/*************************************************************************/ /* skeleton_modification_2d_ccdik.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "skeleton_modification_2d_ccdik.h" #include "../nodes/skeleton_2d.h" #include "skeleton_modification_stack_2d.h" #include "scene/2d/node_2d.h" #include "core/config/engine.h" #ifdef TOOLS_ENABLED #include "editor/editor_settings.h" #endif // TOOLS_ENABLED bool SkeletonModification2DCCDIK::_set(const StringName &p_path, const Variant &p_value) { String path = p_path; if (path.begins_with("joint_data/")) { int which = path.get_slicec('/', 1).to_int(); String what = path.get_slicec('/', 2); ERR_FAIL_INDEX_V(which, ccdik_data_chain.size(), false); if (what == "bone2d_node") { set_ccdik_joint_bone2d_node(which, p_value); } else if (what == "bone_index") { set_ccdik_joint_bone_index(which, p_value); } else if (what == "rotate_from_joint") { set_ccdik_joint_rotate_from_joint(which, p_value); } else if (what == "enable_constraint") { set_ccdik_joint_enable_constraint(which, p_value); } else if (what == "constraint_angle_min") { set_ccdik_joint_constraint_angle_min(which, Math::deg2rad(float(p_value))); } else if (what == "constraint_angle_max") { set_ccdik_joint_constraint_angle_max(which, Math::deg2rad(float(p_value))); } else if (what == "constraint_angle_invert") { set_ccdik_joint_constraint_angle_invert(which, p_value); } else if (what == "constraint_in_localspace") { set_ccdik_joint_constraint_in_localspace(which, p_value); } #ifdef TOOLS_ENABLED if (what.begins_with("editor_draw_gizmo")) { set_ccdik_joint_editor_draw_gizmo(which, p_value); } #endif // TOOLS_ENABLED return true; } #ifdef TOOLS_ENABLED if (path.begins_with("editor/draw_gizmo")) { set_editor_draw_gizmo(p_value); } #endif // TOOLS_ENABLED return true; } bool SkeletonModification2DCCDIK::_get(const StringName &p_path, Variant &r_ret) const { String path = p_path; if (path.begins_with("joint_data/")) { int which = path.get_slicec('/', 1).to_int(); String what = path.get_slicec('/', 2); ERR_FAIL_INDEX_V(which, ccdik_data_chain.size(), false); if (what == "bone2d_node") { r_ret = get_ccdik_joint_bone2d_node(which); } else if (what == "bone_index") { r_ret = get_ccdik_joint_bone_index(which); } else if (what == "rotate_from_joint") { r_ret = get_ccdik_joint_rotate_from_joint(which); } else if (what == "enable_constraint") { r_ret = get_ccdik_joint_enable_constraint(which); } else if (what == "constraint_angle_min") { r_ret = Math::rad2deg(get_ccdik_joint_constraint_angle_min(which)); } else if (what == "constraint_angle_max") { r_ret = Math::rad2deg(get_ccdik_joint_constraint_angle_max(which)); } else if (what == "constraint_angle_invert") { r_ret = get_ccdik_joint_constraint_angle_invert(which); } else if (what == "constraint_in_localspace") { r_ret = get_ccdik_joint_constraint_in_localspace(which); } #ifdef TOOLS_ENABLED if (what.begins_with("editor_draw_gizmo")) { r_ret = get_ccdik_joint_editor_draw_gizmo(which); } #endif // TOOLS_ENABLED return true; } #ifdef TOOLS_ENABLED if (path.begins_with("editor/draw_gizmo")) { r_ret = get_editor_draw_gizmo(); } #endif // TOOLS_ENABLED return true; } void SkeletonModification2DCCDIK::_get_property_list(List *p_list) const { for (int i = 0; i < ccdik_data_chain.size(); i++) { String base_string = "joint_data/" + itos(i) + "/"; p_list->push_back(PropertyInfo(Variant::INT, base_string + "bone_index", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); p_list->push_back(PropertyInfo(Variant::NODE_PATH, base_string + "bone2d_node", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Bone2D", PROPERTY_USAGE_DEFAULT)); p_list->push_back(PropertyInfo(Variant::BOOL, base_string + "rotate_from_joint", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); p_list->push_back(PropertyInfo(Variant::BOOL, base_string + "enable_constraint", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); if (ccdik_data_chain[i].enable_constraint) { p_list->push_back(PropertyInfo(Variant::REAL, base_string + "constraint_angle_min", PROPERTY_HINT_RANGE, "-360, 360, 0.01", PROPERTY_USAGE_DEFAULT)); p_list->push_back(PropertyInfo(Variant::REAL, base_string + "constraint_angle_max", PROPERTY_HINT_RANGE, "-360, 360, 0.01", PROPERTY_USAGE_DEFAULT)); p_list->push_back(PropertyInfo(Variant::BOOL, base_string + "constraint_angle_invert", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); p_list->push_back(PropertyInfo(Variant::BOOL, base_string + "constraint_in_localspace", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); } #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint()) { p_list->push_back(PropertyInfo(Variant::BOOL, base_string + "editor_draw_gizmo", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); } #endif // TOOLS_ENABLED } #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint()) { p_list->push_back(PropertyInfo(Variant::BOOL, "editor/draw_gizmo", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); } #endif // TOOLS_ENABLED } void SkeletonModification2DCCDIK::_execute(float p_delta) { ERR_FAIL_COND_MSG(!stack || !is_setup || stack->skeleton == nullptr, "Modification is not setup and therefore cannot execute!"); if (!enabled) { return; } if (target_node_cache == 0) { WARN_PRINT_ONCE("Target cache is out of date. Attempting to update..."); update_target_cache(); return; } if (tip_node_cache == 0) { WARN_PRINT_ONCE("Tip cache is out of date. Attempting to update..."); update_tip_cache(); return; } Node2D *target = Object::cast_to(ObjectDB::get_instance(target_node_cache)); if (!target || !target->is_inside_tree()) { ERR_PRINT_ONCE("Target node is not in the scene tree. Cannot execute modification!"); return; } Node2D *tip = Object::cast_to(ObjectDB::get_instance(tip_node_cache)); if (!tip || !tip->is_inside_tree()) { ERR_PRINT_ONCE("Tip node is not in the scene tree. Cannot execute modification!"); return; } for (int i = 0; i < ccdik_data_chain.size(); i++) { _execute_ccdik_joint(i, target, tip); } } void SkeletonModification2DCCDIK::_execute_ccdik_joint(int p_joint_idx, Node2D *p_target, Node2D *p_tip) { CCDIK_Joint_Data2D ccdik_data = ccdik_data_chain[p_joint_idx]; if (ccdik_data.bone_idx < 0 || ccdik_data.bone_idx > stack->skeleton->get_bone_count()) { ERR_PRINT_ONCE("2D CCDIK joint: bone index not found!"); return; } Bone2D *operation_bone = stack->skeleton->get_bone(ccdik_data.bone_idx); Transform2D operation_transform = operation_bone->get_global_transform(); if (ccdik_data.rotate_from_joint) { // To rotate from the joint, simply look at the target! operation_transform.set_rotation( operation_transform.looking_at(p_target->get_global_position()).get_rotation() - operation_bone->get_bone_angle()); } else { // How to rotate from the tip: get the difference of rotation needed from the tip to the target, from the perspective of the joint. // Because we are only using the offset, we do not need to account for the bone angle of the Bone2D node. float joint_to_tip = p_tip->get_global_position().angle_to_point(operation_transform.get_origin()); float joint_to_target = p_target->get_global_position().angle_to_point(operation_transform.get_origin()); operation_transform.set_rotation( operation_transform.get_rotation() + (joint_to_target - joint_to_tip)); } // Reset scale operation_transform.set_scale(operation_bone->get_global_scale()); // Apply constraints in globalspace: if (ccdik_data.enable_constraint && !ccdik_data.constraint_in_localspace) { operation_transform.set_rotation(clamp_angle(operation_transform.get_rotation(), ccdik_data.constraint_angle_min, ccdik_data.constraint_angle_max, ccdik_data.constraint_angle_invert)); } // Convert from a global transform to a delta and then apply the delta to the local transform. operation_bone->set_global_transform(operation_transform); operation_transform = operation_bone->get_transform(); // Apply constraints in localspace: if (ccdik_data.enable_constraint && ccdik_data.constraint_in_localspace) { operation_transform.set_rotation(clamp_angle(operation_transform.get_rotation(), ccdik_data.constraint_angle_min, ccdik_data.constraint_angle_max, ccdik_data.constraint_angle_invert)); } // Set the local pose override, and to make sure child bones are also updated, set the transform of the bone. stack->skeleton->set_bone_local_pose_override(ccdik_data.bone_idx, operation_transform, stack->strength, true); operation_bone->set_transform(operation_transform); operation_bone->notification(operation_bone->NOTIFICATION_TRANSFORM_CHANGED); } void SkeletonModification2DCCDIK::_setup_modification(Ref p_stack) { stack = p_stack.ptr(); if (stack != nullptr) { is_setup = true; update_target_cache(); update_tip_cache(); } } void SkeletonModification2DCCDIK::_draw_editor_gizmo() { if (!enabled || !is_setup) { return; } for (int i = 0; i < ccdik_data_chain.size(); i++) { if (!ccdik_data_chain[i].editor_draw_gizmo) { continue; } Bone2D *operation_bone = stack->skeleton->get_bone(ccdik_data_chain[i].bone_idx); editor_draw_angle_constraints(operation_bone, ccdik_data_chain[i].constraint_angle_min, ccdik_data_chain[i].constraint_angle_max, ccdik_data_chain[i].enable_constraint, ccdik_data_chain[i].constraint_in_localspace, ccdik_data_chain[i].constraint_angle_invert); } } void SkeletonModification2DCCDIK::update_target_cache() { if (!is_setup || !stack) { ERR_PRINT_ONCE("Cannot update target cache: modification is not properly setup!"); return; } target_node_cache = ObjectID(); if (stack->skeleton) { if (stack->skeleton->is_inside_tree()) { if (stack->skeleton->has_node(target_node)) { Node *node = stack->skeleton->get_node(target_node); ERR_FAIL_COND_MSG(!node || stack->skeleton == node, "Cannot update target cache: node is this modification's skeleton or cannot be found!"); ERR_FAIL_COND_MSG(!node->is_inside_tree(), "Cannot update target cache: node is not in the scene tree!"); target_node_cache = node->get_instance_id(); } } } } void SkeletonModification2DCCDIK::update_tip_cache() { if (!is_setup || !stack) { ERR_PRINT_ONCE("Cannot update tip cache: modification is not properly setup!"); return; } tip_node_cache = ObjectID(); if (stack->skeleton) { if (stack->skeleton->is_inside_tree()) { if (stack->skeleton->has_node(tip_node)) { Node *node = stack->skeleton->get_node(tip_node); ERR_FAIL_COND_MSG(!node || stack->skeleton == node, "Cannot update tip cache: node is this modification's skeleton or cannot be found!"); ERR_FAIL_COND_MSG(!node->is_inside_tree(), "Cannot update tip cache: node is not in the scene tree!"); tip_node_cache = node->get_instance_id(); } } } } void SkeletonModification2DCCDIK::ccdik_joint_update_bone2d_cache(int p_joint_idx) { ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "Cannot update bone2d cache: joint index out of range!"); if (!is_setup || !stack) { ERR_PRINT_ONCE("Cannot update CCDIK Bone2D cache: modification is not properly setup!"); return; } ccdik_data_chain.write[p_joint_idx].bone2d_node_cache = ObjectID(); if (stack->skeleton) { if (stack->skeleton->is_inside_tree()) { if (stack->skeleton->has_node(ccdik_data_chain[p_joint_idx].bone2d_node)) { Node *node = stack->skeleton->get_node(ccdik_data_chain[p_joint_idx].bone2d_node); ERR_FAIL_COND_MSG(!node || stack->skeleton == node, "Cannot update CCDIK joint " + itos(p_joint_idx) + " Bone2D cache: node is this modification's skeleton or cannot be found!"); ERR_FAIL_COND_MSG(!node->is_inside_tree(), "Cannot update CCDIK joint " + itos(p_joint_idx) + " Bone2D cache: node is not in the scene tree!"); ccdik_data_chain.write[p_joint_idx].bone2d_node_cache = node->get_instance_id(); Bone2D *bone = Object::cast_to(node); if (bone) { ccdik_data_chain.write[p_joint_idx].bone_idx = bone->get_index_in_skeleton(); } else { ERR_FAIL_MSG("CCDIK joint " + itos(p_joint_idx) + " Bone2D cache: Nodepath to Bone2D is not a Bone2D node!"); } } } } } void SkeletonModification2DCCDIK::set_target_node(const NodePath &p_target_node) { target_node = p_target_node; update_target_cache(); } NodePath SkeletonModification2DCCDIK::get_target_node() const { return target_node; } void SkeletonModification2DCCDIK::set_tip_node(const NodePath &p_tip_node) { tip_node = p_tip_node; update_tip_cache(); } NodePath SkeletonModification2DCCDIK::get_tip_node() const { return tip_node; } void SkeletonModification2DCCDIK::set_ccdik_data_chain_length(int p_length) { ccdik_data_chain.resize(p_length); property_list_changed_notify(); } int SkeletonModification2DCCDIK::get_ccdik_data_chain_length() { return ccdik_data_chain.size(); } void SkeletonModification2DCCDIK::set_ccdik_joint_bone2d_node(int p_joint_idx, const NodePath &p_target_node) { ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCDIK joint out of range!"); ccdik_data_chain.write[p_joint_idx].bone2d_node = p_target_node; ccdik_joint_update_bone2d_cache(p_joint_idx); property_list_changed_notify(); } NodePath SkeletonModification2DCCDIK::get_ccdik_joint_bone2d_node(int p_joint_idx) const { ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), NodePath(), "CCDIK joint out of range!"); return ccdik_data_chain[p_joint_idx].bone2d_node; } void SkeletonModification2DCCDIK::set_ccdik_joint_bone_index(int p_joint_idx, int p_bone_idx) { ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCCDIK joint out of range!"); ERR_FAIL_COND_MSG(p_bone_idx < 0, "Bone index is out of range: The index is too low!"); if (is_setup) { if (stack->skeleton) { ERR_FAIL_INDEX_MSG(p_bone_idx, stack->skeleton->get_bone_count(), "Passed-in Bone index is out of range!"); ccdik_data_chain.write[p_joint_idx].bone_idx = p_bone_idx; ccdik_data_chain.write[p_joint_idx].bone2d_node_cache = stack->skeleton->get_bone(p_bone_idx)->get_instance_id(); ccdik_data_chain.write[p_joint_idx].bone2d_node = stack->skeleton->get_path_to(stack->skeleton->get_bone(p_bone_idx)); } else { WARN_PRINT("Cannot verify the CCDIK joint " + itos(p_joint_idx) + " bone index for this modification..."); ccdik_data_chain.write[p_joint_idx].bone_idx = p_bone_idx; } } else { WARN_PRINT("Cannot verify the CCDIK joint " + itos(p_joint_idx) + " bone index for this modification..."); ccdik_data_chain.write[p_joint_idx].bone_idx = p_bone_idx; } property_list_changed_notify(); } int SkeletonModification2DCCDIK::get_ccdik_joint_bone_index(int p_joint_idx) const { ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), -1, "CCDIK joint out of range!"); return ccdik_data_chain[p_joint_idx].bone_idx; } void SkeletonModification2DCCDIK::set_ccdik_joint_rotate_from_joint(int p_joint_idx, bool p_rotate_from_joint) { ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCDIK joint out of range!"); ccdik_data_chain.write[p_joint_idx].rotate_from_joint = p_rotate_from_joint; } bool SkeletonModification2DCCDIK::get_ccdik_joint_rotate_from_joint(int p_joint_idx) const { ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), false, "CCDIK joint out of range!"); return ccdik_data_chain[p_joint_idx].rotate_from_joint; } void