#ifndef GSAI_FACE_H #define GSAI_FACE_H class GSAIFace : public GSAIMatchOrientation { GDCLASS(GSAIFace, GSAIMatchOrientation); public: void face(const GSAITargetAcceleration &acceleration, const Vector3 &target_position); void _face(const GSAITargetAcceleration &acceleration, const Vector3 &target_position); void _calculate_steering(const GSAITargetAcceleration &acceleration); GSAIFace(); ~GSAIFace(); protected: static void _bind_methods(); // Calculates angular acceleration to rotate a target to face its target's // position. The behavior attemps to arrive with zero remaining angular velocity. // @category - Individual behaviors }; #endif