#ifndef MM_TRANSLATE_H #define MM_TRANSLATE_H #include "../mm_node.h" #include "../mm_node_universal_property.h" class MMTranslate : public MMNode { GDCLASS(MMTranslate, MMNode); public: Ref get_image(); void set_image(const Ref &val); Ref get_input(); void set_input(const Ref &val); Vector2 get_translation(); void set_translation(const Vector2 &val); void _init_properties(); void _register_methods(MMGraphNode *mm_graph_node); void _render(const Ref &material); Color _get_value_for(const Vector2 &uv, const int pseed); MMTranslate(); ~MMTranslate(); protected: static void _bind_methods(); Ref image; Ref input; Vector2 translation; }; #endif