SkeletonModification2DCCDIK::set_ccdik_joint_enable_constraint(int p_joint_idx, bool p_constraint) { ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCDIK joint out of range!"); ccdik_data_chain.write[p_joint_idx].enable_constraint = p_constraint; property_list_changed_notify(); #ifdef TOOLS_ENABLED if (stack && is_setup) { stack->set_editor_gizmos_dirty(true); } #endif // TOOLS_ENABLED } bool SkeletonModification2DCCDIK::get_ccdik_joint_enable_constraint(int p_joint_idx) const { ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), false, "CCDIK joint out of range!"); return ccdik_data_chain[p_joint_idx].enable_constraint; } void SkeletonModification2DCCDIK::set_ccdik_joint_constraint_angle_min(int p_joint_idx, float p_angle_min) { ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCDIK joint out of range!"); ccdik_data_chain.write[p_joint_idx].constraint_angle_min = p_angle_min; #ifdef TOOLS_ENABLED if (stack && is_setup) { stack->set_editor_gizmos_dirty(true); } #endif // TOOLS_ENABLED } float SkeletonModification2DCCDIK::get_ccdik_joint_constraint_angle_min(int p_joint_idx) const { ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), 0.0, "CCDIK joint out of range!"); return ccdik_data_chain[p_joint_idx].constraint_angle_min; } void SkeletonModification2DCCDIK::set_ccdik_joint_constraint_angle_max(int p_joint_idx, float p_angle_max) { ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCDIK joint out of range!"); ccdik_data_chain.write[p_joint_idx].constraint_angle_max = p_angle_max; #ifdef TOOLS_ENABLED if (stack && is_setup) { stack->set_editor_gizmos_dirty(true); } #endif // TOOLS_ENABLED } float SkeletonModification2DCCDIK::get_ccdik_joint_constraint_angle_max(int p_joint_idx) const { ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), 0.0, "CCDIK joint out of range!"); return ccdik_data_chain[p_joint_idx].constraint_angle_max; } void SkeletonModification2DCCDIK::set_ccdik_joint_constraint_angle_invert(int p_joint_idx, bool p_invert) { ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCDIK joint out of range!"); ccdik_data_chain.write[p_joint_idx].constraint_angle_invert = p_invert; #ifdef TOOLS_ENABLED if (stack && is_setup) { stack->set_editor_gizmos_dirty(true); } #endif // TOOLS_ENABLED } bool SkeletonModification2DCCDIK::get_ccdik_joint_constraint_angle_invert(int p_joint_idx) const { ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), false, "CCDIK joint out of range!"); return ccdik_data_chain[p_joint_idx].constraint_angle_invert; } void SkeletonModification2DCCDIK::set_ccdik_joint_constraint_in_localspace(int p_joint_idx, bool p_constraint_in_localspace) { ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCDIK joint out of range!"); ccdik_data_chain.write[p_joint_idx].constraint_in_localspace = p_constraint_in_localspace; #ifdef TOOLS_ENABLED if (stack && is_setup) { stack->set_editor_gizmos_dirty(true); } #endif // TOOLS_ENABLED } bool SkeletonModification2DCCDIK::get_ccdik_joint_constraint_in_localspace(int p_joint_idx) const { ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), false, "CCDIK joint out of range!"); return ccdik_data_chain[p_joint_idx].constraint_in_localspace; } void SkeletonModification2DCCDIK::set_ccdik_joint_editor_draw_gizmo(int p_joint_idx, bool p_draw_gizmo) { ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCDIK joint out of range!"); ccdik_data_chain.write[p_joint_idx].editor_draw_gizmo = p_draw_gizmo; #ifdef TOOLS_ENABLED if (stack && is_setup) { stack->set_editor_gizmos_dirty(true); } #endif // TOOLS_ENABLED } bool SkeletonModification2DCCDIK::get_ccdik_joint_editor_draw_gizmo(int p_joint_idx) const { ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), false, "CCDIK