/* Copyright (c) 2019 Flairieve Copyright (c) 2020-2022 cobrapitz Copyright (c) 2022 Péter Magyar Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "paint_window.h" #include "core/os/input.h" #include "actions/brighten_action.h" #include "actions/brush_action.h" #include "actions/bucket_action.h" #include "actions/cut_action.h" #include "actions/darken_action.h" #include "actions/line_action.h" #include "actions/multiline_action.h" #include "actions/paste_cut_action.h" #include "actions/pencil_action.h" #include "actions/rainbow_action.h" #include "actions/rect_action.h" #include "paint_canvas.h" #include "paint_canvas_layer.h" #include "paint_color_grid.h" #include "paint_layer_button.h" #include "paint_navbar.h" #include "paint_utilities.h" #include "scene/resources/style_box.h" #include "scene/gui/button.h" #include "scene/gui/check_button.h" #include "scene/gui/color_picker.h" #include "scene/gui/label.h" #include "scene/gui/margin_container.h" #include "scene/gui/panel_container.h" #include "scene/gui/rich_text_label.h" #include "scene/gui/scroll_container.h" #include "scene/gui/slider.h" #include "scene/gui/texture_button.h" #include "scene/gui/texture_rect.h" #include "dialogs/paint_canvas_dialog.h" #include "dialogs/paint_change_grid_size_dialog.h" #include "dialogs/paint_load_file_dialog.h" #include "dialogs/paint_save_file_dialog.h" #include "paint_settings.h" void PaintWindow::_input(const Ref &event) { if (!is_visible_in_tree()) { return; } if (is_any_menu_open()) { return; } Ref iek = event; if (iek.is_valid() && iek->is_pressed() & !iek->is_echo()) { _handle_shortcuts(iek->get_scancode()); return; } if (is_mouse_in_canvas() && paint_canvas->mouse_on_top) { _handle_zoom(event); } if (paint_canvas->is_active_layer_locked()) { return; } Ref iemb = event; if (iemb.is_valid()) { if (brush_mode == Tools::CUT) { if (iemb->get_button_index() == BUTTON_LEFT && !iemb->is_pressed()) { commit_action(); } } if (paint_canvas->mouse_in_region && paint_canvas->mouse_on_top) { switch (brush_mode) { case Tools::BUCKET: { if (iemb->get_button_index() == BUTTON_LEFT && iemb->is_pressed()) { if (!_current_action.is_valid()) { _current_action = get_action(); } Array arr; arr.append(cell_mouse_position); arr.append(last_cell_mouse_position); arr.append(selected_color); do_action(arr); } } break; case Tools::COLORPICKER: { if (iemb->get_button_index() == BUTTON_LEFT) { if (iemb->is_pressed()) { Color c = paint_canvas->get_pixel(cell_mouse_position.x, cell_mouse_position.y); if (c.a < 0.00001) { return; } selected_color = c; _picked_color = true; color_grid->add_color_prefab(selected_color); } else { if (_picked_color) { set_brush(_previous_tool); } } } else { if (iemb->get_button_index() == BUTTON_RIGHT && iemb->is_pressed()) { set_brush(_previous_tool); } } } break; case Tools::PASTECUT: { if (iemb->get_button_index() == BUTTON_RIGHT && iemb->is_pressed()) { commit_action(); set_brush(Tools::PAINT); } } break; default: break; } } } } void PaintWindow::_process(float delta) { if (!is_visible_in_tree()) { return; } if (is_any_menu_open()) { return; } if (is_mouse_in_canvas()) { _handle_scroll(); } //Update commonly used variables int grid_size = paint_canvas->get_pixel_size(); mouse_position = get_global_mouse_position(); //paint_canvas.get_local_mouse_position() canvas_position = paint_canvas->get_global_position(); canvas_mouse_position = Vector2(mouse_position.x - canvas_position.x, mouse_position.y - canvas_position.y); if (is_mouse_in_canvas() && paint_canvas->mouse_on_top) { cell_mouse_position = Vector2(floor(canvas_mouse_position.x / grid_size), floor(canvas_mouse_position.y / grid_size)); cell_color = paint_canvas->get_pixel(cell_mouse_position.x, cell_mouse_position.y); } update_text_info(); // if not is_mouse_in_canvas(): // paint_canvas.tool_layer.clear() // paint_canvas.update() // paint_canvas.tool_layer.update_texture() // else: if (is_mouse_in_canvas() && paint_canvas->mouse_on_top) { if (!paint_canvas->is_active_layer_locked()) { if (is_position_in_canvas(get_global_mouse_position()) or is_position_in_canvas(_last_mouse_pos_canvas_area)) { brush_process(); } //else { //print(cell_mouse_position, " not in ", paint_canvas_container_node.rect_size); //print("not in canvas"); //} } _draw_tool_brush(); } //Update last variables with the current variables last_mouse_position = mouse_position; last_canvas_position = canvas_position; last_canvas_mouse_position = canvas_mouse_position; last_cell_mouse_position = cell_mouse_position; last_cell_color = cell_color; _last_mouse_pos_canvas_area = get_global_mouse_position(); //paint_canvas_container_node.get_local_mouse_position() } void PaintWindow::_handle_shortcuts(const int scancode) { switch (scancode) { case K_UNDO: undo_action(); break; case K_REDO: redo_action(); break; case K_PENCIL: set_brush(Tools::PAINT); break; case K_BRUSH: set_brush(Tools::BRUSH); break; case K_BUCKET: set_brush(Tools::BUCKET); break; case K_RAINBOW: set_brush(Tools::RAINBOW); break; case K_LINE: set_brush(Tools::LINE); break; case