#ifndef THREAD_POOL_JOB_H
#define THREAD_POOL_JOB_H

/*************************************************************************/
/*  thread_pool_job.h                                                    */
/*************************************************************************/
/*                         This file is part of:                         */
/*                          PANDEMONIUM ENGINE                           */
/*             https://github.com/Relintai/pandemonium_engine            */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar.                              */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "core/object/reference.h"

class ThreadPoolJob : public Reference {
	GDCLASS(ThreadPoolJob, Reference);

public:
	//is_running, is queued?
	//job status -> none, running, queued, done?

	bool get_complete() const;
	void set_complete(const bool value);

	bool get_cancelled() const;
	void set_cancelled(const bool value);

	float get_max_allocated_time() const;
	void set_max_allocated_time(const float value);

	int get_start_time() const;
	void set_start_time(const int value);

	int get_current_run_stage() const;
	void set_current_run_stage(const int value);

	int get_stage() const;
	void set_stage(const int value);

	void reset_stages();

	Variant get_object() const;
	void set_object(const Variant &value);

	StringName get_method() const;
	void set_method(const StringName &value);

	float get_current_execution_time();

	bool should_do(const bool just_check = false);
	bool should_return();

	void execute();
	virtual void _execute();

	ThreadPoolJob();
	~ThreadPoolJob();

protected:
	static void _bind_methods();

private:
	bool _complete;
	bool _cancelled;

	float _max_allocated_time;
	uint64_t _start_time;

	int _current_run_stage;
	int _stage;

	Object *_object;
	StringName _method;
	int _argcount;
	Variant *_argptr;
};

#endif