#ifndef GSAIGROUPBEHAVIOR_H #define GSAIGROUPBEHAVIOR_H class GSAIGroupBehavior : public GSAISteeringBehavior { GDCLASS(GSAIGroupBehavior, GSAISteeringBehavior); public: GSAIProximity get_ *proximity(); void set_ *proximity(const GSAIProximity &val); Ref get__callback(); void set__callback(const Ref &val); FuncRef get_callback(); bool _report_neighbor(const GSAISteeringAgent &_neighbor); GSAIGroupBehavior(); ~GSAIGroupBehavior(); protected: static void _bind_methods(); // Base type for group-based steering behaviors. // @category - Base types // Container to find neighbors of the agent and calculate group behavior. GSAIProximity *proximity; Ref _callback = funcref(self, "_report_neighbor"); // Internal callback for the behavior to define whether or not a member is // relevant // @tags - virtual }; #endif