#ifndef PACKER_IMAGE_REOURCE_H #define PACKER_IMAGE_REOURCE_H /* Copyright (c) 2019-2022 Péter Magyar Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "core/version.h" #if VERSION_MAJOR > 3 #include "core/io/image.h" #else #include "core/image.h" #endif #include "scene/resources/texture.h" class PackerImageResource : public Texture { GDCLASS(PackerImageResource, Texture); RES_BASE_EXTENSION("restex"); public: int get_width() const; int get_height() const; RID get_rid() const; bool has_alpha() const; void set_flags(uint32_t p_flags); uint32_t get_flags() const; void draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, const Ref &p_normal_map = Ref()) const; void draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, const Ref &p_normal_map = Ref()) const; void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, const Ref &p_normal_map = Ref(), bool p_clip_uv = true) const; bool get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const; void set_data(const Ref &p_image); Ref get_data() const; PackerImageResource(); ~PackerImageResource(); protected: static void _bind_methods(); private: Ref _image; }; #endif