<?xml version="1.0" encoding="UTF-8" ?> <class name="MeshDataResource" inherits="Resource" version="4.3"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="add_collision_shape"> <return type="void" /> <argument index="0" name="shape" type="Transform" /> <argument index="1" name="arg1" type="Shape" /> <description> </description> </method> <method name="append_arrays"> <return type="void" /> <argument index="0" name="array" type="Array" /> <description> </description> </method> <method name="get_collision_shape"> <return type="Shape" /> <argument index="0" name="index" type="int" /> <description> </description> </method> <method name="get_collision_shape_count" qualifiers="const"> <return type="int" /> <description> </description> </method> <method name="recompute_aabb"> <return type="void" /> <description> </description> </method> </methods> <members> <member name="aabb" type="AABB" setter="set_aabb" getter="get_aabb" default="AABB( 0, 0, 0, 0, 0, 0 )"> </member> <member name="array" type="Array" setter="set_array" getter="get_array" default="[ ]"> </member> <member name="collision_shapes" type="Array" setter="set_collision_shapes" getter="get_collision_shapes" default="[ ]"> </member> <member name="seams" type="PoolIntArray" setter="set_seams" getter="get_seams" default="PoolIntArray( )"> </member> </members> <constants> </constants> </class>