Plays an animation once in [AnimationNodeBlendTree].
A resource to add to an [AnimationNodeBlendTree]. This node will execute a sub-animation and return once it finishes. Blend times for fading in and out can be customized, as well as filters.
$DOCS_URL/tutorials/animation/animation_tree.md
https://godotengine.org/asset-library/asset/678
If [code]true[/code], the sub-animation will restart automatically after finishing.
The delay after which the automatic restart is triggered, in seconds.
If [member autorestart] is [code]true[/code], a random additional delay (in seconds) between 0 and this value will be added to [member autorestart_delay].