<?xml version="1.0" encoding="UTF-8" ?> <class name="MMNodeUniversalProperty" inherits="Resource" version="3.11"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="do_emit_changed"> <return type="void" /> <description> </description> </method> <method name="get_active_image"> <return type="Image" /> <description> </description> </method> <method name="get_default_value"> <return type="Variant" /> <argument index="0" name="uv" type="Vector2" default="Vector2( 0, 0 )" /> <description> </description> </method> <method name="get_owner_value"> <return type="Variant" /> <argument index="0" name="uv" type="Vector2" /> <description> </description> </method> <method name="get_value"> <return type="Variant" /> <argument index="0" name="uv" type="Vector2" /> <argument index="1" name="skip_owner_val" type="bool" default="false" /> <description> </description> </method> <method name="get_value_or_zero"> <return type="Variant" /> <argument index="0" name="uv" type="Vector2" /> <argument index="1" name="skip_owner_val" type="bool" default="false" /> <description> </description> </method> <method name="get_value_sdf3d"> <return type="Vector2" /> <argument index="0" name="uv3" type="Vector3" /> <argument index="1" name="skip_owner_val" type="bool" default="false" /> <description> </description> </method> <method name="get_zero_value"> <return type="Variant" /> <description> </description> </method> <method name="on_input_property_changed"> <return type="void" /> <description> </description> </method> <method name="set_default_value"> <return type="void" /> <argument index="0" name="val" type="Variant" /> <description> </description> </method> <method name="set_value"> <return type="void" /> <argument index="0" name="val" type="Variant" /> <description> </description> </method> <method name="to_color"> <return type="Color" /> <argument index="0" name="val" type="Variant" /> <description> </description> </method> <method name="to_float"> <return type="float" /> <argument index="0" name="val" type="Variant" /> <description> </description> </method> <method name="to_int"> <return type="int" /> <argument index="0" name="val" type="Variant" /> <description> </description> </method> <method name="to_vector2"> <return type="Vector2" /> <argument index="0" name="val" type="Variant" /> <description> </description> </method> <method name="to_vector3"> <return type="Vector3" /> <argument index="0" name="val" type="Variant" /> <description> </description> </method> <method name="unset_input_property"> <return type="void" /> <description> </description> </method> </methods> <members> <member name="default_color" type="Color" setter="set_default_color" getter="get_default_color" default="Color( 0, 0, 0, 1 )"> </member> <member name="default_float" type="float" setter="set_default_float" getter="get_default_float" default="0.0"> </member> <member name="default_image" type="Image" setter="set_default_image" getter="get_default_image"> </member> <member name="default_int" type="int" setter="set_default_int" getter="get_default_int" default="0"> </member> <member name="default_type" type="int" setter="set_default_type" getter="get_default_type" default="0"> </member> <member name="default_vector2" type="Vector2" setter="set_default_vector2" getter="get_default_vector2" default="Vector2( 0, 0 )"> </member> <member name="default_vector3" type="Vector3" setter="set_default_vector3" getter="get_default_vector3" default="Vector3( 0, 0, 0 )"> </member> <member name="force_override" type="bool" setter="set_force_override" getter="get_force_override" default="false"> </member> <member name="get_value_from_owner" type="bool" setter="set_get_value_from_owner" getter="get_get_value_from_owner" default="false"> </member> <member name="input_property" type="MMNodeUniversalProperty" setter="set_input_property" getter="get_input_property"> </member> <member name="input_slot_type" type="int" setter="set_input_slot_type" getter="get_input_slot_type" default="-1"> </member> <member name="output_slot_type" type="int" setter="set_output_slot_type" getter="get_output_slot_type" default="-1"> </member> <member name="override_image" type="Image" setter="set_override_image" getter="get_override_image"> </member> <member name="owner" type="MMNode" setter="set_owner" getter="get_owner"> </member> <member name="slot_name" type="String" setter="set_slot_name" getter="get_slot_name" default=""""> </member> <member name="value_range" type="Vector2" setter="set_value_range" getter="get_value_range" default="Vector2( -1000, 1000 )"> </member> <member name="value_step" type="float" setter="set_value_step" getter="get_value_step" default="0.1"> </member> </members> <constants> <constant name="SLOT_TYPE_NONE" value="-1" enum="SlotTypes"> </constant> <constant name="SLOT_TYPE_IMAGE" value="0" enum="SlotTypes"> </constant> <constant name="SLOT_TYPE_INT" value="1" enum="SlotTypes"> </constant> <constant name="SLOT_TYPE_FLOAT" value="2" enum="SlotTypes"> </constant> <constant name="SLOT_TYPE_VECTOR2" value="3" enum="SlotTypes"> </constant> <constant name="SLOT_TYPE_VECTOR3" value="4" enum="SlotTypes"> </constant> <constant name="SLOT_TYPE_COLOR" value="5" enum="SlotTypes"> </constant> <constant name="SLOT_TYPE_UNIVERSAL" value="6" enum="SlotTypes"> </constant> <constant name="DEFAULT_TYPE_INT" value="0" enum="MMNodeUniversalPropertyDefaultType"> </constant> <constant name="DEFAULT_TYPE_FLOAT" value="1" enum="MMNodeUniversalPropertyDefaultType"> </constant> <constant name="DEFAULT_TYPE_VECTOR2" value="2" enum="MMNodeUniversalPropertyDefaultType"> </constant> <constant name="DEFAULT_TYPE_VECTOR3" value="3" enum="MMNodeUniversalPropertyDefaultType"> </constant> <constant name="DEFAULT_TYPE_COLOR" value="4" enum="MMNodeUniversalPropertyDefaultType"> </constant> <constant name="DEFAULT_TYPE_IMAGE" value="5" enum="MMNodeUniversalPropertyDefaultType"> </constant> </constants> </class>