<?xml version="1.0" encoding="UTF-8" ?> <class name="Prop2DDataLight" inherits="Prop2DDataEntry" version="3.5"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="energy" type="float" setter="set_energy" getter="get_energy" default="0.0"> </member> <member name="light_color" type="Color" setter="set_light_color" getter="get_light_color" default="Color( 0, 0, 0, 1 )"> </member> <member name="light_size_x" type="int" setter="set_light_size_x" getter="get_light_size_x" default="0"> </member> <member name="light_size_y" type="int" setter="set_light_size_y" getter="get_light_size_y" default="0"> </member> <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> </member> <member name="texture_scale" type="float" setter="set_texture_scale" getter="get_texture_scale" default="0.0"> </member> </members> <constants> </constants> </class>