<?xml version="1.0" encoding="UTF-8" ?> <class name="Terrain2DWorldDefault" inherits="Terrain2DWorld" version="3.5"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="get_vertex_colors"> <return type="PoolColorArray" /> <argument index="0" name="transform" type="Transform2D" /> <argument index="1" name="vertices" type="PoolVector2Array" /> <argument index="2" name="base_light_value" type="float" default="0.45" /> <argument index="3" name="ao_strength" type="float" default="0.2" /> <description> </description> </method> </methods> <members> <member name="build_flags" type="int" setter="set_build_flags" getter="get_build_flags" default="64"> </member> <member name="data_margin_end" type="int" setter="set_data_margin_end" getter="get_data_margin_end" overrides="Terrain2DWorld" default="1" /> <member name="data_margin_start" type="int" setter="set_data_margin_start" getter="get_data_margin_start" overrides="Terrain2DWorld" default="1" /> </members> <constants> </constants> </class>