<?xml version="1.0" encoding="UTF-8" ?>
<class name="EntityData" inherits="Resource" version="3.5">
	<brief_description>
		Contains all data for a given [Entity]. Think of this as all the data for a mob, or a player.
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="_cans_interact" qualifiers="virtual">
			<return type="bool" />
			<argument index="0" name="entity" type="Entity" />
			<description>
			</description>
		</method>
		<method name="_generate_name" qualifiers="virtual">
			<return type="String" />
			<description>
			</description>
		</method>
		<method name="_get_ai_instance" qualifiers="virtual">
			<return type="EntityAI" />
			<description>
			</description>
		</method>
		<method name="_sinteract" qualifiers="virtual">
			<return type="void" />
			<argument index="0" name="entity" type="Entity" />
			<description>
			</description>
		</method>
		<method name="cans_interact">
			<return type="bool" />
			<argument index="0" name="entity" type="Node" />
			<description>
			</description>
		</method>
		<method name="generate_name">
			<return type="String" />
			<description>
			</description>
		</method>
		<method name="get_ai_instance">
			<return type="EntityAI" />
			<description>
			</description>
		</method>
		<method name="sinteract">
			<return type="void" />
			<argument index="0" name="entity" type="Node" />
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="ai" type="EntityAI" setter="set_ai" getter="get_ai">
		</member>
		<member name="bag_size" type="int" setter="set_bag_size" getter="get_bag_size" default="0">
		</member>
		<member name="entity_class_data" type="EntityClassData" setter="set_entity_class_data" getter="get_entity_class_data">
		</member>
		<member name="entity_flags" type="int" setter="set_entity_flags" getter="get_entity_flags" default="0">
		</member>
		<member name="entity_interaction_type" type="int" setter="set_entity_interaction_type" getter="get_entity_interaction_type" enum="EntityEnums.EntityInteractionType" default="0">
		</member>
		<member name="entity_species_data" type="EntitySpeciesData" setter="set_entity_species_data" getter="get_entity_species_data">
		</member>
		<member name="equipment_data" type="EquipmentData" setter="set_equipment_data" getter="get_equipment_data">
		</member>
		<member name="id" type="int" setter="set_id" getter="get_id" default="0">
		</member>
		<member name="immunity_flags" type="int" setter="set_immunity_flags" getter="get_immunity_flags" default="0">
		</member>
		<member name="is_playable" type="bool" setter="set_is_playable" getter="get_is_playable" default="false">
		</member>
		<member name="loot_db" type="LootDataBase" setter="set_loot_db" getter="get_loot_db">
		</member>
		<member name="money" type="int" setter="set_money" getter="get_money" default="0">
		</member>
		<member name="species_instance" type="SpeciesInstance" setter="set_species_instance" getter="get_species_instance">
		</member>
		<member name="text_description" type="String" setter="set_text_description" getter="get_text_description" default="&quot;&quot;">
		</member>
		<member name="text_name" type="String" setter="set_name" getter="get_name" default="&quot;&quot;">
		</member>
	</members>
	<constants>
	</constants>
</class>