#include "dummy_navigation_server.h" #include "scene/resources/navigation_mesh.h" void DummyNavigationServer::region_set_navmesh(RID p_region, Ref p_nav_mesh) const { } void DummyNavigationServer::region_bake_navmesh(Ref r_mesh, Node *p_node) const { } DummyNavigationServer::DummyNavigationServer() { } DummyNavigationServer::~DummyNavigationServer() { }