#ifndef GSAILOOKWHEREYOUGO_H #define GSAILOOKWHEREYOUGO_H class GSAILookWhereYouGo : public GSAIMatchOrientation { GDCLASS(GSAILookWhereYouGo, GSAIMatchOrientation); public: void _calculate_steering(const GSAITargetAcceleration &accel); GSAILookWhereYouGo(); ~GSAILookWhereYouGo(); protected: static void _bind_methods(); // Calculates an angular acceleration to match an agent's orientation to its // direction of travel. // @category - Individual behaviors }; #endif