/*************************************************************************/ /* editor_profiler.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "editor_profiler.h" #include "editor_scale.h" #include "editor_settings.h" #include "scene/main/timer.h" #include "core/object/class_db.h" #include "core/error/error_macros.h" #include "core/image.h" #include "core/math/math_funcs.h" #include "core/math/vector2.h" #include "core/os/input_event.h" #include "core/os/memory.h" #include "core/variant/variant.h" #include "scene/gui/button.h" #include "scene/gui/control.h" #include "scene/gui/label.h" #include "scene/gui/option_button.h" #include "scene/gui/spin_box.h" #include "scene/gui/split_container.h" #include "scene/gui/texture_rect.h" #include "scene/gui/tree.h" #include "scene/main/node.h" void EditorProfiler::_make_metric_ptrs(Metric &m) { for (int i = 0; i < m.categories.size(); i++) { m.category_ptrs[m.categories[i].signature] = &m.categories.write[i]; for (int j = 0; j < m.categories[i].items.size(); j++) { m.item_ptrs[m.categories[i].items[j].signature] = &m.categories.write[i].items.write[j]; } } } void EditorProfiler::add_frame_metric(const Metric &p_metric, bool p_final) { ++last_metric; if (last_metric >= frame_metrics.size()) { last_metric = 0; } frame_metrics.write[last_metric] = p_metric; _make_metric_ptrs(frame_metrics.write[last_metric]); updating_frame = true; cursor_metric_edit->set_max(frame_metrics[last_metric].frame_number); cursor_metric_edit->set_min(MAX(frame_metrics[last_metric].frame_number - frame_metrics.size(), 0)); if (!seeking) { cursor_metric_edit->set_value(frame_metrics[last_metric].frame_number); if (hover_metric != -1) { hover_metric++; if (hover_metric >= frame_metrics.size()) { hover_metric = 0; } } } updating_frame = false; if (frame_delay->is_stopped()) { frame_delay->set_wait_time(p_final ? 0.1 : 1); frame_delay->start(); } if (plot_delay->is_stopped()) { plot_delay->set_wait_time(0.1); plot_delay->start(); } } void EditorProfiler::clear() { int metric_size = EditorSettings::get_singleton()->get("debugger/profiler_frame_history_size"); metric_size = CLAMP(metric_size, 60, 10000); frame_metrics.clear(); frame_metrics.resize(metric_size); last_metric = -1; variables->clear(); plot_sigs.clear(); plot_sigs.insert("physics_frame_time"); plot_sigs.insert("category_frame_time"); updating_frame = true; cursor_metric_edit->set_min(0); cursor_metric_edit->set_max(100); // Doesn't make much sense, but we can't have min == max. Doesn't hurt. cursor_metric_edit->set_value(0); updating_frame = false; hover_metric = -1; seeking = false; } static String _get_percent_txt(float p_value, float p_total) { if (p_total == 0) { p_total = 0.00001; } return String::num((p_value / p_total) * 100, 1) + "%"; } String EditorProfiler::_get_time_as_text(const Metric &m, float p_time, int p_calls) { const int dmode = display_mode->get_selected(); if (dmode == DISPLAY_FRAME_TIME) { return rtos(p_time * 1000).pad_decimals(2) + " ms"; } else if (dmode == DISPLAY_AVERAGE_TIME) { if (p_calls == 0) { return "0.00 ms"; } else { return rtos((p_time / p_calls) * 1000).pad_decimals(2) + " ms"; } } else if (dmode == DISPLAY_FRAME_PERCENT) { return _get_percent_txt(p_time, m.frame_time); } else if (dmode == DISPLAY_PHYSICS_FRAME_PERCENT) { return _get_percent_txt(p_time, m.physics_frame_time); } return "err"; } Color EditorProfiler::_get_color_from_signature(const StringName &p_signature) const { Color bc = get_color("error_color", "Editor"); double rot = ABS(double(p_signature.hash()) / double(0x7FFFFFFF)); Color c; c.set_hsv(rot, bc.get_s(), bc.get_v()); return c.linear_interpolate(get_color("base_color", "Editor"), 0.07); } void EditorProfiler::_item_edited() { if (updating_frame) { return; } TreeItem *item = variables->get_edited(); if (!item) { return; } StringName signature = item->get_metadata(0); bool checked = item->is_checked(0); if (checked) { plot_sigs.insert(signature); } else { plot_sigs.erase(signature); } if (!frame_delay->is_processing()) { frame_delay->set_wait_time(0.1); frame_delay->start(); } _update_plot(); } void EditorProfiler::_update_plot() { const int w = graph->get_size().width; const int h = graph->get_size().height; bool reset_texture = false; const int desired_len = w * h * 4; if (graph_image.size() != desired_len) { reset_texture = true; graph_image.resize(desired_len); } PoolVector::Write wr = graph_image.write(); const Color background_color = get_color("dark_color_2", "Editor"); // Clear the previous frame and set the background color. for (int i = 0; i < desired_len; i += 4) { wr[i + 0] = Math::fast_ftoi(background_color.r * 255); wr[i + 1] = Math::fast_ftoi(background_color.g * 255); wr[i + 2] = Math::fast_ftoi(background_color.b * 255); wr[i + 3] = 255; } //find highest value const bool use_self = display_time->get_selected() == DISPLAY_SELF_TIME; float highest = 0; for (int i = 0; i < frame_metrics.size(); i++) { const Metric &m = frame_metrics[i]; if (!m.valid) { continue; } for (Set::Element *E = plot_sigs.front(); E; E = E->next()) { const Map::Element *F = m.category_ptrs.find(E->get()); if (F) { highest = MAX(F->get()->total_time, highest); } const Map::Element *G = m.item_ptrs.find(E->get()); if (G) { if (use_self) { highest = MAX(G->get()->self, highest); } else { highest = MAX(G->get()->total, highest); } } } } if (highest > 0) { //means some data exists.. highest *= 1.2; //leave some upper room graph_height = highest; Vector columnv; columnv.resize(h * 4); int *column = columnv.ptrw(); Map plot_prev; //Map plot_max; for (int i = 0; i < w; i++) { for (int j = 0; j < h * 4; j++) { column[j] = 0; } int current = i * frame_metrics.size() / w; int next = (i + 1) * frame_metrics.size() / w; if (next > frame_metrics.size()) { next = frame_metrics.size(); } if (next == current) { next = current + 1; //just because for loop must work } for (Set::Element *E = plot_sigs.front(); E; E = E->next()) { int plot_pos = -1; for (int j = current; j < next; j++) { //wrap int idx = last_metric + 1 + j; while (idx >= frame_metrics.size()) { idx -= frame_metrics.size(); } //get const Metric &m = frame_metrics[idx]; if (!m.valid) { continue; //skip because invalid } float value = 0; const Map::Element *F = m.category_ptrs.find(E->get()); if (F) { value = F->get()->total_time; } const Map::Element *G = m.item_ptrs.find(E->get()); if (G) { if (use_self) { value = G->get()->self; } else { value = G->get()->total; } } plot_pos = MAX(CLAMP(int(value * h / highest), 0, h - 1), plot_pos); } int prev_plot = plot_pos; Map::Element *H = plot_prev.find(E->get()); if (H) { prev_plot = H->get(); H->get() = plot_pos; } else { plot_prev[E->get()] = plot_pos; } if (plot_pos == -1 && prev_plot == -1) { //don't bother drawing continue; } if (prev_plot != -1 && plot_pos == -1) { plot_pos = prev_plot; } if (prev_plot == -1 && plot_pos != -1) { prev_plot = plot_pos; } plot_pos = h - plot_pos - 1; prev_plot = h - prev_plot - 1; if (prev_plot > plot_pos) { SWAP(prev_plot, plot_pos); } Color col = _get_color_from_signature(E->get()); for (int j = prev_plot; j <= plot_pos; j++) { column[j * 4 + 0] += Math::fast_ftoi(CLAMP(col.r * 255, 0, 255)); column[j * 4 + 1] += Math::fast_ftoi(CLAMP(col.g * 255, 0, 255)); column[j * 4 + 2] += Math::fast_ftoi(CLAMP(col.b * 255, 0, 255)); column[j * 4 + 3] += 1; } } for (int j = 0; j < h * 4; j += 4) { const int a = column[j + 3]; if (a > 0) { column[j + 0] /= a; column[j + 1] /= a; column[j + 2] /= a; } const uint8_t red = uint8_t(column[j + 0]); const uint8_t green = uint8_t(column[j + 1]); const uint8_t blue = uint8_t(column[j + 2]); const bool is_filled = red >= 1 || green >= 1 || blue >= 1; const int widx = ((j >> 2) * w + i) * 4; // If the pixel isn't filled by any profiler line, apply the background color instead. wr[widx + 0] = is_filled ? red : Math::fast_ftoi(background_color.r * 255); wr[widx + 1] = is_filled ? green : Math::fast_ftoi(background_color.g * 255); wr[widx + 2] = is_filled ? blue : Math::fast_ftoi(background_color.b * 255); wr[widx + 3] = 255; } } } wr.release(); Ref img; img.instance(); img->create(w, h, false, Image::FORMAT_RGBA8, graph_image); if (reset_texture) { if (graph_texture.is_null()) { graph_texture.instance(); } graph_texture->create(img->get_width(), img->get_height(), img->get_format(), Texture::FLAG_VIDEO_SURFACE); } graph_texture->set_data(img); graph->set_texture(graph_texture); graph->update(); } void EditorProfiler::_update_frame() { int cursor_metric = _get_cursor_index(); ERR_FAIL_INDEX(cursor_metric, frame_metrics.size()); updating_frame = true; variables->clear(); TreeItem *root = variables->create_item(); const Metric &m = frame_metrics[cursor_metric]; int dtime = display_time->get_selected(); for (int i = 0; i < m.categories.size(); i++) { TreeItem *category = variables->create_item(root); category->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); category->set_editable(0, true); category->set_metadata(0, m.categories[i].signature); category->set_text(0, String(m.categories[i].name)); category->set_text(1, _get_time_as_text(m, m.categories[i].total_time, 1)); if (plot_sigs.has(m.categories[i].signature)) { category->set_checked(0, true); category->set_custom_color(0, _get_color_from_signature(m.categories[i].signature)); } for (int j = m.categories[i].items.size() - 1; j >= 0; j--) { const Metric::Category::Item &it = m.categories[i].items[j]; TreeItem *item = variables->create_item(category); item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); item->set_editable(0, true); item->set_text(0, it.name); item->set_metadata(0, it.signature); item->set_metadata(1, it.script); item->set_metadata(2, it.line); item->set_text_align(2, TreeItem::ALIGN_RIGHT); item->set_tooltip(0, it.name + "\n" + it.script + ":" + itos(it.line)); float time = dtime == DISPLAY_SELF_TIME ? it.self : it.total; item->set_text(1, _get_time_as_text(m, time, it.calls)); item->set_text(2, itos(it.calls)); if (plot_sigs.has(it.signature)) { item->set_checked(0, true); item->set_custom_color(0, _get_color_from_signature(it.signature)); } } } updating_frame = false; } void EditorProfiler::_activate_pressed() { if (activate->is_pressed()) { activate->set_icon(get_icon("Stop", "EditorIcons")); activate->set_text(TTR("Stop")); } else { activate->set_icon(get_icon("Play", "EditorIcons")); activate->set_text(TTR("Start")); } emit_signal("enable_profiling", activate->is_pressed()); } void EditorProfiler::_clear_pressed() { clear(); _update_plot(); } void EditorProfiler::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { activate->set_icon(get_icon("Play", "EditorIcons")); clear_button->set_icon(get_icon("Clear", "EditorIcons")); } } void EditorProfiler::_graph_tex_draw() { if (last_metric < 0) { return; } if (seeking) { int max_frames = frame_metrics.size(); int frame = cursor_metric_edit->get_value() - (frame_metrics[last_metric].frame_number - max_frames + 1); if (frame < 0) { frame = 0; } int cur_x = frame * graph->get_size().x / max_frames; graph->draw_line(Vector2(cur_x, 0), Vector2(cur_x, graph->get_size().y), Color(1, 1, 1, 0.8)); } if (hover_metric != -1 && frame_metrics[hover_metric].valid) { int max_frames = frame_metrics.size(); int frame = frame_metrics[hover_metric].frame_number - (frame_metrics[last_metric].frame_number - max_frames + 1); if (frame < 0) { frame = 0; } int cur_x = frame * graph->get_size().x / max_frames; graph->draw_line(Vector2(cur_x, 0), Vector2(cur_x, graph->get_size().y), Color(1, 1, 1, 0.4)); } } void EditorProfiler::_graph_tex_mouse_exit() { hover_metric = -1; graph->update(); } void EditorProfiler::_cursor_metric_changed(double) { if (updating_frame) { return; } graph->update(); _update_frame(); } void EditorProfiler::_graph_tex_input(const Ref &p_ev) { if (last_metric < 0) { return; } Ref me = p_ev; Ref mb = p_ev; Ref mm = p_ev; if ( (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) || (mm.is_valid())) { int x = me->get_position().x; x = x * frame_metrics.size() / graph->get_size().width; bool show_hover = x >= 0 && x < frame_metrics.size(); if (x < 0) { x = 0; } if (x >= frame_metrics.size()) { x = frame_metrics.size() - 1; } int metric = frame_metrics.size() - x - 1; metric = last_metric - metric; while (metric < 0) { metric += frame_metrics.size(); } if (show_hover) { hover_metric = metric; } else { hover_metric = -1; } if (mb.is_valid() || mm->get_button_mask() & BUTTON_MASK_LEFT) { //cursor_metric=x; updating_frame = true; //metric may be invalid, so look for closest metric that is valid, this makes snap feel better bool valid = false; for (int i = 0; i < frame_metrics.size(); i++) { if (frame_metrics[metric].valid) { valid = true; break; } metric++; if (metric >= frame_metrics.size()) { metric = 0; } } if (valid) { cursor_metric_edit->set_value(frame_metrics[metric].frame_number); } updating_frame = false; if (activate->is_pressed()) { if (!seeking) { emit_signal("break_request"); } } seeking = true; if (!frame_delay->is_processing()) { frame_delay->set_wait_time(0.1); frame_delay->start(); } } graph->update(); } } int EditorProfiler::_get_cursor_index() const { if (last_metric < 0) { return 0; } if (!frame_metrics[last_metric].valid) { return 0; } int diff = (frame_metrics[last_metric].frame_number - cursor_metric_edit->get_value()); int idx = last_metric - diff; while (idx < 0) { idx += frame_metrics.size(); } return idx; } void EditorProfiler::disable_seeking() { seeking = false; graph->update(); } void EditorProfiler::_combo_changed(int) { _update_frame(); _update_plot(); } void EditorProfiler::_bind_methods() { ClassDB::bind_method(D_METHOD("_update_frame"), &EditorProfiler::_update_frame); ClassDB::bind_method(D_METHOD("_update_plot"), &EditorProfiler::_update_plot); ClassDB::bind_method(D_METHOD("_activate_pressed"), &EditorProfiler::_activate_pressed); ClassDB::bind_method(D_METHOD("_clear_pressed"), &EditorProfiler::_clear_pressed); ClassDB::bind_method(D_METHOD("_graph_tex_draw"), &EditorProfiler::_graph_tex_draw); ClassDB::bind_method(D_METHOD("_graph_tex_input"), &EditorProfiler::_graph_tex_input); ClassDB::bind_method(D_METHOD("_graph_tex_mouse_exit"), &EditorProfiler::_graph_tex_mouse_exit); ClassDB::bind_method(D_METHOD("_cursor_metric_changed"), &EditorProfiler::_cursor_metric_changed); ClassDB::bind_method(D_METHOD("_combo_changed"), &EditorProfiler::_combo_changed); ClassDB::bind_method(D_METHOD("_item_edited"), &EditorProfiler::_item_edited); ADD_SIGNAL(MethodInfo("enable_profiling", PropertyInfo(Variant::BOOL, "enable"))); ADD_SIGNAL(MethodInfo("break_request")); } void EditorProfiler::set_enabled(bool p_enable) { activate->set_disabled(!p_enable); } bool EditorProfiler::is_profiling() { return activate->is_pressed(); } Vector> EditorProfiler::get_data_as_csv() const { Vector> res; if (frame_metrics.empty()) { return res; } // Different metrics may contain different number of categories. Set possible_signatures; for (int i = 0; i < frame_metrics.size(); i++) { const Metric &m = frame_metrics[i]; if (!m.valid) { continue; } for (Map::Element *E = m.category_ptrs.front(); E; E = E->next()) { possible_signatures.insert(E->key()); } for (Map::Element *E = m.item_ptrs.front(); E; E = E->next()) { possible_signatures.insert(E->key()); } } // Generate CSV header and cache indices. Map sig_map; Vector signatures; signatures.resize(possible_signatures.size()); int sig_index = 0; for (const Set::Element *E = possible_signatures.front(); E; E = E->next()) { signatures.write[sig_index] = E->get(); sig_map[E->get()] = sig_index; sig_index++; } res.push_back(signatures); // values Vector values; int index = last_metric; for (int i = 0; i < frame_metrics.size(); i++) { ++index; if (index >= frame_metrics.size()) { index = 0; } const Metric &m = frame_metrics[index]; if (!m.valid) { continue; } // Don't keep old values since there may be empty cells. values.clear(); values.resize(possible_signatures.size()); for (Map::Element *E = m.category_ptrs.front(); E; E = E->next()) { values.write[sig_map[E->key()]] = String::num_real(E->value()->total_time); } for (Map::Element *E = m.item_ptrs.front(); E; E = E->next()) { values.write[sig_map[E->key()]] = String::num_real(E->value()->total); } res.push_back(values); } return res; } EditorProfiler::EditorProfiler() { HBoxContainer *hb = memnew(HBoxContainer); add_child(hb); activate = memnew(Button); activate->set_toggle_mode(true); activate->set_text(TTR("Start")); activate->connect("pressed", this, "_activate_pressed"); hb->add_child(activate); clear_button = memnew(Button); clear_button->set_text(TTR("Clear")); clear_button->connect("pressed", this, "_clear_pressed"); hb->add_child(clear_button); hb->add_child(memnew(Label(TTR("Measure:")))); display_mode = memnew(OptionButton); display_mode->add_item(TTR("Frame Time (ms)")); display_mode->add_item(TTR("Average Time (ms)")); display_mode->add_item(TTR("Frame %")); display_mode->add_item(TTR("Physics Frame %")); display_mode->connect("item_selected", this, "_combo_changed"); hb->add_child(display_mode); hb->add_child(memnew(Label(TTR("Time:")))); display_time = memnew(OptionButton); display_time->add_item(TTR("Inclusive")); display_time->add_item(TTR("Self")); display_time->set_tooltip(TTR("Inclusive: Includes time from other functions called by this function.\nUse this to spot bottlenecks.\n\nSelf: Only count the time spent in the function itself, not in other functions called by that function.\nUse this to find individual functions to optimize.")); display_time->connect("item_selected", this, "_combo_changed"); hb->add_child(display_time); hb->add_spacer(); hb->add_child(memnew(Label(TTR("Frame #:")))); cursor_metric_edit = memnew(SpinBox); cursor_metric_edit->set_h_size_flags(SIZE_FILL); hb->add_child(cursor_metric_edit); cursor_metric_edit->connect("value_changed", this, "_cursor_metric_changed"); hb->add_constant_override("separation", 8 * EDSCALE); h_split = memnew(HSplitContainer); add_child(h_split); h_split->set_v_size_flags(SIZE_EXPAND_FILL); variables = memnew(Tree); variables->set_custom_minimum_size(Size2(320, 0) * EDSCALE); variables->set_hide_folding(true); h_split->add_child(variables); variables->set_hide_root(true); variables->set_columns(3); variables->set_column_titles_visible(true); variables->set_column_title(0, TTR("Name")); variables->set_column_expand(0, true); variables->set_column_min_width(0, 60 * EDSCALE); variables->set_column_title(1, TTR("Time")); variables->set_column_expand(1, false); variables->set_column_min_width(1, 100 * EDSCALE); variables->set_column_title(2, TTR("Calls")); variables->set_column_expand(2, false); variables->set_column_min_width(2, 60 * EDSCALE); variables->connect("item_edited", this, "_item_edited"); graph = memnew(TextureRect); graph->set_expand(true); graph->set_mouse_filter(MOUSE_FILTER_STOP); graph->connect("draw", this, "_graph_tex_draw"); graph->connect("gui_input", this, "_graph_tex_input"); graph->connect("mouse_exited", this, "_graph_tex_mouse_exit"); h_split->add_child(graph); graph->set_h_size_flags(SIZE_EXPAND_FILL); int metric_size = CLAMP(int(EDITOR_DEF("debugger/profiler_frame_history_size", 1800)), 60, 10000); frame_metrics.resize(metric_size); last_metric = -1; hover_metric = -1; EDITOR_DEF("debugger/profiler_frame_max_functions", 512); frame_delay = memnew(Timer); frame_delay->set_wait_time(0.1); frame_delay->set_one_shot(true); add_child(frame_delay); frame_delay->connect("timeout", this, "_update_frame"); plot_delay = memnew(Timer); plot_delay->set_wait_time(0.1); plot_delay->set_one_shot(true); add_child(plot_delay); plot_delay->connect("timeout", this, "_update_plot"); plot_sigs.insert("physics_frame_time"); plot_sigs.insert("category_frame_time"); seeking = false; graph_height = 1; }