K_DARK: set_brush(Tools::DARKEN); break; case K_BRIGHT: set_brush(Tools::BRIGHTEN); break; case K_CUT: set_brush(Tools::CUT); break; case K_PICK: set_brush(Tools::COLORPICKER); break; } } void PaintWindow::_draw_tool_brush() { paint_canvas->tool_layer->clear(); switch (brush_mode) { case Tools::PASTECUT: { for (int idx = 0; idx < _selection_cells.size(); ++idx) { Vector2i pixel = _selection_cells[idx]; //if pixel.x < 0 or pixel.y < 0: // print(pixel); Color color = _selection_colors[idx]; pixel -= _cut_pos + _cut_size / 2; pixel += cell_mouse_position; paint_canvas->_set_pixel_v(paint_canvas->tool_layer, pixel, color); } } break; case Tools::BRUSH: { PoolVector2iArray pixels = BrushPrefabs::get_brush(selected_brush_prefab, brush_size_slider->get_value()); PoolVector2iArray::Read r = pixels.read(); for (int i = 0; i < pixels.size(); ++i) { Vector2i pixel = r[i]; paint_canvas->_set_pixel(paint_canvas->tool_layer, cell_mouse_position.x + pixel.x, cell_mouse_position.y + pixel.y, selected_color); } r.release(); } break; case Tools::RAINBOW: { paint_canvas->_set_pixel(paint_canvas->tool_layer, cell_mouse_position.x, cell_mouse_position.y, Color(0.46875, 0.446777, 0.446777, 0.196078)); } break; case Tools::COLORPICKER: { paint_canvas->_set_pixel(paint_canvas->tool_layer, cell_mouse_position.x, cell_mouse_position.y, Color(0.866667, 0.847059, 0.847059, 0.196078)); } break; default: { paint_canvas->_set_pixel(paint_canvas->tool_layer, cell_mouse_position.x, cell_mouse_position.y, selected_color); } break; } paint_canvas->update(); //TODO add here brush prefab drawing paint_canvas->tool_layer->update_texture(); } void PaintWindow::_handle_scroll() { if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_MIDDLE)) { if (!_middle_mouse_pressed) { _middle_mouse_pressed_start_pos = paint_canvas->get_position(); _middle_mouse_pressed_pos = get_global_mouse_position(); _middle_mouse_pressed = true; } paint_canvas->set_position(_middle_mouse_pressed_start_pos + (get_global_mouse_position() - _middle_mouse_pressed_pos)); } else if (!_middle_mouse_pressed) { _middle_mouse_pressed = false; } } void PaintWindow::_handle_zoom(const Ref &event) { Ref iemb = event; if (!iemb.is_valid()) { return; } if (iemb->is_pressed()) { if (iemb->get_button_index() == BUTTON_WHEEL_UP) { int pixel_size = paint_canvas->get_pixel_size(); int px = MIN(pixel_size * 2, max_zoom_in); if (px == pixel_size) { return; } paint_canvas->set_pixel_size(px); //Ref mat = paint_canvas->canvas_background_rect->get_material(); //if (mat.is_valid()) { // mat->set_shader_param("pixel_size", 8 * pow(0.5, big_grid_pixels) / paint_canvas->get_pixel_size()); //} Point2 pos = paint_canvas->get_position(); Size2 size = paint_canvas->get_size(); Size2 tsize = get_size(); pos -= paint_canvas->get_local_mouse_position(); pos.x = CLAMP(pos.x, -size.x * 0.8, tsize.x); pos.y = CLAMP(pos.y, -size.y * 0.8, tsize.y); paint_canvas->set_position(pos); } else if (iemb->get_button_index() == BUTTON_WHEEL_DOWN) { int pixel_size = paint_canvas->get_pixel_size(); int px = MAX(pixel_size / 2.0, max_zoom_out); if (px == pixel_size) { return; } paint_canvas->set_pixel_size(px); //find_node("CanvasBackground").material.set_shader_param("pixel_size", 8 * pow(0.5, big_grid_pixels)/paint_canvas.pixel_size); Point2 pos = paint_canvas->get_position(); Size2 size = paint_canvas->get_size(); Size2 tsize = get_size(); pos += paint_canvas->get_local_mouse_position() / 2; pos.x = CLAMP(pos.x, -size.x * 0.8, tsize.x); pos.y = CLAMP(pos.y, -size.y * 0.8, tsize.y); paint_canvas->set_position(pos); } } } void PaintWindow::_handle_cut() { if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_RIGHT)) { paint_canvas->clear_preview_layer(); set_brush(_previous_tool); return; } if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { PoolVector2iArray pixels = PaintUtilities::get_pixels_in_line(cell_mouse_position, last_cell_mouse_position); PoolVector2iArray::Read r = pixels.read(); for (int i = 0; i < pixels.size(); ++i) { Vector2i pixel_pos = r[i]; for (int idx = 0; idx < _selection_cells.size(); ++idx) { Vector2i pixel = _selection_cells[idx]; Color color = _selection_colors[idx]; pixel -= _cut_pos + _cut_size / 2; pixel += pixel_pos; paint_canvas->set_pixel_v(pixel, color); } } r.release(); } else { if (_last_preview_draw_cell_pos == cell_mouse_position) { return; } paint_canvas->clear_preview_layer(); for (int idx = 0; idx < _selection_cells.size(); ++idx) { Vector2i pixel = _selection_cells[idx]; Color color = _selection_colors[idx]; pixel -= _cut_pos + _cut_size / 2; pixel += cell_mouse_position; paint_canvas->set_preview_pixel_v(pixel, color); } _last_preview_draw_cell_pos = cell_mouse_position; } } void PaintWindow::brush_process() { if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { if (_current_action.is_null()) { _current_action = get_action(); } if (brush_mode == Tools::COLORPICKER) { _current_action.unref(); } switch (brush_mode) { case Tools::PAINT: { Array