#ifndef TERRAIN_LIGHT_JOB_H #define TERRAIN_LIGHT_JOB_H #include "terrain_job.h" class TerrainMesher; class TerrainLightJob : public TerrainJob { GDCLASS(TerrainLightJob, TerrainJob); public: void phase_light(); void _execute_phase(); TerrainLightJob(); ~TerrainLightJob(); protected: static void _bind_methods(); }; #endif