#ifndef WSLAY_EVENT_H #define WSLAY_EVENT_H /* * Wslay - The WebSocket Library * * Copyright (c) 2011, 2012 Tatsuhiro Tsujikawa * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifdef HAVE_CONFIG_H # include #endif /* HAVE_CONFIG_H */ #include #include "wslay_queue.h" struct wslay_event_byte_chunk { struct wslay_queue_entry qe; uint8_t *data; size_t data_length; }; struct wslay_event_imsg { uint8_t fin; uint8_t rsv; uint8_t opcode; uint32_t utf8state; struct wslay_queue chunks; size_t msg_length; }; enum wslay_event_msg_type { WSLAY_NON_FRAGMENTED, WSLAY_FRAGMENTED }; struct wslay_event_omsg { struct wslay_queue_entry qe; uint8_t fin; uint8_t opcode; uint8_t rsv; enum wslay_event_msg_type type; uint8_t *data; size_t data_length; union wslay_event_msg_source source; wslay_event_fragmented_msg_callback read_callback; }; struct wslay_event_frame_user_data { wslay_event_context_ptr ctx; void *user_data; }; enum wslay_event_close_status { WSLAY_CLOSE_RECEIVED = 1 << 0, WSLAY_CLOSE_QUEUED = 1 << 1, WSLAY_CLOSE_SENT = 1 << 2 }; enum wslay_event_config { WSLAY_CONFIG_NO_BUFFERING = 1 << 0 }; struct wslay_event_context { /* config status, bitwise OR of enum wslay_event_config values*/ uint32_t config; /* maximum message length that can be received */ uint64_t max_recv_msg_length; /* 1 if initialized for server, otherwise 0 */ uint8_t server; /* bitwise OR of enum wslay_event_close_status values */ uint8_t close_status; /* status code in received close control frame */ uint16_t status_code_recv; /* status code in sent close control frame */ uint16_t status_code_sent; wslay_frame_context_ptr frame_ctx; /* 1 if reading is enabled, otherwise 0. Upon receiving close control frame this value set to 0. If any errors in read operation will also set this value to 0. */ uint8_t read_enabled; /* 1 if writing is enabled, otherwise 0 Upon completing sending close control frame, this value set to 0. If any errors in write opration will also set this value to 0. */ uint8_t write_enabled; /* imsg buffer to allow interleaved control frame between non-control frames. */ struct wslay_event_imsg imsgs[2]; /* Pointer to imsgs to indicate current used buffer. */ struct wslay_event_imsg *imsg; /* payload length of frame currently being received. */ uint64_t ipayloadlen; /* next byte offset of payload currently being received. */ uint64_t ipayloadoff; /* error value set by user callback */ int error; /* Pointer to the message currently being sent. NULL if no message is currently sent. */ struct wslay_event_omsg *omsg; /* Queue for non-control frames */ struct wslay_queue /**/ send_queue; /* Queue for control frames */ struct wslay_queue /**/ send_ctrl_queue; /* Size of send_queue + size of send_ctrl_queue */ size_t queued_msg_count; /* The sum of message length in send_queue */ size_t queued_msg_length; /* Buffer used for fragmented messages */ uint8_t obuf[4096]; uint8_t *obuflimit; uint8_t *obufmark; /* payload length of frame currently being sent. */ uint64_t opayloadlen; /* next byte offset of payload currently being sent. */ uint64_t opayloadoff; struct wslay_event_callbacks callbacks; struct wslay_event_frame_user_data frame_user_data; void *user_data; uint8_t allowed_rsv_bits; }; #endif /* WSLAY_EVENT_H */