/*************************************************************************/ /* terrain_2d_library_simple.cpp */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "terrain_2d_library_simple.h" #include "../defines.h" int Terrain2DLibrarySimple::get_atlas_columns() const { return _atlas_columns; } void Terrain2DLibrarySimple::set_atlas_columns(int s) { ERR_FAIL_COND(s < 0); _atlas_columns = s; } int Terrain2DLibrarySimple::get_atlas_rows() const { return _atlas_rows; } void Terrain2DLibrarySimple::set_atlas_rows(int s) { ERR_FAIL_COND(s < 0); _atlas_rows = s; } //Surfaces Ref Terrain2DLibrarySimple::terra_surface_get(const int index) { ERR_FAIL_INDEX_V(index, _terra_surfaces.size(), Ref(NULL)); return _terra_surfaces[index]; } void Terrain2DLibrarySimple::terra_surface_add(Ref value) { ERR_FAIL_COND(!value.is_valid()); value->set_library(Ref(this)); value->set_id(_terra_surfaces.size()); _terra_surfaces.push_back(value); } void Terrain2DLibrarySimple::terra_surface_set(const int index, Ref value) { ERR_FAIL_COND(index < 0); if (_terra_surfaces.size() < index) { _terra_surfaces.resize(index + 1); } if (_terra_surfaces[index].is_valid()) { _terra_surfaces.get(index)->set_library(Ref(NULL)); } if (value.is_valid()) { value->set_library(Ref(this)); _terra_surfaces.set(index, value); } } void Terrain2DLibrarySimple::terra_surface_remove(const int index) { _terra_surfaces.remove(index); } int Terrain2DLibrarySimple::terra_surface_get_num() const { return _terra_surfaces.size(); } void Terrain2DLibrarySimple::terra_surfaces_clear() { _terra_surfaces.clear(); } Vector Terrain2DLibrarySimple::get_terra_surfaces() { VARIANT_ARRAY_GET(_terra_surfaces); } void Terrain2DLibrarySimple::set_terra_surfaces(const Vector &surfaces) { _terra_surfaces.clear(); for (int i = 0; i < surfaces.size(); i++) { Ref surface = Ref(surfaces[i]); if (surface.is_valid()) { surface->set_library(this); surface->refresh_rects(); } _terra_surfaces.push_back(surface); } set_initialized(true); } void Terrain2DLibrarySimple::refresh_rects() { for (int i = 0; i < _terra_surfaces.size(); i++) { Ref surface = Ref(_terra_surfaces[i]); if (surface.is_valid()) { surface->refresh_rects(); } } } Terrain2DLibrarySimple::Terrain2DLibrarySimple() { _atlas_rows = 8; _atlas_columns = 8; } Terrain2DLibrarySimple::~Terrain2DLibrarySimple() { for (int i = 0; i < _terra_surfaces.size(); ++i) { Ref surface = _terra_surfaces[i]; if (surface.is_valid()) { surface->set_library(Ref()); } } _terra_surfaces.clear(); } void Terrain2DLibrarySimple::_bind_methods() { ClassDB::bind_method(D_METHOD("get_atlas_columns"), &Terrain2DLibrarySimple::get_atlas_columns); ClassDB::bind_method(D_METHOD("set_atlas_columns", "value"), &Terrain2DLibrarySimple::set_atlas_columns); ADD_PROPERTY(PropertyInfo(Variant::INT, "atlas_columns"), "set_atlas_columns", "get_atlas_columns"); ClassDB::bind_method(D_METHOD("get_atlas_rows"), &Terrain2DLibrarySimple::get_atlas_rows); ClassDB::bind_method(D_METHOD("set_atlas_rows", "value"), &Terrain2DLibrarySimple::set_atlas_rows); ADD_PROPERTY(PropertyInfo(Variant::INT, "atlas_rows"), "set_atlas_rows", "get_atlas_rows"); ClassDB::bind_method(D_METHOD("get_terra_surfaces"), &Terrain2DLibrarySimple::get_terra_surfaces); ClassDB::bind_method(D_METHOD("set_terra_surfaces"), &Terrain2DLibrarySimple::set_terra_surfaces); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "terra_surfaces", PROPERTY_HINT_NONE, "23/20:Terrain2DSurfaceSimple", PROPERTY_USAGE_DEFAULT, "Terrain2DSurfaceSimple"), "set_terra_surfaces", "get_terra_surfaces"); }