/*************************************************************************/ /* window_server.cpp */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "window_server.h" WindowServer *WindowServer::singleton = nullptr; WindowServer *(*WindowServer::create_func)() = nullptr; int64_t WindowServer::get_native_handle_bind(HandleType p_handle_type) { return (int64_t)get_native_handle(p_handle_type); } WindowServer *WindowServer::get_singleton() { return singleton; } WindowServer *WindowServer::create() { ERR_FAIL_COND_V(singleton, nullptr); if (create_func) { return create_func(); } return nullptr; } void WindowServer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_screen_count"), &WindowServer::get_screen_count); ClassDB::bind_method(D_METHOD("get_current_screen"), &WindowServer::get_current_screen); ClassDB::bind_method(D_METHOD("set_current_screen", "screen"), &WindowServer::set_current_screen); ClassDB::bind_method(D_METHOD("get_screen_position", "screen"), &WindowServer::get_screen_position, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_screen_size", "screen"), &WindowServer::get_screen_size, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_screen_dpi", "screen"), &WindowServer::get_screen_dpi, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_screen_scale", "screen"), &WindowServer::get_screen_scale, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_screen_max_scale"), &WindowServer::get_screen_max_scale); ClassDB::bind_method(D_METHOD("get_screen_refresh_rate", "screen"), &WindowServer::get_screen_refresh_rate, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("get_window_position"), &WindowServer::get_window_position); ClassDB::bind_method(D_METHOD("set_window_position", "position"), &WindowServer::set_window_position); ClassDB::bind_method(D_METHOD("get_window_size"), &WindowServer::get_window_size); ClassDB::bind_method(D_METHOD("get_max_window_size"), &WindowServer::get_max_window_size); ClassDB::bind_method(D_METHOD("get_min_window_size"), &WindowServer::get_min_window_size); ClassDB::bind_method(D_METHOD("set_max_window_size", "size"), &WindowServer::set_max_window_size); ClassDB::bind_method(D_METHOD("set_min_window_size", "size"), &WindowServer::set_min_window_size); ClassDB::bind_method(D_METHOD("set_window_size", "size"), &WindowServer::set_window_size); ClassDB::bind_method(D_METHOD("set_window_fullscreen", "enabled"), &WindowServer::set_window_fullscreen); ClassDB::bind_method(D_METHOD("is_window_fullscreen"), &WindowServer::is_window_fullscreen); ClassDB::bind_method(D_METHOD("set_window_resizable", "enabled"), &WindowServer::set_window_resizable); ClassDB::bind_method(D_METHOD("is_window_resizable"), &WindowServer::is_window_resizable); ClassDB::bind_method(D_METHOD("set_window_minimized", "enabled"), &WindowServer::set_window_minimized); ClassDB::bind_method(D_METHOD("is_window_minimized"), &WindowServer::is_window_minimized); ClassDB::bind_method(D_METHOD("set_window_maximized", "enabled"), &WindowServer::set_window_maximized); ClassDB::bind_method(D_METHOD("is_window_maximized"), &WindowServer::is_window_maximized); ClassDB::bind_method(D_METHOD("set_window_always_on_top", "enabled"), &WindowServer::set_window_always_on_top); ClassDB::bind_method(D_METHOD("is_window_always_on_top"), &WindowServer::is_window_always_on_top); ClassDB::bind_method(D_METHOD("is_window_focused"), &WindowServer::is_window_focused); ClassDB::bind_method(D_METHOD("request_attention"), &WindowServer::request_attention); ClassDB::bind_method(D_METHOD("get_real_window_size"), &WindowServer::get_real_window_size); ClassDB::bind_method(D_METHOD("center_window"), &WindowServer::center_window); ClassDB::bind_method(D_METHOD("move_window_to_foreground"), &WindowServer::move_window_to_foreground); ClassDB::bind_method(D_METHOD("get_native_handle", "handle_type"), &WindowServer::get_native_handle_bind); ClassDB::bind_method(D_METHOD("set_borderless_window", "borderless"), &WindowServer::set_borderless_window); ClassDB::bind_method(D_METHOD("get_borderless_window"), &WindowServer::get_borderless_window); ClassDB::bind_method(D_METHOD("get_window_per_pixel_transparency_enabled"), &WindowServer::get_window_per_pixel_transparency_enabled); ClassDB::bind_method(D_METHOD("set_window_per_pixel_transparency_enabled", "enabled"), &WindowServer::set_window_per_pixel_transparency_enabled); ADD_PROPERTY(PropertyInfo(Variant::INT, "current_screen"), "set_current_screen", "get_current_screen"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "min_window_size"), "set_min_window_size", "get_min_window_size"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "max_window_size"), "set_max_window_size", "get_max_window_size"); //Main Window ADD_GROUP("Window", "window_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_borderless"), "set_borderless_window", "get_borderless_window"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_per_pixel_transparency_enabled"), "set_window_per_pixel_transparency_enabled", "get_window_per_pixel_transparency_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_fullscreen"), "set_window_fullscreen", "is_window_fullscreen"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_maximized"), "set_window_maximized", "is_window_maximized"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_minimized"), "set_window_minimized", "is_window_minimized"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "window_resizable"), "set_window_resizable", "is_window_resizable"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "window_position"), "set_window_position", "get_window_position"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "window_size"), "set_window_size", "get_window_size"); // Those default values need to be specified for the docs generator, // to avoid using values from the documentation writer's own OS instance. ADD_PROPERTY_DEFAULT("clipboard", ""); ADD_PROPERTY_DEFAULT("current_screen", 0); ADD_PROPERTY_DEFAULT("tablet_driver", ""); ADD_PROPERTY_DEFAULT("exit_code", 0); ADD_PROPERTY_DEFAULT("vsync_enabled", true); ADD_PROPERTY_DEFAULT("vsync_via_compositor", false); ADD_PROPERTY_DEFAULT("low_processor_usage_mode", false); ADD_PROPERTY_DEFAULT("low_processor_usage_mode_sleep_usec", 6900); ADD_PROPERTY_DEFAULT("keep_screen_on", true); ADD_PROPERTY_DEFAULT("min_window_size", Vector2()); ADD_PROPERTY_DEFAULT("max_window_size", Vector2()); ADD_PROPERTY_DEFAULT("screen_orientation", 0); ADD_PROPERTY_DEFAULT("window_borderless", false); ADD_PROPERTY_DEFAULT("window_per_pixel_transparency_enabled", false); ADD_PROPERTY_DEFAULT("window_fullscreen", false); ADD_PROPERTY_DEFAULT("window_maximized", false); ADD_PROPERTY_DEFAULT("window_minimized", false); ADD_PROPERTY_DEFAULT("window_resizable", true); ADD_PROPERTY_DEFAULT("window_position", Vector2()); ADD_PROPERTY_DEFAULT("window_size", Vector2()); BIND_ENUM_CONSTANT(DISPLAY_HANDLE); BIND_ENUM_CONSTANT(WINDOW_HANDLE); BIND_ENUM_CONSTANT(WINDOW_VIEW); BIND_ENUM_CONSTANT(OPENGL_CONTEXT); //ClassDB::bind_method(D_METHOD("force_sync"), &WindowServer::sync); //ClassDB::bind_method(D_METHOD("is_render_loop_enabled"), &WindowServer::is_render_loop_enabled); //ClassDB::bind_method(D_METHOD("set_render_loop_enabled", "enabled"), &WindowServer::set_render_loop_enabled); //ADD_PROPERTY(PropertyInfo(Variant::BOOL, "render_loop_enabled"), "set_render_loop_enabled", "is_render_loop_enabled"); //BIND_CONSTANT(NO_INDEX_ARRAY); //BIND_ENUM_CONSTANT(CUBEMAP_LEFT); //ADD_SIGNAL(MethodInfo("frame_pre_draw")); } WindowServer::WindowServer() { //ERR_FAIL_COND(singleton); singleton = this; } WindowServer::~WindowServer() { singleton = nullptr; }