VoxelSurface::VoxelSurfaceSides>(j), _packer->add_texture(tex));
				} else {
					surface->set_region(static_cast<VoxelSurface::VoxelSurfaceSides>(j), _packer->get_texture(tex));
				}
			}
		}
	}

	if (texture_added) {
		_packer->merge();

		ERR_FAIL_COND(_packer->get_texture_count() == 0);

		Ref<Texture> tex = _packer->get_generated_texture(0);

		setup_material_albedo(MATERIAL_INDEX_VOXELS, tex);
		setup_material_albedo(MATERIAL_INDEX_LIQUID, tex);
	}

#ifdef MODULE_PROPS_ENABLED
	//todo add this back
	//texture_added = false;
	for (int i = 0; i < _props.size(); i++) {
		Ref<PropData> prop = _props.get(i);

		if (prop.is_valid()) {
			if (process_prop_textures(prop))
				texture_added = true;
		}
	}

	//if (texture_added) {
	if (_prop_packer->get_texture_count() > 0) {
		_prop_packer->merge();

		//ERR_FAIL_COND(_prop_packer->get_texture_count() == 0);

		Ref<Texture> tex = _prop_packer->get_generated_texture(0);

		setup_material_albedo(MATERIAL_INDEX_PROP, tex);
	}
#endif

	for (int i = 0; i < _voxel_surfaces.size(); i++) {
		Ref<VoxelSurfaceMerger> surface = _voxel_surfaces[i];

		if (surface.is_valid()) {
			surface->refresh_rects();
		}
	}

	set_initialized(true);
}

void VoxelLibraryMerger::_setup_material_albedo(const int material_index, const Ref<Texture> &texture) {
	Ref<SpatialMaterial> mat;

	int count = 0;

	switch (material_index) {
		case MATERIAL_INDEX_VOXELS:
			count = material_get_num();
			break;
		case MATERIAL_INDEX_LIQUID:
			count = liquid_material_get_num();
			break;
		case MATERIAL_INDEX_PROP:
			count = prop_material_get_num();
			break;
	}

	for (int i = 0; i < count; ++i) {
		switch (material_index) {
			case MATERIAL_INDEX_VOXELS:
				mat = material_get(i);
				break;
			case MATERIAL_INDEX_LIQUID:
				mat = liquid_material_get(i);
				break;
			case MATERIAL_INDEX_PROP:
				mat = prop_material_get(i);
				break;
		}

		Ref<SpatialMaterial> spmat;

		switch (material_index) {
			case MATERIAL_INDEX_VOXELS:
				spmat = material_get(i);
				break;
			case MATERIAL_INDEX_LIQUID:
				spmat = liquid_material_get(i);
				break;
			case MATERIAL_INDEX_PROP:
				spmat = prop_material_get(i);
				break;
		}

		if (spmat.is_valid()) {
			spmat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture);
			return;
		}

		Ref<ShaderMaterial> shmat;

		switch (material_index) {
			case MATERIAL_INDEX_VOXELS:
				shmat = material_get(i);
				break;
			case MATERIAL_INDEX_LIQUID:
				shmat = liquid_material_get(i);
				break;
			case MATERIAL_INDEX_PROP:
				shmat = prop_material_get(i);
				break;
		}

		if (shmat.is_valid()) {
			shmat->set_shader_param("texture_albedo", texture);
		}
	}
}

VoxelLibraryMerger::VoxelLibraryMerger() {
	_packer.instance();

	_packer->set_texture_flags(Texture::FLAG_MIPMAPS | Texture::FLAG_FILTER);

	_packer->set_max_atlas_size(1024);
	_packer->set_keep_original_atlases(false);
	_packer->set_margin(0);

	_prop_packer.instance();

	_prop_packer->set_texture_flags(Texture::FLAG_MIPMAPS | Texture::FLAG_FILTER);

	_prop_packer->set_max_atlas_size(1024);
	_prop_packer->set_keep_original_atlases(false);
	_prop_packer->set_margin(0);
}

VoxelLibraryMerger::~VoxelLibraryMerger() {
	for (int i = 0; i < _voxel_surfaces.size(); ++i) {
		Ref<VoxelSurface> surface = _voxel_surfaces[i];

		if (surface.is_valid()) {
			surface->set_library(Ref<VoxelLibraryMerger>());
		}
	}

	_voxel_surfaces.clear();

