#ifndef MESSAGE_QUEUE_H
#define MESSAGE_QUEUE_H

/*************************************************************************/
/*  message_queue.h                                                      */
/*************************************************************************/
/*                         This file is part of:                         */
/*                          PANDEMONIUM ENGINE                           */
/*             https://github.com/Relintai/pandemonium_engine            */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar.                              */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "core/containers/local_vector.h"
#include "core/object/object.h"
#include "core/os/thread_safe.h"

class MessageQueue {
	_THREAD_SAFE_CLASS_

	enum {
		TYPE_CALL,
		TYPE_NOTIFICATION,
		TYPE_SET,
		FLAG_SHOW_ERROR = 1 << 14,
		FLAG_MASK = FLAG_SHOW_ERROR - 1

	};

	struct Message {
		ObjectID instance_id;
		StringName target;
		int16_t type;
		union {
			int16_t notification;
			int16_t args;
		};
	};

	struct Buffer {
		LocalVector<uint8_t> data;
		uint64_t end = 0;
	};

	Buffer buffers[2];
	int read_buffer = 0;
	int write_buffer = 1;
	uint64_t max_allowed_buffer_size = 0;

	struct BufferSizeMonitor {
		uint32_t max_size = 0;
		uint32_t flush_count = 0;

		// Only used for performance statistics.
		uint32_t max_size_overall = 0;
	} _buffer_size_monitor;

	void _call_function(Object *p_target, const StringName &p_func, const Variant *p_args, int p_argcount, bool p_show_error);
	void _update_buffer_monitor();

	static MessageQueue *singleton;

	bool flushing;

public:
	static MessageQueue *get_singleton();

	Error push_call(ObjectID p_id, const StringName &p_method, const Variant **p_args, int p_argcount, bool p_show_error = false);
	Error push_call(ObjectID p_id, const StringName &p_method, VARIANT_ARG_LIST);
	Error push_notification(ObjectID p_id, int p_notification);
	Error push_set(ObjectID p_id, const StringName &p_prop, const Variant &p_value);

	Error push_call(Object *p_object, const StringName &p_method, VARIANT_ARG_LIST);
	Error push_notification(Object *p_object, int p_notification);
	Error push_set(Object *p_object, const StringName &p_prop, const Variant &p_value);

	void statistics();
	void flush();

	bool is_flushing() const;

	int get_max_buffer_usage() const;
	int get_current_buffer_usage() const;

	MessageQueue();
	~MessageQueue();
};

#endif // MESSAGE_QUEUE_H