arr; arr.append(cell_mouse_position); arr.append(last_cell_mouse_position); arr.append(selected_color); do_action(arr); } break; case Tools::BRUSH: { Array arr; arr.append(cell_mouse_position); arr.append(last_cell_mouse_position); arr.append(selected_color); arr.append(selected_brush_prefab); arr.append(brush_size_slider->get_value()); do_action(arr); } break; case Tools::LINE: { Array arr; arr.append(cell_mouse_position); arr.append(last_cell_mouse_position); arr.append(selected_color); do_action(arr); } break; case Tools::RECT: { Array arr; arr.append(cell_mouse_position); arr.append(last_cell_mouse_position); arr.append(selected_color); do_action(arr); } break; case Tools::DARKEN: { Array arr; arr.append(cell_mouse_position); arr.append(last_cell_mouse_position); arr.append(selected_color); do_action(arr); } break; case Tools::BRIGHTEN: { Array arr; arr.append(cell_mouse_position); arr.append(last_cell_mouse_position); arr.append(selected_color); do_action(arr); } break; case Tools::COLORPICKER: { } break; case Tools::CUT: { Array arr; arr.append(cell_mouse_position); arr.append(last_cell_mouse_position); arr.append(selected_color); do_action(arr); } break; case Tools::PASTECUT: { Array arr; arr.append(cell_mouse_position); arr.append(last_cell_mouse_position); arr.append(_selection_cells); arr.append(_selection_colors); arr.append(_cut_pos); arr.append(_cut_size); do_action(arr); } break; case Tools::RAINBOW: { Array arr; arr.append(cell_mouse_position); arr.append(last_cell_mouse_position); do_action(arr); } break; default: { } break; } paint_canvas->update(); } else if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_RIGHT)) { paint_canvas->update(); if (_current_action.is_null()) { _current_action = get_action(); } switch (brush_mode) { case Tools::PAINT: { Array arr; arr.append(cell_mouse_position); arr.append(last_cell_mouse_position); arr.append(Color(1, 1, 1, 0)); do_action(arr); } break; case Tools::BRUSH: { Array arr; arr.append(cell_mouse_position); arr.append(last_cell_mouse_position); arr.append(Color(1, 1, 1, 0)); arr.append(selected_brush_prefab); arr.append(brush_size_slider->get_value()); do_action(arr); } break; default: { } break; } } else { if (_current_action.is_valid() && _current_action->can_commit()) { commit_action(); paint_canvas->update(); } } } void PaintWindow::update_text_info() { String text; text = vformat("Mouse Position %s\tCanvas Mouse Position %s \tCanvas Position %s\t\nCell Position %s \tCell Color %s\t", mouse_position, canvas_mouse_position, canvas_position, cell_mouse_position, cell_color); text_info->set_text(text); } void PaintWindow::_on_Save_pressed() { paint_save_file_dialog->popup_centered(); } void PaintWindow::do_action(const Array &data) { if (_current_action.is_null()) { //print("clear redo"); _redo_history.clear(); } _current_action->do_action(paint_canvas, data); } void PaintWindow::commit_action() { if (!_current_action.is_valid()) { return; } //print("commit action") _current_action->commit_action(paint_canvas); Ref action = get_action(); action->action_data = _current_action->action_data.duplicate(true); _actions_history.push_back(action); _redo_history.clear(); switch (brush_mode) { case Tools::CUT: { Ref ca = _current_action; _cut_pos = ca->mouse_start_pos; _cut_size = ca->mouse_end_pos - ca->mouse_start_pos; PoolVector2iArray dcell = ca->action_data_redo["cells"]; PoolColorArray dcol = ca->action_data_redo["colors"]; //_selection_cells = dcell.duplicate(); //_selection_colors = dcol.duplicate(); _selection_cells = dcell; _selection_colors = dcol; set_brush(Tools::PASTECUT); } break; default: { _current_action.unref(); } break; } } void PaintWindow::redo_action() { if (_redo_history.empty()) { //print("nothing to redo"); return; } Ref action = _redo_history[0]; _redo_history.remove(0); if (!action.is_valid()) { return; } _actions_history.push_back(action); action->redo_action(paint_canvas); paint_canvas->update(); //print("redo action"); } void PaintWindow::undo_action() { if (_actions_history.empty()) { return; } Ref action = _redo_history[0]; _redo_history.remove(0); if (!action.is_valid()) { return; } _redo_history.push_back(action); action->undo_action(paint_canvas); update(); paint_canvas->update(); //print("undo action") } Ref PaintWindow::get_action() { switch (brush_mode) { case Tools::PAINT: return Ref(memnew(PencilAction)); case Tools::BRUSH: return Ref(memnew(BrushAction)); case Tools::LINE: return Ref(memnew(LineAction)); case Tools::RAINBOW: return Ref(memnew(RainbowAction)); case Tools::BUCKET: return Ref(memnew(BucketAction)); case Tools::RECT: return Ref(memnew(RectAction)); case Tools::DARKEN: return Ref(memnew(DarkenAction)); case Tools::BRIGHTEN: return Ref(memnew(BrightenAction)); case Tools::CUT: return Ref(memnew(CutAction)); case Tools::PASTECUT: return Ref(memnew(PasteCutAction)); default: //print("no tool!") break; } return Ref(); } void PaintWindow::set_selected_color(const Color &color) { selected_color = color; } void PaintWindow::set_brush(const PaintWindow::Tools new_mode) { if (brush_mode == new_mode) { return; } _previous_tool = brush_mode; brush_mode = new_mode; _current_action = get_action(); switch (_previous_tool) { case Tools::CUT: paint_canvas->clear_preview_layer(); break; case Tools::PASTECUT: _selection_cells.resize(0); _selection_colors.resize(0); break; case Tools::BUCKET: _current_action.unref(); break; default: break; } //print("Selected: ", Tools::keys()[brush_mode]); } void PaintWindow::change_color(const Color &new_color) { if (new_color.a == 0) { return; } selected_color = new_color; color_picker_button->set_pick_color(selected_color); } void PaintWindow::_on_ColorPicker_color_changed(const Color &color) { selected_color = color; } void PaintWindow::_on_PaintTool_pressed() { set_brush(Tools::PAINT); } void PaintWindow::_on_BucketTool_pressed() { set_brush(Tools::BUCKET); } void PaintWindow::_on_RainbowTool_pressed() { set_brush(Tools::RAINBOW); } void PaintWindow::_on_BrushTool_pressed() { set_brush(Tools::BRUSH); } void PaintWindow::_on_LineTool_pressed() { set_brush(Tools::LINE); } void PaintWindow::_on_RectTool_pressed() { set_brush(Tools::RECT); } void PaintWindow::_on_DarkenTool_pressed() { set_brush(Tools::DARKEN); } void PaintWindow::_on_BrightenTool_pressed() { set_brush(Tools::BRIGHTEN); } void PaintWindow::_on_ColorPickerTool_pressed() { set_brush(Tools::COLORPICKER); } void PaintWindow::_on_CutTool_pressed() { set_brush(Tools::CUT); } void PaintWindow::_on_Editor_visibility_changed() { if (is_visible()) { set_pause_mode(Node::PAUSE_MODE_INHERIT); } else { set_pause_mode(Node::PAUSE_MODE_STOP); } } void PaintWindow::highlight_layer(const String &layer_name) { for (int i = 0; i < layers_box_container->get_child_count(); ++i) { PaintLayerButton *button = Object::cast_to(layers_box_container->get_child(i)); if (!button) { continue; } if (paint_canvas->find_layer_by_name(button->get_name())->locked) { Ref sb = button->get("custom_styles/panel"); if (sb.is_valid()) { sb->set("bg_color", locked_layer_highlight); } } else if (button->get_name() == layer_name) { Ref sb = button->get("custom_styles/panel"); if (sb.is_valid()) { sb->set("bg_color", current_layer_highlight); } } else { Ref sb = button->get("custom_styles/panel"); if (sb.is_valid()) { sb->set("bg_color", other_layer_highlight); } } } } void PaintWindow::toggle_layer_visibility(Node *button, const String &layer_name) { //print("toggling: ", layer_name) paint_canvas->toggle_layer_visibility(layer_name); } void PaintWindow::select_layer(const String &layer_name) { //print("select layer: ", layer_name) paint_canvas->select_layer(layer_name); highlight_layer(layer_name); } void PaintWindow::lock_layer(Node *button, const String &layer_name) { paint_canvas->toggle_lock_layer(layer_name); highlight_layer(paint_canvas->get_active_layer()->name); } Ref PaintWindow::add_new_layer() { /* var new_layer_button = layers_box_container.get_child(0).duplicate() new_layer_button.set("custom_styles/panel", layers_box_container.get_child(0).get("custom_styles/panel").duplicate()) layers_box_container.add_child_below_node( layers_box_container.get_child(layers_box_container.get_child_count() - 1), new_layer_button, true) _total_added_layers += 1 new_layer_button.find_node("Select").text = "Layer " + str(_total_added_layers) _layer_button_ref[new_layer_button.name] = new_layer_button _connect_layers_box_container() var layer: GELayer = paint_canvas.add_new_layer(new_layer_button.name) highlight_layer(paint_canvas.get_active_layer().name) #print("added layer: ", layer.name) return layer */ return Ref(); } void PaintWindow::remove_active_layer() { /* if layers_box_container.get_child_count() <= 1: return var layer_name = paint_canvas.active_layer.name paint_canvas.remove_layer(layer_name) layers_box_container.remove_child(_layer_button_ref[layer_name]) _layer_button_ref[layer_name].queue_free() _layer_button_ref.erase(layer_name) highlight_layer(paint_canvas.get_active_layer().name) */ } void PaintWindow::duplicate_active_layer() { /* var new_layer_button = layers_box_container.get_child(0).duplicate() new_layer_button.set("custom_styles/panel", layers_box_container.get_child(0).get("custom_styles/panel").duplicate()) layers_box_container.add_child_below_node( layers_box_container.get_child(layers_box_container.get_child_count() - 1), new_layer_button, true) _total_added_layers += 1 # for keeping track... new_layer_button.find_node("Select").text = "Layer " + str(_total_added_layers) var new_layer = paint_canvas.duplicate_layer(paint_canvas.active_layer.name, new_layer_button.name) new_layer.update_texture() _layer_button_ref[new_layer.name] = new_layer_button new_layer_button.find_node("Select").connect("pressed", self, "select_layer", [new_layer_button.name]) new_layer_button.find_node("Visible").connect("pressed", self, "toggle_layer_visibility", [new_layer_button.find_node("Visible"), new_layer_button.name]) new_layer_button.find_node("Up").connect("pressed", self, "move_down", [new_layer_button]) new_layer_button.find_node("Down").connect("pressed", self, "move_up", [new_layer_button]) new_layer_button.find_node("Lock").connect("pressed", self, "lock_layer", [new_layer_button, new_layer_button.name]) # update