<?xml version="1.0" encoding="UTF-8" ?>
<class name="Terrain2DWorldDefault" inherits="Terrain2DWorld" version="3.5">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="get_vertex_colors">
			<return type="PoolColorArray" />
			<argument index="0" name="transform" type="Transform2D" />
			<argument index="1" name="vertices" type="PoolVector2Array" />
			<argument index="2" name="base_light_value" type="float" default="0.45" />
			<argument index="3" name="ao_strength" type="float" default="0.2" />
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="build_flags" type="int" setter="set_build_flags" getter="get_build_flags" default="64">
		</member>
		<member name="data_margin_end" type="int" setter="set_data_margin_end" getter="get_data_margin_end" overrides="Terrain2DWorld" default="1" />
		<member name="data_margin_start" type="int" setter="set_data_margin_start" getter="get_data_margin_start" overrides="Terrain2DWorld" default="1" />
	</members>
	<constants>
	</constants>
</class>