#ifndef EDITORFILEDIALOG_H #define EDITORFILEDIALOG_H /*************************************************************************/ /* editor_file_dialog.h */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "scene/gui/box_container.h" #include "scene/gui/dialogs.h" #include "scene/gui/item_list.h" #include "scene/gui/separator.h" #include "core/containers/vector.h" #include "core/object/method_bind.h" #include "core/object/object.h" #include "core/object/reference.h" #include "core/os/dir_access.h" #include "core/string/ustring.h" #include "core/variant/variant.h" class DependencyRemoveDialog; class Button; class DirAccess; class HSplitContainer; class InputEvent; class ItemList; class LineEdit; class OptionButton; class PopupMenu; class Texture; class TextureRect; class ToolButton; struct Vector2; class EditorFileDialog : public ConfirmationDialog { GDCLASS(EditorFileDialog, ConfirmationDialog); public: enum DisplayMode { DISPLAY_THUMBNAILS, DISPLAY_LIST }; enum Access { ACCESS_RESOURCES, ACCESS_USERDATA, ACCESS_FILESYSTEM }; enum Mode { MODE_OPEN_FILE, MODE_OPEN_FILES, MODE_OPEN_DIR, MODE_OPEN_ANY, MODE_SAVE_FILE }; typedef Ref (*GetIconFunc)(const String &); typedef void (*RegisterFunc)(EditorFileDialog *); static GetIconFunc get_icon_func; static GetIconFunc get_large_icon_func; static RegisterFunc register_func; static RegisterFunc unregister_func; private: enum ItemMenu { ITEM_MENU_COPY_PATH, ITEM_MENU_DELETE, ITEM_MENU_REFRESH, ITEM_MENU_NEW_FOLDER, ITEM_MENU_SHOW_IN_EXPLORER }; ConfirmationDialog *makedialog; LineEdit *makedirname; Button *makedir; Access access; //Button *action; VBoxContainer *vbox; Mode mode; bool can_create_dir; LineEdit *dir; ToolButton *dir_prev; ToolButton *dir_next; ToolButton *dir_up; HBoxContainer *drives_container; HBoxContainer *shortcuts_container; OptionButton *drives; ItemList *item_list; PopupMenu *item_menu; TextureRect *preview; VBoxContainer *preview_vb; HSplitContainer *list_hb; HBoxContainer *file_box; LineEdit *file; OptionButton *filter; AcceptDialog *mkdirerr; DirAccess *dir_access; ConfirmationDialog *confirm_save; DependencyRemoveDialog *remove_dialog; ToolButton *mode_thumbnails; ToolButton *mode_list; ToolButton *refresh; ToolButton *favorite; ToolButton *show_hidden; ToolButton *fav_up; ToolButton *fav_down; ItemList *favorites; ItemList *recent; Vector local_history; int local_history_pos; void _push_history(); Vector filters; bool preview_waiting; int preview_wheel_index; float preview_wheel_timeout; static bool default_show_hidden_files; static DisplayMode default_display_mode; bool show_hidden_files; DisplayMode display_mode; bool disable_overwrite_warning; bool invalidated; void update_dir(); void update_file_name(); void update_file_list(); void update_filters(); void _update_favorites(); void _favorite_pressed(); void _favorite_selected(int p_idx); void _favorite_move_up(); void _favorite_move_down(); void _recent_selected(int p_idx); void _item_selected(int p_item); void _multi_selected(int p_item, bool p_selected); void _items_clear_selection(); void _item_dc_selected(int p_item); void _item_list_item_rmb_selected(int p_item, const Vector2 &p_pos); void _item_list_rmb_clicked(const Vector2 &p_pos); void _item_menu_id_pressed(int p_option); void _select_drive(int p_idx); void _dir_entered(String p_dir); void _file_entered(const String &p_file); void _action_pressed(); void _save_confirm_pressed(); void _cancel_pressed(); void _filter_selected(int); void _make_dir(); void _make_dir_confirm(); void _delete_items(); void _update_drives(bool p_select = true); void _go_up(); void _go_back(); void _go_forward(); virtual void _post_popup(); void _save_to_recent(); //callback function is callback(String p_path,Ref preview,Variant udata) preview null if could not load void _thumbnail_result(const String &p_path, const Ref &p_preview, const Ref &p_small_preview, const Variant &p_udata); void _thumbnail_done(const String &p_path, const Ref &p_preview, const Ref &p_small_preview, const Variant &p_udata); void _request_single_thumbnail(const String &p_path); void _shortcut_input(const Ref &p_event); bool _is_open_should_be_disabled(); protected: void _notification(int p_what); static void _bind_methods(); //bind helpers public: void clear_filters(); void add_filter(const String &p_filter); void set_enable_multiple_selection(bool p_enable); Vector get_selected_files() const; String get_current_dir() const; String get_current_file() const; String get_current_path() const; void set_current_dir(const String &p_dir); void set_current_file(const String &p_file); void set_current_path(const String &p_path); void set_display_mode(DisplayMode p_mode); DisplayMode get_display_mode() const; void set_mode(Mode p_mode); Mode get_mode() const; VBoxContainer *get_vbox(); LineEdit *get_line_edit() { return file; } void set_access(Access p_access); Access get_access() const; void set_show_hidden_files(bool p_show); bool is_showing_hidden_files() const; static void set_default_show_hidden_files(bool p_show); static void set_default_display_mode(DisplayMode p_mode); void invalidate(); void set_disable_overwrite_warning(bool p_disable); bool is_overwrite_warning_disabled() const; EditorFileDialog(); ~EditorFileDialog(); }; class EditorLineEditFileChooser : public HBoxContainer { GDCLASS(EditorLineEditFileChooser, HBoxContainer); Button *button; LineEdit *line_edit; EditorFileDialog *dialog; void _chosen(const String &p_text); void _browse(); protected: void _notification(int p_what); static void _bind_methods(); public: Button *get_button() { return button; } LineEdit *get_line_edit() { return line_edit; } EditorFileDialog *get_file_dialog() { return dialog; } EditorLineEditFileChooser(); }; VARIANT_ENUM_CAST(EditorFileDialog::Mode); VARIANT_ENUM_CAST(EditorFileDialog::Access); VARIANT_ENUM_CAST(EditorFileDialog::DisplayMode); #endif // EDITORFILEDIALOG_H