highlight highlight_layer(paint_canvas.get_active_layer().name) #print("added layer: ", new_layer.name, " (total:", layers_box_container.get_child_count(), ")") */ } void PaintWindow::move_up(Node *layer_btn) { int new_idx = MIN(layer_btn->get_index() + 1, layers_box_container->get_child_count()); //print("move_up: ", layer_btn.name, " from ", layer_btn.get_index(), " to ", new_idx) layers_box_container->move_child(layer_btn, new_idx); paint_canvas->move_layer_back(layer_btn->get_name()); } void PaintWindow::move_down(Node *layer_btn) { int new_idx = MAX(layer_btn->get_index() - 1, 0); //print("move_down: ", layer_btn.name, " from ", layer_btn.get_index(), " to ", new_idx) layers_box_container->move_child(layer_btn, new_idx); paint_canvas->move_layer_forward(layer_btn->get_name()); } void PaintWindow::_connect_layer_buttons() { //for (int i = 0; i < layers_box_container->get_child_count(); ++i) { //PaintLayerButton *layer_btn = Object::cast_to(layers_box_container->get_child(i)); //if (!layer_btn) { // continue; //} //if layer_btn.find_node("Select").is_connected("pressed", self, "select_layer"): // continue; //layer_btn->find_node("Select").connect("pressed", this, "select_layer", [layer_btn.name]); //layer_btn->find_node("Visible").connect("pressed", this, "toggle_layer_visibility", [layer_btn.find_node("Visible"), layer_btn.name]); //layer_btn->find_node("Up").connect("pressed", this, "move_down", [layer_btn]); //layer_btn->find_node("Down").connect("pressed", this, "move_up", [layer_btn]); //layer_btn->find_node("Lock").connect("pressed", this, "lock_layer", [layer_btn, layer_btn.name]); //} } void PaintWindow::_on_Button_pressed() { add_new_layer(); } void PaintWindow::_on_PaintCanvasContainer_mouse_entered() { if (mouse_on_top) { return; } mouse_on_top = true; paint_canvas->tool_layer->clear(); paint_canvas->update(); paint_canvas->tool_layer->update_texture(); } void PaintWindow::_on_PaintCanvasContainer_mouse_exited() { if (!mouse_on_top) { return; } mouse_on_top = false; paint_canvas->tool_layer->clear(); paint_canvas->update(); paint_canvas->tool_layer->update_texture(); } void PaintWindow::_on_ColorPicker_popup_closed() { color_grid->add_color_prefab(color_picker_button->get_pick_color()); } bool PaintWindow::is_position_in_canvas(const Vector2 &pos) { Rect2 r = Rect2(paint_canvas_container->get_global_position(), paint_canvas_container->get_global_position() + paint_canvas_container->get_size()); if (r.has_point(pos)) { return true; } return false; } bool PaintWindow::is_mouse_in_canvas() { if (is_position_in_canvas(get_global_mouse_position())) { return true; //mouse_on_top # check if mouse is inside canvas } else { return false; } } bool PaintWindow::is_any_menu_open() { /* return $ChangeCanvasSize.visible or \ $ChangeGridSizeDialog.visible or \ $Settings.visible or \ $LoadFileDialog.visible or \ $SaveFileDialog.visible or \ find_node("Navbar").is_any_menu_open() */ return false; } void PaintWindow::_on_LockAlpha_pressed() { /* var checked = find_node("LockAlpha").pressed paint_canvas.active_layer.toggle_alpha_locked() for i in range(find_node("Layer").get_popup().get_item_count()): if find_node("Layer").get_popup().get_item_text(i) == "Toggle Alpha Locked": find_node("Layer").get_popup().set_item_checked(i, not find_node("Layer").get_popup().is_item_checked(i)) */ } void PaintWindow::_on_BrushRect_pressed() { if (brush_mode != Tools::BRUSH) { set_brush(Tools::BRUSH); } selected_brush_prefab = BrushPrefabs::RECT; } void PaintWindow::_on_BrushCircle_pressed() { if (brush_mode != Tools::BRUSH) { set_brush(Tools::BRUSH); } selected_brush_prefab = BrushPrefabs::CIRCLE; } void PaintWindow::_on_BrushVLine_pressed() { if (brush_mode != Tools::BRUSH) { set_brush(Tools::BRUSH); } selected_brush_prefab = BrushPrefabs::V_LINE; } void PaintWindow::_on_BrushHLine_pressed() { if (brush_mode != Tools::BRUSH) { set_brush(Tools::BRUSH); } selected_brush_prefab = BrushPrefabs::H_LINE; } void PaintWindow::_on_BrushSize_value_changed(float value) { brush_size_label->set_text(rtos(value)); } void PaintWindow::_on_XSymmetry_pressed() { paint_canvas->symmetry_x = !paint_canvas->symmetry_x; } void PaintWindow::_on_YSymmetry_pressed() { paint_canvas->symmetry_y = !paint_canvas->symmetry_y; } PaintWindow::PaintWindow() { selected_color = Color(1, 1, 1, 1); _picked_color = false; _middle_mouse_pressed = false; selected_brush_prefab = BrushPrefabs::CIRCLE; current_layer_highlight = Color(0.354706, 0.497302, 0.769531); other_layer_highlight = Color(0.180392, 0.176471, 0.176471); locked_layer_highlight = Color(0.098039, 0.094118, 0.094118); /* var layers_box_container: Control var paint_canvas_container_node var paint_canvas: GECanvas var canvas_background: TextureRect var grids_node var colors_grid var selected_color = Color(1, 1, 1, 1) setget set_selected_color var util = preload("res://addons/Godoxel/Util.gd") var