<?xml version="1.0" encoding="UTF-8" ?>
<class name="Prop2DDataLight" inherits="Prop2DDataEntry" version="3.5">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="energy" type="float" setter="set_energy" getter="get_energy" default="0.0">
		</member>
		<member name="light_color" type="Color" setter="set_light_color" getter="get_light_color" default="Color( 0, 0, 0, 1 )">
		</member>
		<member name="light_size_x" type="int" setter="set_light_size_x" getter="get_light_size_x" default="0">
		</member>
		<member name="light_size_y" type="int" setter="set_light_size_y" getter="get_light_size_y" default="0">
		</member>
		<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
		</member>
		<member name="texture_scale" type="float" setter="set_texture_scale" getter="get_texture_scale" default="0.0">
		</member>
	</members>
	<constants>
	</constants>
</class>