joint out of range!"); return ccdik_data_chain[p_joint_idx].editor_draw_gizmo; } void SkeletonModification2DCCDIK::_bind_methods() { ClassDB::bind_method(D_METHOD("set_target_node", "target_nodepath"), &SkeletonModification2DCCDIK::set_target_node); ClassDB::bind_method(D_METHOD("get_target_node"), &SkeletonModification2DCCDIK::get_target_node); ClassDB::bind_method(D_METHOD("set_tip_node", "tip_nodepath"), &SkeletonModification2DCCDIK::set_tip_node); ClassDB::bind_method(D_METHOD("get_tip_node"), &SkeletonModification2DCCDIK::get_tip_node); ClassDB::bind_method(D_METHOD("set_ccdik_data_chain_length", "length"), &SkeletonModification2DCCDIK::set_ccdik_data_chain_length); ClassDB::bind_method(D_METHOD("get_ccdik_data_chain_length"), &SkeletonModification2DCCDIK::get_ccdik_data_chain_length); ClassDB::bind_method(D_METHOD("set_ccdik_joint_bone2d_node", "joint_idx", "bone2d_nodepath"), &SkeletonModification2DCCDIK::set_ccdik_joint_bone2d_node); ClassDB::bind_method(D_METHOD("get_ccdik_joint_bone2d_node", "joint_idx"), &SkeletonModification2DCCDIK::get_ccdik_joint_bone2d_node); ClassDB::bind_method(D_METHOD("set_ccdik_joint_bone_index", "joint_idx", "bone_idx"), &SkeletonModification2DCCDIK::set_ccdik_joint_bone_index); ClassDB::bind_method(D_METHOD("get_ccdik_joint_bone_index", "joint_idx"), &SkeletonModification2DCCDIK::get_ccdik_joint_bone_index); ClassDB::bind_method(D_METHOD("set_ccdik_joint_rotate_from_joint", "joint_idx", "rotate_from_joint"), &SkeletonModification2DCCDIK::set_ccdik_joint_rotate_from_joint); ClassDB::bind_method(D_METHOD("get_ccdik_joint_rotate_from_joint", "joint_idx"), &SkeletonModification2DCCDIK::get_ccdik_joint_rotate_from_joint); ClassDB::bind_method(D_METHOD("set_ccdik_joint_enable_constraint", "joint_idx", "enable_constraint"), &SkeletonModification2DCCDIK::set_ccdik_joint_enable_constraint); ClassDB::bind_method(D_METHOD("get_ccdik_joint_enable_constraint", "joint_idx"), &SkeletonModification2DCCDIK::get_ccdik_joint_enable_constraint); ClassDB::bind_method(D_METHOD("set_ccdik_joint_constraint_angle_min", "joint_idx", "angle_min"), &SkeletonModification2DCCDIK::set_ccdik_joint_constraint_angle_min); ClassDB::bind_method(D_METHOD("get_ccdik_joint_constraint_angle_min", "joint_idx"), &SkeletonModification2DCCDIK::get_ccdik_joint_constraint_angle_min); ClassDB::bind_method(D_METHOD("set_ccdik_joint_constraint_angle_max", "joint_idx", "angle_max"), &SkeletonModification2DCCDIK::set_ccdik_joint_constraint_angle_max); ClassDB::bind_method(D_METHOD("get_ccdik_joint_constraint_angle_max", "joint_idx"), &SkeletonModification2DCCDIK::get_ccdik_joint_constraint_angle_max); ClassDB::bind_method(D_METHOD("set_ccdik_joint_constraint_angle_invert", "joint_idx", "invert"), &SkeletonModification2DCCDIK::set_ccdik_joint_constraint_angle_invert); ClassDB::bind_method(D_METHOD("get_ccdik_joint_constraint_angle_invert", "joint_idx"), &SkeletonModification2DCCDIK::get_ccdik_joint_constraint_angle_invert); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "target_nodepath", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Node2D"), "set_target_node", "get_target_node"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "tip_nodepath", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Node2D"), "set_tip_node", "get_tip_node"); ADD_PROPERTY(PropertyInfo(Variant::INT, "ccdik_data_chain_length", PROPERTY_HINT_RANGE, "0, 100, 1"), "set_ccdik_data_chain_length", "get_ccdik_data_chain_length"); } SkeletonModification2DCCDIK::SkeletonModification2DCCDIK() { stack = nullptr; is_setup = false; enabled = true; editor_draw_gizmo = true; target_node_cache = 0; tip_node_cache = 0; } SkeletonModification2DCCDIK::~SkeletonModification2DCCDIK() { }