textinfo var allow_drawing = true var mouse_in_region = false var mouse_on_top = false var _middle_mouse_pressed_pos = null var _middle_mouse_pressed_start_pos = null var _left_mouse_pressed_start_pos = Vector2() var _previous_tool var brush_mode var _layer_button_ref = {} var _total_added_layers = 1 var selected_brush_prefab = 0 var _last_drawn_pixel = Vector2.ZERO var _last_preview_draw_cell_pos = Vector2.ZERO var _selection_cells = [] var _selection_colors = [] var _cut_pos = Vector2.ZERO var _cut_size = Vector2.ZERO var _actions_history = [] # for undo var _redo_history = [] var _current_action var _last_mouse_pos_canvas_area = Vector2.ZERO var _picked_color = false var mouse_position = Vector2() var canvas_position = Vector2() var canvas_mouse_position = Vector2() var cell_mouse_position = Vector2() var cell_color = Color() var last_mouse_position = Vector2() var last_canvas_position = Vector2() var last_canvas_mouse_position = Vector2() var last_cell_mouse_position = Vector2() var last_cell_color = Color() const current_layer_highlight = Color(0.354706, 0.497302, 0.769531) const other_layer_highlight = Color(0.180392, 0.176471, 0.176471) const locked_layer_highlight = Color(0.098039, 0.094118, 0.094118) var big_grid_pixels = 4 # 1 grid-box is big_grid_pixels big #-------------------- #Setup nodes #-------------------- paint_canvas_container_node = find_node("PaintCanvasContainer") textinfo = find_node("DebugTextDisplay") selected_color = find_node("ColorPicker").color colors_grid = find_node("Colors") paint_canvas = paint_canvas_container_node.find_node("Canvas") layers_box_container = find_node("LayerButtons") canvas_background = find_node("CanvasBackground") set_process(true) #-------------------- #connect nodes #-------------------- if not colors_grid.is_connected("color_change_request", self, "change_color"): colors_grid.connect("color_change_request", self, "change_color") if not is_connected("visibility_changed", self, "_on_Editor_visibility_changed"): connect("visibility_changed", self, "_on_Editor_visibility_changed") find_node("CanvasBackground").material.set_shader_param( "pixel_size", 8 * pow(0.5, big_grid_pixels)/paint_canvas.pixel_size) # ready set_brush(Tools::PAINT) _layer_button_ref[layers_box_container.get_child(0).name] = layers_box_container.get_child(0) #ugly _connect_layer_buttons() highlight_layer(paint_canvas.get_active_layer().name) find_node("BrushSizeLabel").text = str(int(find_node("BrushSize").value)) paint_canvas.update() */ set_clip_contents(true); set_h_size_flags(SIZE_EXPAND_FILL); set_v_size_flags(SIZE_EXPAND_FILL); //Main content panel PanelContainer *main_content_panel = memnew(PanelContainer); add_child(main_content_panel); main_content_panel->set_anchors_and_margins_preset(Control::PRESET_WIDE); VBoxContainer *main_content_container = memnew(VBoxContainer); main_content_panel->add_child(main_content_container); //Main Content Top (Navbar) navbar = memnew(PaintNavbar); navbar->paint_window = this; navbar->set_h_size_flags(SIZE_EXPAND_FILL); main_content_container->add_child(navbar); //Main Content Mid (App) HBoxContainer *app_mid_container = memnew(HBoxContainer); app_mid_container->set_h_size_flags(SIZE_EXPAND_FILL); app_mid_container->set_v_size_flags(SIZE_EXPAND_FILL); main_content_container->add_child(app_mid_container); //Main Content Mid (App) -- Left Panel PanelContainer *left_content_panel = memnew(PanelContainer); left_content_panel->set_h_size_flags(SIZE_EXPAND_FILL); left_content_panel->set_v_size_flags(SIZE_EXPAND_FILL); app_mid_container->add_child(left_content_panel); Ref style_box; style_box.instance(); style_box->set("bg_color", Color(0.2, 0.2, 0.2)); left_content_panel->set("custom_styles/panel", style_box); //Main Content Mid (App) -- Left Panel -- Margin container MarginContainer *left_main_margin_container = memnew(MarginContainer); left_content_panel->add_child(left_main_margin_container); //Main Content Mid (App) -- Left Panel -- Margin container -- VBoxContainer VBoxContainer *left_main_vbox_container = memnew(VBoxContainer); left_main_vbox_container->set("custom_constants/separation", 12); left_main_margin_container->add_child(left_main_vbox_container); //Main Content Mid (App) -- Left Panel -- Margin container -- VBoxContainer -- Colors ScrollContainer *left_color_scroll_container = memnew(ScrollContainer); left_color_scroll_container->set_custom_minimum_size(Size2(0, 145)); left_main_vbox_container->add_child(left_color_scroll_container); color_grid = memnew(PaintColorGrid); color_grid->set_columns(4); color_grid->set_custom_minimum_size(Size2(0, 145)); color_grid->set_h_size_flags(SIZE_EXPAND_FILL); color_grid->set_v_size_flags(SIZE_EXPAND_FILL); left_color_scroll_container->add_child(color_grid); //Main Content Mid (App) -- Left Panel -- Margin container -- VBoxContainer -- Lock Alpha Button lock_alpha_button = memnew(CheckButton); lock_alpha_button->set_text("Lock Alpha"); lock_alpha_button->set_text_align(Button::ALIGN_RIGHT); left_main_vbox_container->add_child(lock_alpha_button); //Main