	_packer->clear();
	_packer.unref();

	_prop_packer->clear();
	_prop_packer.unref();
}

#ifdef MODULE_PROPS_ENABLED
bool VoxelLibraryMerger::process_prop_textures(Ref<PropData> prop) {
	if (!prop.is_valid()) {
		return false;
	}

	bool texture_added = false;

#ifdef MODULE_MESH_DATA_RESOURCE_ENABLED
	for (int i = 0; i < prop->get_prop_count(); ++i) {
		Ref<PropDataMeshData> pdm = prop->get_prop(i);

		if (pdm.is_valid()) {
			Ref<Texture> tex = pdm->get_texture();

			if (!tex.is_valid())
				continue;

			if (!_prop_packer->contains_texture(tex)) {
				_prop_packer->add_texture(tex);
				texture_added = true;
			}
		}

		Ref<PropDataProp> pdp = prop->get_prop(i);

		if (pdp.is_valid()) {
			if (process_prop_textures(pdp))
				texture_added = true;
		}
	}
#endif

	return texture_added;
}
#endif

void VoxelLibraryMerger::_bind_methods() {
	ClassDB::bind_method(D_METHOD("get_texture_flags"), &VoxelLibraryMerger::get_texture_flags);
	ClassDB::bind_method(D_METHOD("set_texture_flags", "flags"), &VoxelLibraryMerger::set_texture_flags);
	ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic Linear,Convert to Linear,Mirrored Repeat,Video Surface"), "set_texture_flags", "get_texture_flags");

	ClassDB::bind_method(D_METHOD("get_max_atlas_size"), &VoxelLibraryMerger::get_max_atlas_size);
	ClassDB::bind_method(D_METHOD("set_max_atlas_size", "size"), &VoxelLibraryMerger::set_max_atlas_size);
	ADD_PROPERTY(PropertyInfo(Variant::INT, "max_atlas_size"), "set_max_atlas_size", "get_max_atlas_size");

	ClassDB::bind_method(D_METHOD("get_keep_original_atlases"), &VoxelLibraryMerger::get_keep_original_atlases);
	ClassDB::bind_method(D_METHOD("set_keep_original_atlases", "value"), &VoxelLibraryMerger::set_keep_original_atlases);
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_original_atlases"), "set_keep_original_atlases", "get_keep_original_atlases");

	ClassDB::bind_method(D_METHOD("get_background_color"), &VoxelLibraryMerger::get_background_color);
	ClassDB::bind_method(D_METHOD("set_background_color", "color"), &VoxelLibraryMerger::set_background_color);
	ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color"), "set_background_color", "get_background_color");

	ClassDB::bind_method(D_METHOD("get_margin"), &VoxelLibraryMerger::get_margin);
	ClassDB::bind_method(D_METHOD("set_margin", "size"), &VoxelLibraryMerger::set_margin);
	ADD_PROPERTY(PropertyInfo(Variant::INT, "margin"), "set_margin", "get_margin");

	ClassDB::bind_method(D_METHOD("get_voxel_surfaces"), &VoxelLibraryMerger::get_voxel_surfaces);
	ClassDB::bind_method(D_METHOD("set_voxel_surfaces"), &VoxelLibraryMerger::set_voxel_surfaces);
	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "voxel_surfaces", PROPERTY_HINT_NONE, "23/20:VoxelSurfaceMerger", PROPERTY_USAGE_DEFAULT, "VoxelSurfaceMerger"), "set_voxel_surfaces", "get_voxel_surfaces");

#ifdef MODULE_PROPS_ENABLED
	ClassDB::bind_method(D_METHOD("get_props"), &VoxelLibraryMerger::get_props);
	ClassDB::bind_method(D_METHOD("set_props"), &VoxelLibraryMerger::set_props);
	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "props", PROPERTY_HINT_NONE, "23/20:PropData", PROPERTY_USAGE_DEFAULT, "PropData"), "set_props", "get_props");

	ClassDB::bind_method(D_METHOD("get_prop_uv_rect", "texture"), &VoxelLibraryMerger::get_prop_uv_rect);

	ClassDB::bind_method(D_METHOD("get_prop_packer"), &VoxelLibraryMerger::get_prop_packer);
#endif

	ClassDB::bind_method(D_METHOD("_setup_material_albedo", "material_index", "texture"), &VoxelLibraryMerger::_setup_material_albedo);
}