<?xml version="1.0" encoding="UTF-8" ?>
<class name="MeshDataResource" inherits="Resource" version="4.3">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="add_collision_shape">
			<return type="void" />
			<argument index="0" name="shape" type="Transform" />
			<argument index="1" name="arg1" type="Shape" />
			<description>
			</description>
		</method>
		<method name="append_arrays">
			<return type="void" />
			<argument index="0" name="array" type="Array" />
			<description>
			</description>
		</method>
		<method name="get_collision_shape">
			<return type="Shape" />
			<argument index="0" name="index" type="int" />
			<description>
			</description>
		</method>
		<method name="get_collision_shape_count" qualifiers="const">
			<return type="int" />
			<description>
			</description>
		</method>
		<method name="recompute_aabb">
			<return type="void" />
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="aabb" type="AABB" setter="set_aabb" getter="get_aabb" default="AABB( 0, 0, 0, 0, 0, 0 )">
		</member>
		<member name="array" type="Array" setter="set_array" getter="get_array" default="[  ]">
		</member>
		<member name="collision_shapes" type="Array" setter="set_collision_shapes" getter="get_collision_shapes" default="[  ]">
		</member>
		<member name="seams" type="PoolIntArray" setter="set_seams" getter="get_seams" default="PoolIntArray(  )">
		</member>
	</members>
	<constants>
	</constants>
</class>