Content Mid (App) -- Left Panel -- Margin container -- VBoxContainer -- Brush Selection GridContainer *brush_container = memnew(GridContainer); brush_container->set_columns(4); left_main_vbox_container->add_child(brush_container); TextureButton *brush_rect_button = memnew(TextureButton); //brush_rect_button->set_normal_texture(); //res://addons/Godoxel/assets/BrushRect.png //brush_rect_button->set_hover_texture(); //res://addons/Godoxel/assets/BrushRect_Hovered.png brush_rect_button->set_custom_minimum_size(Size2(25, 25)); brush_container->add_child(brush_rect_button); TextureButton *brush_circle_button = memnew(TextureButton); //brush_circle_button->set_normal_texture(); //res://addons/Godoxel/assets/BrushCircle.png //brush_circle_button->set_hover_texture(); //res://addons/Godoxel/assets/BrushCircle_Hovered.png brush_circle_button->set_custom_minimum_size(Size2(25, 25)); brush_container->add_child(brush_circle_button); TextureButton *brush_v_line_button = memnew(TextureButton); //brush_v_line_button->set_normal_texture(); //res://addons/Godoxel/assets/BrushVLine.png //brush_v_line_button->set_hover_texture(); //res://addons/Godoxel/assets/BrushVLine_Hovered.png brush_v_line_button->set_custom_minimum_size(Size2(25, 25)); brush_container->add_child(brush_v_line_button); TextureButton *brush_h_line_button = memnew(TextureButton); //brush_h_line_button->set_normal_texture(); //res://addons/Godoxel/assets/BrushHLine.png //brush_h_line_button->set_hover_texture(); //res://addons/Godoxel/assets/BrushHLine_Hovered.png brush_h_line_button->set_custom_minimum_size(Size2(25, 25)); brush_container->add_child(brush_h_line_button); //Main Content Mid (App) -- Left Panel -- Margin container -- VBoxContainer -- Brush Size Label *brush_size_name_label = memnew(Label); brush_size_name_label->set_text("Brush Size"); left_main_vbox_container->add_child(brush_size_name_label); HBoxContainer *brush_size_container = memnew(HBoxContainer); left_main_vbox_container->add_child(brush_size_container); brush_size_label = memnew(Label); brush_size_label->set_text("1"); brush_size_container->add_child(brush_size_label); brush_size_slider = memnew(HSlider); brush_size_slider->set_min(1); brush_size_slider->set_value(1); brush_size_slider->set_h_size_flags(SIZE_EXPAND_FILL); brush_size_slider->set_v_size_flags(SIZE_EXPAND); brush_size_container->add_child(brush_size_slider); //Main Content Mid (App) -- Left Panel -- Margin container -- VBoxContainer -- Symmetries x_symmetry_button = memnew(CheckButton); x_symmetry_button->set_text("X Symmetry"); left_main_vbox_container->add_child(x_symmetry_button); y_symmetry_button = memnew(CheckButton); y_symmetry_button->set_text("Y Symmetry"); left_main_vbox_container->add_child(y_symmetry_button); //Main Content Mid (App) -- Mid (PaintCanvas) paint_canvas_container = memnew(Control); paint_canvas_container->set_clip_contents(true); paint_canvas_container->set_focus_mode(Control::FOCUS_CLICK); paint_canvas_container->set_mouse_filter(Control::MOUSE_FILTER_PASS); paint_canvas_container->set_h_size_flags(SIZE_EXPAND_FILL); paint_canvas_container->set_v_size_flags(SIZE_EXPAND_FILL); paint_canvas_container->set_stretch_ratio(6); app_mid_container->add_child(paint_canvas_container); paint_canvas = memnew(PaintCanvas); paint_canvas->set_pixel_size(4); paint_canvas->set_canvas_width(64); paint_canvas->set_canvas_height(64); paint_canvas->set_grid_size(1); paint_canvas->set_big_grid_size(8); paint_canvas->set_mouse_filter(Control::MOUSE_FILTER_PASS); paint_canvas->set_h_size_flags(SIZE_EXPAND_FILL); paint_canvas->set_v_size_flags(SIZE_EXPAND_FILL); paint_canvas->set_size(Size2(256, 256)); paint_canvas->set_anchors_and_margins_preset(Control::PRESET_CENTER); paint_canvas_container->add_child(paint_canvas); navbar->canvas = paint_canvas; //Main Content Mid (App) -- Right Panel PanelContainer *mid_right_panel_container = memnew(PanelContainer); mid_right_panel_container->set_h_size_flags(SIZE_EXPAND_FILL); mid_right_panel_container->set_v_size_flags(SIZE_EXPAND_FILL); app_mid_container->add_child(mid_right_panel_container); style_box.instance(); style_box->set("bg_color", Color(0.2, 0.2, 0.2)); mid_right_panel_container->set("custom_styles/panel", style_box); ScrollContainer *mid_right_main_scroll_container = memnew(ScrollContainer); mid_right_main_scroll_container->set_h_size_flags(SIZE_EXPAND_FILL); mid_right_main_scroll_container->set_v_size_flags(SIZE_EXPAND_FILL); mid_right_panel_container->add_child(mid_right_main_scroll_container); VBoxContainer *main_tool_contianer = memnew(VBoxContainer); main_tool_contianer->set_h_size_flags(SIZE_EXPAND_FILL); main_tool_contianer->set_v_size_flags(SIZE_EXPAND_FILL); mid_right_main_scroll_container->add_child(main_tool_contianer); //Main Content Mid (App) -- Right Panel -- Tools VBoxContainer *tools_contianer = memnew(VBoxContainer); tools_contianer->set_h_size_flags(SIZE_EXPAND_FILL); main_tool_contianer->add_child(tools_contianer); paint_tool_button = memnew(Button); paint_tool_button->set_text("Pencil (Q)"); paint_tool_button->set_h_size_flags(SIZE_EXPAND_FILL); paint_tool_button->set_v_size_flags(SIZE_EXPAND_FILL); tools_contianer->add_child(paint_tool_button); brush_tool_button = memnew(Button); brush_tool_button->set_text("Brush"); brush_tool_button->set_h_size_flags(SIZE_EXPAND_FILL); brush_tool_button->set_v_size_flags(SIZE_EXPAND_FILL); tools_contianer->add_child(brush_tool_button); brush_tool_button->hide(); multi_tool_button = memnew(Button); multi_tool_button->set_text("Polygon"); multi_tool_button->set_h_size_flags(SIZE_EXPAND_FILL); multi_tool_button->set_v_size_flags(SIZE_EXPAND_FILL); tools_contianer->add_child(multi_tool_button); multi_tool_button->hide(); bucket_tool_button = memnew(Button); bucket_tool_button->set_text("Bucket Fill (F)"); bucket_tool_button->set_h_size_flags(SIZE_EXPAND_FILL); bucket_tool_button->set_v_size_flags(SIZE_EXPAND_FILL); tools_contianer->add_child(bucket_tool_button); rainbow_tool_button = memnew(Button); rainbow_tool_button->set_text("Rainbow (R)"); rainbow_tool_button->set_h_size_flags(SIZE_EXPAND_FILL); rainbow_tool_button->set_v_size_flags(SIZE_EXPAND_FILL); tools_contianer->add_child(rainbow_tool_button); line_tool_button = memnew(Button); line_tool_button->set_text("Line (L)"); line_tool_button->set_h_size_flags(SIZE_EXPAND_FILL); line_tool_button->set_v_size_flags(SIZE_EXPAND_FILL); tools_contianer->add_child(line_tool_button); rect_tool_button = memnew(Button); rect_tool_button->set_text("Rectangle"); rect_tool_button->set_h_size_flags(SIZE_EXPAND_FILL); rect_tool_button->set_v_size_flags(SIZE_EXPAND_FILL); tools_contianer->add_child(rect_tool_button); darken_tool_button = memnew(Button); darken_tool_button->set_text("Darken (D)"); darken_tool_button->set_h_size_flags(SIZE_EXPAND_FILL); darken_tool_button->set_v_size_flags(SIZE_EXPAND_FILL); tools_contianer->add_child(darken_tool_button); brighten_tool_button = memnew(Button); brighten_tool_button->set_text("Brighten (B)"); brighten_tool_button->set_h_size_flags(SIZE_EXPAND_FILL); brighten_tool_button->set_v_size_flags(SIZE_EXPAND_FILL); tools_contianer->add_child(brighten_tool_button); color_picker_tool_button = memnew(Button); color_picker_tool_button->set_text("Color Picker (P)"); color_picker_tool_button->set_h_size_flags(SIZE_EXPAND_FILL); color_picker_tool_button->set_v_size_flags(SIZE_EXPAND_FILL); tools_contianer->add_child(color_picker_tool_button); cut_tool_button = memnew(Button); cut_tool_button->set_text("Cut Section (C)"); cut_tool_button->set_h_size_flags(SIZE_EXPAND_FILL); cut_tool_button->set_v_size_flags(SIZE_EXPAND_FILL); tools_contianer->add_child(cut_tool_button); color_picker_button = memnew(ColorPickerButton); color_picker_button->set_text("Cut Section (C)"); color_picker_button->set_h_size_flags(SIZE_EXPAND_FILL); color_picker_button->set_v_size_flags(SIZE_EXPAND_FILL); tools_contianer->add_child(color_picker_button); //Main Content Mid (App) -- Right Panel -- Layers ScrollContainer *layers_scroll_contianer = memnew(ScrollContainer); layers_scroll_contianer->set_h_size_flags(SIZE_EXPAND_FILL); layers_scroll_contianer->set_v_size_flags(SIZE_EXPAND_FILL); main_tool_contianer->add_child(layers_scroll_contianer); VBoxContainer *main_layers_box_container = memnew(VBoxContainer); main_layers_box_container->set_h_size_flags(SIZE_EXPAND_FILL); main_layers_box_container->set_v_size_flags(SIZE_EXPAND_FILL); layers_scroll_contianer->add_child(main_layers_box_container); layers_box_container = memnew(VBoxContainer); layers_box_container->set_h_size_flags(SIZE_EXPAND_FILL); layers_box_container->set_v_size_flags(SIZE_EXPAND_FILL); main_layers_box_container->add_child(layers_box_container); PaintLayerButton *layer_button = memnew(PaintLayerButton); layer_button->set_h_size_flags(SIZE_EXPAND_FILL); layers_box_container->add_child(layer_button); add_layer_button = memnew(Button); add_layer_button->set_text("+"); add_layer_button->set_custom_minimum_size(Size2(0, 25)); add_layer_button->set_h_size_flags(SIZE_EXPAND_FILL); main_layers_box_container->add_child(add_layer_button); //Main Content Bottom (Text display) PanelContainer *bottom_content_panel = memnew(PanelContainer); bottom_content_panel->set_h_size_flags(SIZE_EXPAND_FILL); main_content_container->add_child(bottom_content_panel); text_info = memnew(RichTextLabel); text_info->set_scroll_active(false); bottom_content_panel->add_child(text_info); //PaintCanvasDialog paint_canvas_dialog = memnew(PaintCanvasDialog); add_child(paint_canvas_dialog); //PaintChangeGridSizeDialog paint_change_grid_size_dialog = memnew(PaintChangeGridSizeDialog); add_child(paint_change_grid_size_dialog); //PaintLoadFileDialog paint_load_file_dialog = memnew(PaintLoadFileDialog); add_child(paint_load_file_dialog); //PaintSaveFileDialog paint_save_file_dialog = memnew(PaintSaveFileDialog); add_child(paint_save_file_dialog); //PaintSettings paint_settings_dialog = memnew(PaintSettings); add_child(paint_settings_dialog); } PaintWindow::~PaintWindow() { } void PaintWindow::_bind_methods() { }