#ifndef CURVE_BASE_H #define CURVE_BASE_H #include "core/math/math_defs.h" #include "core/math/vector2.h" #include "core/variant.h" #include "core/vector.h" #include "../mm_node.h" class CurveBase : public MMNode { GDCLASS(CurveBase, MMNode); public: struct Point { Vector2 p; float ls; float rs; void set(const float x, const float y, const float nls, const float nrs) { p = Vector2(x, y); ls = nls; rs = nrs; } Point() { ls = 0; rs = 0; } Point(const float x, const float y, const float nls, const float nrs) { p = Vector2(x, y); ls = nls; rs = nrs; } }; public: PoolRealArray get_points_array(); void set_points_array(const PoolRealArray &val); void init_points_01(); void init_points_11(); String _to_string(); void clear(); void add_point(const float x, const float y, float ls = Math_INF, float rs = Math_INF); bool remove_point(const int i); PoolRealArray get_point_arr(const int i); int get_point_count(); void set_point(const int i, const Point &v); Point get_point(const int i); Vector get_points(); void set_points(const Vector &arr, const bool notify = true); void curve_changed(); virtual void _curve_changed(); CurveBase(); ~CurveBase(); protected: static void _bind_methods(); PoolRealArray points; }; #endif